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dacole
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Interesting I thought the inclusion of rescources and better (than civ2 not SMAC) diplomacy made it better. Never having played it however I can't really say. Yay planscape torment was absolutly wonderful, if you don't have a copy find one the story is wonderful the game is completly open and it is actually quite hard.
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dacole
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true but I was comparing it to CIV 2. I know it isn't anywhere as good ad SMAC why I didn't buy it. I"m interested to here you call computer games art, not enough people see it that way. The great games Black and White, SMAC, planescape I think do end up being art.
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Ellestar
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Russian Federation, Moscow
Feb 2003 time: 08:16
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quote: EQ was the first 3D MUD. It had a scale that was completely unmatched. And if you played EQ simply to repeatedly level your toon, then you missed the point. There was a lot more to do in the game, I pity power levelers. |
Scale of levelling and item farming was unmatched at the time this game was released, true.
There is a lot more to do in older Ultima Online (some say that UO is the only online World), but EQ definately lacks depth.
quote: Everquest is important because it was one of the first online role playing games but it had no real point and no real story just leveling for the sake of leveling so any of the later ones I consider better. |
Before EQ there was Meridian 59 and Ultima Online.
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dacole
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I'm not sure I would like national support for units, a democracy being able to have units outside its boundries is reasonable and one of the things I like about free market in alpha centauri. What is wrong with the hurry system and how did civ three improve it? What exactly made clean reactors stupid...? Was a good way to take care of support problems.
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