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laurentius is offline laurentius
King
Helsinki, Finland
Jun 2001
time: 07:27
  Old Post 10-02-2005 22:34
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#31 Report this post to a moderator
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Whens the next update gonna be?

Micha is offline Micha

King
Technical University of Ilmenau, Germany
Oct 2002
time: 06:27
  Old Post 11-02-2005 01:00
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#32 Report this post to a moderator
Get a bigger avatar today!

I don´t know. Saturday an Wednesday I got exams, and next friday I´ll go on vacation for several weeks...

edit:
Which should mean there´s at least one, maybe two updates next week, followed by quite some time of absence on my part. But don´t worry, there´s much planned for future plots and I think this will go on for quite some time...

Last edited by Micha on 11-02-2005 at 01:26

Micha is offline Micha

King
Technical University of Ilmenau, Germany
Oct 2002
time: 06:27
  Old Post 11-02-2005 02:02
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#33 Report this post to a moderator
Full PM-box? Change here!

Hm, maybe this thread can also be used to discuss features...?

I was thinking about the research issue brought up by Tassadar and Bipolarbaer. Maybe we could add technologies and get rid of country restrictions to units at the same time?

Phalanx tactics
- allows training of hoplites

Elephant taming
- allows training of war elephants

Advanced shipbuilding
- reduces trireme build costs to 2 talents per ship

Flexible formations doctrine
- allows training of legionaries

Military Society
- reduces hoplite training costs to 1 talent per 90 hoplites
- reduces legionary training costs to 1 talent per 80 legionaries
- reduces swordsmen training costs to 1 talent per 80 swordsmen

Camel taming
- allows training of camel riders

Scythed chariots
- improves chariot effects against both infantry and cavalry

Heavy ballistical weaponry
- improves effects of siege weaponry in both siege and battle

...

foolish_icarus is offline foolish_icarus
King
the thievery continues
Nov 2002
time: 21:27
  Old Post 11-02-2005 02:17
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#34 Report this post to a moderator
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Interesting. But I'd rather that technologies remain abstracted, with the availability of those discoveries determined by a balance of in-game efforts to reach those goals and historical appropriateness. Having those gradually become available would be good, but I’m against making them “researchable” with a standard amount of gold funds. Maybe a certain amount of randomness to efforts at employing inventors, and certain abilities will gradually become available even without funding.

laurentius is offline laurentius
King
Helsinki, Finland
Jun 2001
time: 07:27
  Old Post 11-02-2005 03:07
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#35 Report this post to a moderator
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I agree with FI on this. I dont want to make the game anymore complicated than it is. Also I like the freedom and that you can use some imagination in the orders...

Detailed orders, technologies turning up eventually and creative play. Thats how I'd like to keep it.

What I would like to see is actual stories and read some orders instead of just diplomacy and spam
And thats why I write stories and keep my orders public....I hope someone reads them....

Last edited by laurentius on 11-02-2005 at 03:21

Micha is offline Micha

King
Technical University of Ilmenau, Germany
Oct 2002
time: 06:27
  Old Post 11-02-2005 03:20
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#36 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by foolish_icarus
Interesting. But I'd rather that technologies remain abstracted,


Example?

quote:
with the availability of those discoveries determined by a balance of in-game efforts to reach those goals and historical appropriateness. Having those gradually become available would be good, but I’m against making them “researchable” with a standard amount of gold funds. Maybe a certain amount of randomness to efforts at employing inventors, and certain abilities will gradually become available even without funding.


Which is exactly what I had in mind!

foolish_icarus is offline foolish_icarus
King
the thievery continues
Nov 2002
time: 21:27
  Old Post 11-02-2005 21:20
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#37 Report this post to a moderator
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Macedonian treasury to Athens :

Can I take your order please?

Micha is offline Micha

King
Technical University of Ilmenau, Germany
Oct 2002
time: 06:27
  Old Post 11-02-2005 22:52
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#38 Report this post to a moderator
Avatar Enlargement: We've got the solution

hey foolish, what did you mean with "I'd rather that technologies remain abstracted"?

What should the effects of such "abstract" technologies be?

foolish_icarus is offline foolish_icarus
King
the thievery continues
Nov 2002
time: 21:27
  Old Post 12-02-2005 01:29
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Remove this text

e.g. instead of specific technologies, just have a broader technological level in a certain area

Micha is offline Micha

King
Technical University of Ilmenau, Germany
Oct 2002
time: 06:27
  Old Post 12-02-2005 01:46
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With what effect?

I think this solution interferes with the rest of this NES. Like the secret police levels should also be turned into numbers, so small improvements can also take effect.

laurentius is offline laurentius
King
Helsinki, Finland
Jun 2001
time: 07:27
  Old Post 12-02-2005 01:57
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Help yourself to an AD-FREE life

I say lets leave it as it is and try to speed up the update cycle instead

Micha is offline Micha

King
Technical University of Ilmenau, Germany
Oct 2002
time: 06:27
  Old Post 12-02-2005 02:47
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Avatar Enlargement: We've got the solution

Oh, I´m ok with it. It´s not on me to speed up the update cycle, though, since I have to wait for all orders to come in.

laurentius is offline laurentius
King
Helsinki, Finland
Jun 2001
time: 07:27
  Old Post 12-02-2005 06:50
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Dear Micha, I didnt mean to critisise you at all. Its just...as I said to Nucle the other day that I dont want that the game yo get too complicated and too much work for you as a GM, since as we know you do the updates in the good-old-german way...count everything with exel and 5 decimals accuracy

Whay I'd love to see ATM is people getting their orders to you so you can do the update. Also stories would be NICE

 
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