Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization IV > Civ4-General > Keep infinite railroad movement?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
22.Sep: BLUE IS OCEAN, GREEN IS GRASS
22.Sep: SMAC-LIKE UN COUNCIL CONFIRMED
21.Sep: GERMAN `ANONYMOUS` LAUNCHES

bottom of page
  
What factor(s) should be used to limit rail movement? (Time out:0 days after 27-01-2005, 00:17)
No free rail movement - it should cost at least a fraction of a movement point (for instance 1/6 or 1/10)
No rail bonus in enemy territory (like Civ 3 model)
Rail bonus should only apply when travelling between cities
Disallow tanks, cavalry and other heavy units from rail movement bonuses
Utilization limit for railroads - only a limited number of units can get rail bonus from a square each turn
Monetary/resource cost for railroad maintenance
Monetary/resource cost for railroad usage
Other limitation of rail movement, please post comment
Skip the concept of Railroads
Banana trains
View Results [Edit Poll (moderators only)]
Author
Thread   
Pages (10): [ <<   6   7   8   9   10   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:28
  Old Post 03-08-2005 20:33
Edit/Delete Message Reply w/Quote
#241 Report this post to a moderator
Suffering from ads?

Posting after 4 days of inactivity can't be called necromancy in any way.

binTravkin is offline binTravkin
Emperor
Lord of Progress of the Council of Lords of Gaia
Jan 2004
time: 07:28
  Old Post 03-08-2005 20:43
Edit/Delete Message Reply w/Quote
#242 Report this post to a moderator
Tired of ads?

Okay, surgery/healing seemed just too good for me..

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:28
  Old Post 03-08-2005 20:53
Edit/Delete Message Reply w/Quote
#243 Report this post to a moderator
Avatar Enlargement: We've got the solution

Oh, but you are confusing him for DrSpike!

Platypus Rex is offline Platypus Rex

King
Give Blood..Give Life- just 20 min.. Woodland,CA
Sep 2002
time: 21:28
  Old Post 04-08-2005 01:19 Visit Platypus Rex<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#244 Report this post to a moderator
Increase the size of your Attachments

I am DrSpike and so is my wife

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:28
  Old Post 04-08-2005 03:27
Edit/Delete Message Reply w/Quote
#245 Report this post to a moderator
Tired of ads?

Always look on the bright side of life...

Toby Rowe is offline Toby Rowe
Warlord
London, UK
Feb 2001
time: 05:28
  Old Post 05-08-2005 03:31
Edit/Delete Message Reply w/Quote
#246 Report this post to a moderator
Avatar Enlargement: We've got the solution

Ok,

I'm getting behind the times here!!

What is a "tech-demo" and a "thread-necromancer"

Sophist,

Call me an old cynic, but I'm very synical of the shareholders in all stockmarkets around the world- they are getting greedy to the point that they will destroy a company in order to earn a few pennies extra- for doing nothing at all.

See "P&O" (on the London Exchange) on how to destroy a healthy company by shareholder greed alone. Gaming companies have this modern greed to deal with as well- The idea of long term growth for any British (at least) company is now dead and buried, as the sword of shareholders hangs over them.

As someone who's never owned a share, I've noticed companies work to the next quarterly statement now - that's all.

Enough!, back to the game: :-)

I like the idea about a scorched-earth policy, we all know Russian people suffered/died from it, yet the paranoid Stalin was ultimately right in so doing at the time- it is the only thing he did right, ever.

Toby

Xorbon is offline Xorbon
Prince
Guelph, ON
Jul 2003
time: 00:28
  Old Post 05-08-2005 06:02
Edit/Delete Message Reply w/Quote
#247 Report this post to a moderator
Full PM-box? Change here!

"tech-demo" and a "thread-necromancer"? Good question.

Let's see. 'Tech demo' sounds like a game with very little substance that relies on fan modding to actually make a game of it. 'Thread necromancer': I'm guessing it's a role-playing game (RPG in Nerdese(tm)) term. Well, necromancer is a sort of wizard that makes spells that deal with the dead, including raising the dead. So, I'd guess it would be someone who brings old threads back to life.

Back on-topic:
I don't see any real use for adding a "scorched-earth" feature. We already have pillaging which accomplishes the same thing as scorching the earth. Plus, I like how Civ 3 doesn't let you use enemy roads/rails. I think that is pretty good for slowing-down those lightning-fast blitzes from Civs 1 & 2.

