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Simon Loverix
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Tongeren, Belgium
Apr 2001 time: 05:13
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If there are no objections, I merge it with the ecology model. It already has detailed stuff on pollution, climate and terrain matters, so it's not much extra work. Natural disasters obviously belong there, and man-made disasters are often caused by disrupting the ecosphere.
In early and ancient societies famine occurred when 2 harvests in a row were bad, i.e. Very Often. Can that effect be considered part of the tech level, or is it still uncommon enough to consider it a disaster? I think players would be disappointed when such an important fenomenon as famine would be excluded, so I'll try to do it with minimal calculations.
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Simon Loverix
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Tongeren, Belgium
Apr 2001 time: 05:13
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It's mainly because most of the disasters already described are natural disasters. Probably there will be other disasters also like the krach of 1929, but I suppose such things are best handled in the appropriate model, for as far as that doesn't already happen.
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