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Maquiladora
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As long as it has an edit feature who cares. Theres no copyright on a graphical likeness to a player, so they give you a similar name that doesnt infringe and you edit it. Pro Evo Soccer has been doing it for years.
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dunk
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Philadelphia, PA
Mar 2002 time: 00:17
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quote: Originally posted by ixnay
http://biz.yahoo.com/bw/041213/135991_1.html
EA Sports now has exclusive rights to create NFL-based games for consoles, PCs, and handhelds for the next five years.
Goddammit, this really, really sucks. Now that EA will have no competition, they'll have no incentive to improve Madden and they can release the same damn game every year for the next five years because they know that people are stupid and will buy the damn thing in droves no matter what.
Dammit, I really liked ESPN NFL 2k5 this year, too, and I was looking forward to next year.
EA |
It doesn't say anything about a fictional league football game. Which, IMO, would be more interesting. I remember those games. Like 4th and Inches, Hardball, Superstar Soccer, Superstar Hockey, or Front Page Sports (That one used name knock-offs, like Buddy Brewster in place of Bubby Brister).
But, I forgot. These games are for 12 year-olds.
Last edited by dunk on 21-12-2004 at 02:12
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Maquiladora
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You know what to do people, tell everyone you know not to buy EA sports games, and also sabotage the boxes with penknives on the shelves. FIGHT THE MAN.
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paramir
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they also have a deal with the afl, so unless EA plans to do a CFL game or NCAA game(they would sell like 2 copies) theyre out of the football world for a bit
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ixnay
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ACS Staff: 'RoN' Content Editor
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I <3 etna, omg disgaea fag
Jan 1970 time: 22:17
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I give up
quote: CLC Grants EA Exclusive College Football Videogame License
Monday April 11, 8:30 am ET
ATLANTA--(BUSINESS WIRE)--April 11, 2005--The Collegiate Licensing Company (CLC) today announced an exclusive licensing relationship with Electronic Arts (NASDAQ:ERTS - News) to develop, publish and distribute interactive college football games. The six-year agreement gives EA the exclusive rights to the teams, stadiums and schools for use in its best-selling college football videogames. The agreement is for all videogame consoles including console online features and handheld devices. The first title under the new contract, NCAA Football 2006, is scheduled for release this summer. Financial terms of the agreement were not disclosed.
"When we began our analysis of the videogame landscape, it became apparent that EA SPORTS was best positioned from a marketing and development perspective to maximize the sales opportunities for college football," said Pat Battle, CEO of The Collegiate Licensing Company.
"Electronic Arts has been a tremendous partner, and we are thrilled that the EA SPORTS team has renewed its commitment to the college market. We look forward to seeing how EA will continue to grow its NCAA Football franchise through innovative game play, unique marketing programs and its dedicated sales force."
"EA SPORTS is currently our top non-apparel licensee," said Mike Low, Director of Licensing at the University of Notre Dame. "Fans love the effort they put into making the stadium, the traditions, mascots and the whole game environment so realistic."
"Our NCAA football franchise is a key element in our EA SPORTS brand lineup and we are pleased to have secured the NCAA license," said Jeff Karp, Group Vice President of Marketing for Electronic Arts. "There is an unrivaled loyalty our fans have for the game, and this agreement with CLC allows EA to continue to deliver to fans the best, most innovative college football experience now and for years to come."
EA's NCAA Football 2005 was the only college football title released in 2004. Its NCAA Football franchise, published under the EA SPORTS(TM) brand, has sold more than a million units in each of its three most recent iterations and was the #7 console title in terms of retail revenue in North America in 2004. NCAA Football 2005, currently is available for the PlayStation®2 computer entertainment system, Xbox® videogame system from Microsoft, and Nintendo GameCube(TM). The game was developed by EA Tiburon based in Orlando, FL and rated "E" (Everyone) by the ESRB. |
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