Platypus Rex is offline Platypus Rex

King
Give Blood..Give Life- just 20 min.. Woodland,CA
Sep 2002
time: 21:28
  Old Post 07-08-2005 01:38 Visit Platypus Rex<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#248 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by Sava

unfortunately, the passage of time is the problem with CIV games, I'd like to see a system more like HoI and Eu2 where the passage of time is more realistic. That way, moving a unit across a large area doesn't take 200 years.



or mod the game with the editor

Proteus_MST is offline Proteus_MST
Prince

Dec 2001
time: 06:28
  Old Post 07-08-2005 17:01
Edit/Delete Message Reply w/Quote
#249 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

I hope to see a change in the required resources for Railroads.

You need Iron and Coal in Civ 3 to build Railroads.
This doesn´t change over time.

IMHO it would be better, to allow the construction of Railroads also with Oil and Iron as soon as Combustion is discovered.
After all the next step after steam engines were Diesel engines and you would expect someone who has no coal but lots of oil, to use this instead to power his railroad engines (AFAIK there were even steam engines which worked with oil rather then coal ).

It´s a bad thing if you have no coal in your empire, but lots of oil and nevertheless are not able to build railroads

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:28
  Old Post 07-08-2005 18:43
Edit/Delete Message Reply w/Quote
#250 Report this post to a moderator
Support Apolyton buy from Amazon

The same counts for oil then over time. At least in my part of the world most trains work on electricity nowadays.

kofeiini is offline kofeiini
Settler
Helsinki-area, Finland
Dec 2003
time: 07:28
  Old Post 07-08-2005 20:09
Edit/Delete Message Reply w/Quote
#251 Report this post to a moderator
Increase the size of your Attachments

As far as I know, Coal is needed when processing iron ore into steel. Maybe that's the point why railroads need both iron and coal. I'm not completely sure about this though.

Proteus_MST is offline Proteus_MST
Prince

Dec 2001
time: 06:28
  Old Post 07-08-2005 20:55
Edit/Delete Message Reply w/Quote
#252 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by GeoModder
The same counts for oil then over time. At least in my part of the world most trains work on electricity nowadays.


Yep, would be a nice Idea for a new Civilization Advance: "Electrical Engine" which allows you to build Railroads with Iron alone.

quote:
Originally posted by kofeiini
As far as I know, Coal is needed when processing iron ore into steel. Maybe that's the point why railroads need both iron and coal. I'm not completely sure about this though.


That´s correct, but if this were the reason why you need Coal to build Railroads, you shouldn´t be able to build them before the discovery of the advance "Steel" (which is located 3 steps after "steam engine" within the tech-tree of Civ 3)

kofeiini is offline kofeiini
Settler
Helsinki-area, Finland
Dec 2003
time: 07:28
  Old Post 07-08-2005 21:09
Edit/Delete Message Reply w/Quote
#253 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by Proteus_MST



That´s correct, but if this were the reason why you need Coal to build Railroads, you shouldn´t be able to build them before the discovery of the advance "Steel" (which is located 3 steps after "steam engine" within the tech-tree of Civ 3)


Ahh, of course. I never thought of that.

Toby Rowe is offline Toby Rowe
Warlord
London, UK
Feb 2001
time: 05:28
  Old Post 08-08-2005 02:56
Edit/Delete Message Reply w/Quote
#254 Report this post to a moderator
Support Apolyton

Xorbon,

Thanks for utterly failing to reply to the question, still, at least you tried.

All,

The way ramdom resources appear and then vanish in Civ 3 is most frustrating, UK Coal reserves are 400 years, they don't simply vanish on an AI whim, they are still sort of stuck in the UK!

If each resourse was determined at set-up and then remained there- good- it allows for planning; planning an invasion for Iron as they won't sell it is bonkers if half way through it vanishes.

Selling weapon materiale to friends and not to others is fine- but at least let the nation have it long enough to matter in order to be able to get good relations, once you reach a deal, going from 22-70 in short order isn't to good either.

A resource on the map should be fixed once it appears in each epoch, the negotiations need fixing as well- by a whole new approach to the game.

Xorbon is offline Xorbon
Prince
Guelph, ON
Jul 2003
time: 00:28
  Old Post 08-08-2005 03:45
Edit/Delete Message Reply w/Quote
#255 Report this post to a moderator
Support Apolyton

quote:
Originally posted by Toby Rowe
Thanks for utterly failing to reply to the question, still, at least you tried.


I was hoping someone would correct me, because I was curious what those terms meant, too.

And I didn't fail to reply. I failed to give a correct answer.

