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cyclotron7
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Drowning in Schnitzel
Jan 2001 time: 21:26
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If you mean the strategy guide, it's true that it didn't give much in the way of hard numbers, but most numerical variables seemed pretty evident; i.e., the power of weapons, power of shields, output produced by buildings, aren't too hard to see with the interface. The kicker is range, which involves a lot of guesswork to "know" where you must be to be out of the range of a hypersphere driver but in the range of a plasmatron, for instance.
Ideally, in Ascendacy 2 selecting a weapon would bring up a "range sphere" around a ship, so you could see what your range was (and in the case of a carbonizer, tell where your ideal range was).
Of course, if you look up "Ascendancy FAQ" on google, you'll find a lot of FAQs that claim to know range values for various weapons, such as this one on neoseeker. Of course, I haven't checked these figures, but they seem about right.
So, would anyone contribute to a ship design contest? 
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