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Lul Thyme
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Quebec, Canada
Aug 2000 time: 05:17
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But this kind of stuff adds a lot of weight on development teams.
Now if they make a decision which is good entertainment wise, but might hurt some ppl who have real money invested, they might get a lot of pressure...
I can see lots of other problems tied to this (I mean that this could indirectly hurt the enter. value of the game)
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Lul Thyme
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Quebec, Canada
Aug 2000 time: 05:17
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I didnt know Entropia was built around this whole concept, so I guess for the game itself its not a problem then.
So I guess its ok in this case.
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Richelieu
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Gatineau
Dec 2001 time: 00:17
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quote: Originally posted by Drogue
Not actually. People enter the game, thus increasing demand for items and land. As more people use it and gain benefit from it, the value of everything in the game increases. |
The problem with this is that the people who control the game can introduce elements that will modify the value of everything whenever they want to. Or can't they?
Who decides whether the volcano on that island is going to erupt in 6 months, driving property prices down to 0?
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