Platypus Rex is offline Platypus Rex

King
Give Blood..Give Life- just 20 min.. Woodland,CA
Sep 2002
time: 21:28
  Old Post 08-08-2005 23:00 Visit Platypus Rex<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#256 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by Proteus_MST

IMHO it would be better, to allow the construction of Railroads also with Oil and Iron as soon as Combustion is discovered.
After all the next step after steam engines were Diesel engines and you would expect someone who has no coal but lots of oil, to use this instead to power his railroad engines (AFAIK there were even steam engines which worked with oil rather then coal ).

It´s a bad thing if you have no coal in your empire, but lots of oil and nevertheless are not able to build railroads


could not agree more

tied in with the following idea

quote:
Originally posted by Proteus_MST


That´s correct, but if this were the reason why you need Coal to build Railroads, you shouldn´t be able to build them before the discovery of the advance "Steel" (which is located 3 steps after "steam engine" within the tech-tree of Civ 3)


a few more

I am going to look at the C4 tech tree again

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:28
  Old Post 10-08-2005 05:04 Visit Straybow's homepage!
Edit/Delete Message Reply w/Quote
#257 Report this post to a moderator
Support Apolyton or Terrorists Win

Steam engines can also burn wood. Nowhere near as many BTU, but it works until you get your hands on something better.

molly bloom is offline molly bloom
Prince
Lundenwic
Oct 2001
time: 15:28
  Old Post 10-08-2005 14:32
Edit/Delete Message Reply w/Quote
#258 Report this post to a moderator
Support Apolyton

quote:
Originally posted by Proteus_MST


That´s correct, but if this were the reason why you need Coal to build Railroads, you shouldn´t be able to build them before the discovery of the advance "Steel" (which is located 3 steps after "steam engine" within the tech-tree of Civ 3)



How strange- given that steel preceded the development of the steam engine.

quote:
The way ramdom resources appear and then vanish in Civ 3 is most frustrating,


Toby Rowe


It's simply reflecting what happens in real life- silver, gold and tin deposits in the Mediterranean could be exhausted or at least mined out as far as the existing technology was concerned- so the Phoenicians could be prompted to look further afield than Spain or Cyprus, say to Cornwall or at least the trade routes that brought Cornish tin to Massilia.

Toby Rowe is offline Toby Rowe
Warlord
London, UK
Feb 2001
time: 05:28
  Old Post 23-08-2005 06:50
Edit/Delete Message Reply w/Quote
#259 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Ok Molly,

Using the analysis is ignoring facts.

The UK has had Coal since coal was formed- certainly each mine that is closed loses the reserve on those seams forever, once the pumps are shut down. I think we still have about 10 mines left.

Tin and the Romans? I think Thatcher only ensursed the last Cornish tin mine closed in the 1990's, If you want White Gold, I think the last Welsh gold mine only closed in the last few years- even the Royal Family must now look elsewhere for the wedding band.

If you want a working holiday you organise yourself, you can go gold panning in the Scotish and Welsh highlands, in Spring you'll get about £60 per day (apparently).

The same UK resources have never been mined out, whether high-quality clay for pottery upto white gold, we've simply stopped mining them to a large extent.

Problem is, in the modern world, low prices for tin 10 years ago would now translate into high prices as China has nicked our jobs and now needs the metals badly, so all metals are at a premium as the Europe/US jobs vanish.
Once a deep coal mine et al is closed, you can't re-open it- ever.

Perhaps that is why I get so annoyed Civ 3 has such a cavalier attitude towards resources....

Toby

Platypus Rex is offline Platypus Rex

King
Give Blood..Give Life- just 20 min.. Woodland,CA
Sep 2002
time: 21:28
  Old Post 23-08-2005 09:20 Visit Platypus Rex<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#260 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by Straybow
Steam engines can also burn wood. Nowhere near as many BTU, but it works until you get your hands on something better.



another reason to "chop"

quote:
Originally posted by Toby Rowe

Perhaps that is why I get so annoyed Civ 3 has such a cavalier attitude towards resources....

Toby


why is there such an assumption among civ players that the series actually mirrors reality...

talk about click fest

Toby Rowe is offline Toby Rowe
Warlord
London, UK
Feb 2001
time: 05:28
  Old Post 23-08-2005 10:04
Edit/Delete Message Reply w/Quote
#261 Report this post to a moderator
Tired of ads?

Because we view a serious game like Civ as mirroring the world we know- Civ and Civ 2 wern't fantasy games, but Civ 2 stretched it on resources.

If you create a game designed to mirror reality, expect people to get annoyed when a developer takes the piss.

Toby

PS- If you ever played any of the SimCity series did you really like a steel robot mucking up your city that you lovingly made? Funny? Not!

Last edited by Toby Rowe on 23-08-2005 at 10:11

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:28
  Old Post 23-08-2005 13:43 Visit Dis's homepage!
Edit/Delete Message Reply w/Quote
#262 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

quote:
Originally posted by GeoModder
The same counts for oil then over time. At least in my part of the world most trains work on electricity nowadays.


electricity? diesels are used in the U.S. (aside from light rail and subways etc)

in that case, combustion and steel should give the ability to build railroads. Diesel isn't exactly combustion, but you get my drift.

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:28
  Old Post 24-08-2005 10:00 Visit Straybow's homepage!
Edit/Delete Message Reply w/Quote
#263 Report this post to a moderator
Full PM-box? Change here!

Molly, hand-forged steel came before steam. Mass produced, high quality steel came in the late 1800s.

Platypus Rex is offline Platypus Rex

King
Give Blood..Give Life- just 20 min.. Woodland,CA
Sep 2002
time: 21:28
  Old Post 24-08-2005 15:06 Visit Platypus Rex<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#264 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

not to brake out the big spoon

Toby

so once we start getting to larger cityies that have sky-scrappers, should the tech requirement be rivets like the real world first did?

could be entertaining,
but what effect on the overall game play be?


thank you for your time

TheArsenal is offline TheArsenal
Prince
Sunny Southern California
Mar 2002
time: 21:28
  Old Post 25-08-2005 01:09
Edit/Delete Message Reply w/Quote
#265 Report this post to a moderator
Support Apolyton or Terrorists Win

Skimmed this long thread and haven’t been part of the larger discussion in some months. Has someone previously proposed the concept of rail cars, meaning actual trains as a unit? The trains would be the only unit that could move infinitely on RR, but would have a limited loading capacity. And they could only be produced from cities that build, say, a rail yard. This would consolidate many of the concerns I’ve skimmed over.

Secondly as I’ve been out of the loop: what is to become of rails in Civ IV? I don't recall reading anything about this* in the articles posted.

*or diplomacy. But file that under "Different Can of Worms."

Platypus Rex is offline Platypus Rex

King
Give Blood..Give Life- just 20 min.. Woodland,CA
Sep 2002
time: 21:28
  Old Post 26-08-2005 00:34 Visit Platypus Rex<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#266 Report this post to a moderator
Remove this text

there is a screenie that shows woods going through a RR

rail cars...so simple.....where was my brain

what say everyone else

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:28
  Old Post 26-08-2005 01:42
Edit/Delete Message Reply w/Quote
#267 Report this post to a moderator
Suffering from ads?

quote:
what say everyone else?


Something else, no doubt.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:28
  Old Post 26-08-2005 01:44 Visit Dis's homepage!
Edit/Delete Message Reply w/Quote
#268 Report this post to a moderator
Inflate your Upload Space

rail cars is a good concept, I'm just not sure if everyone want the added micromanagement in exchange for more realism. I'm not that big on it myself.

molly bloom is offline molly bloom
Prince
Lundenwic
Oct 2001
time: 15:28
  Old Post 26-08-2005 14:56
Edit/Delete Message Reply w/Quote
#269 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by Toby Rowe
Ok Molly,

Using the analysis is ignoring facts.



Which analysis ?

Are you suggesting that mineral resources are never exhausted or worked out ?


I have been to South Wales, many times, and to the remains of Roman lead mines and gold mines in Wales and the West Country.

I've also been to Cornwall many times, especially Penwith, and have been in the Geevor mine.


I've also been to the goldfields in Victoria, and I'm sure you realise there's a big difference between gold seams underground which need to be mined, and panning for gold in mountain streams.



quote:
Molly, hand-forged steel came before steam. Mass produced, high quality steel came in the late 1800s.


Straybow


? I'm unaware of suggesting anything different. However the Bessemer process was created in 1855.

The Newcomen steam engine dates from the early part of the 18th Century, Watt's improvements from the latter part of the 18th Century, and the Stockton-Darlington line opened in 1825, and the Liverpool to Manchester line 5 years later.

campm@jor is offline campm@jor
Settler

Sep 2004
time: 06:28
  Old Post 26-08-2005 15:26
Edit/Delete Message Reply w/Quote
#270 Report this post to a moderator
Support Apolyton, buy Civilization 2

I am one of those persons who just like infinite railroad. Is is especially fun in extra large worlds where you can just use the goto button and voila, it is on the scene!

So, I chose the civ3 model because I realise that it would be otherwise to easy to conquer an enemy, like in civ2.

 
Pages (10): [ <<   6   7   8   9   10   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:28.
Apolyton Time is 00:28.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.9135 seconds (5.99% PHP - 94.01% MySQL) with 34 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net