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Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:34
  Old Post 08-04-2005 06:03
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#61 Report this post to a moderator
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How could the graphics present that big of a hardware requirement problem? If someone doesn't have able hardware, they can use lower resolution and/or simple viewing angles without affecting gameplay, right? Sort of like in civ2, you could play without animated emissaries.

The big things I worry about are: no major bugs/good internal game consistency (check: rewriting engine from scratch); New key elements in gameplay (check: religion/civics sounds like it will be as big as culture is); better multiplayer (check: article mentions a dedicated server as an option for PBEM ); get rid of infinite rail movement (?).

CyberShy is offline CyberShy

Emperor
Delft, The Netherlands
Mar 1999
time: 06:34
  Old Post 08-04-2005 12:01
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#62 Report this post to a moderator
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quote:
Originally posted by Sn00py
And to everyone: I have a large 1200x800 pic of the tilted view screen. It's almost 2mb. But if you want it, post your email address in this thread. DON'T PM ME YOUR EMAIL ADDRESS.


Please send it to me!

robert@plompweb.net

thanks in advance!

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:34
  Old Post 08-04-2005 12:28 Visit Sn00py's homepage!
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#63 Report this post to a moderator
Inflate your Upload Space

Just a few thoguhts:

If I know how to do it, I will go about and change the graphics (hopefully for the last time, Firaxis )

Anyway, I was just looking at the isometric screenshot, looking at the terrain.. thinking.. how did they make it.. how are the tree's made.. etc..

Then it struck me.. this is a 3D engine, they said they are writing it in XML. If I can remember correctly, RoN is also written with XML, and anything that was 3D in RoN, could be changed in the XML file. I remember making the worker units in RoN about 50 times larger. They were Giants (I might still have a screenshot somewhere, if I can find it I will post it).

But anyway, it's obvious what I am suggesting here.. the mountains are 3D, so why not just make the mountains 50 times larger? There you go, big ass mountains, big ass tree's, big ass cities.

Firaxis must just be setting the defaults here, knowing that us fans will just go ahead and change it to our liking.


I'll tell you the truth, when I saw it, I first thought "cool, you can tilt the screen". But then I thought "It kinda sucks". But now I think "This is going to be a seriously powerful game - modding wise".


I don't want to get over the top here, but you could, theoretically, create your own RPG game yknow?

Modo44 is offline Modo44
Emperor
in western Poland
Jul 2004
time: 06:34
  Old Post 08-04-2005 13:37 Visit Modo44's homepage!
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Thanks for the screenies, SnOOpy!

It would look better with Mountains 4x bigger, Hills 2x bigger, and units 2x smaller for a better scale. OTOH that might make things hard to spot at times. I think the default settings should be as always in Civ - allowing the player to see clearly what is going on. Since modding capabilities are promised, I can always change to a better look myself.

I hope somebody from Firaxis can tell us the system requirements. It seems to be an issue for some hardcore fans, and we are kind of fishing in the dark here.

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:34
  Old Post 08-04-2005 15:18
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#65 Report this post to a moderator
Inflate your Upload Space

Thx for the screenshots Sn00py

CyberShy is offline CyberShy

Emperor
Delft, The Netherlands
Mar 1999
time: 06:34
  Old Post 08-04-2005 15:29
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#66 Report this post to a moderator
Get a bigger avatar today!

In fact it might look better with larger mountains and smaller units, though remember this is not a real-life format. It's a strategic overview. I don't want the units to have the right size compared to the mountains. I want to see: that's a mountain and there's a spearman standing on the mountin.

It's a game. Not The Sims 3 with units instead of humans you have to move around.
For that reason the mountains are good the way they are. I says: this is a mountain-tile.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:34
  Old Post 08-04-2005 15:51 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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yes indeed thanks Sn00py

system requirements would be awesome to have

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:34
  Old Post 08-04-2005 16:24
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Another one for the picture please.

Kaylynvh atThatPlaceWithHugeAmountsOfSpaceAlsoUsedToSearchF
orThingsOnTheinternet.

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:34
  Old Post 08-04-2005 16:37 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#69 Report this post to a moderator
Got spare money?

I've by now seen the screenshot IRL as well, but wasn't able to scan them unfortunately. The graphics look much better than they appear in sn00py's low quality scans, so things are definitely starting to shape up (graphically, anyway), which is good news considering that magazine screenshots are usually a few months old, so the art team still had about a year to go to improve on this when these shots were taken.

Those who have the bandwidth will definitely want to check out the higher resolution version sn00py has, I hope and assume they will be more representative of the real thing.

quote:
Originally posted by Adagio
What bothers me is the graphics makes it more diffecult to see each tile

In the 2nd screenshot that's true, but it was taking under a very low angle. In the first screenshot though, I'm actually surprised by how straight the terrain looks (even though that was taken under and angle as well), individual tiles are fairly easy to recognise.

quote:
It seems like there's always 5 people in a group, is that the health points for a unit?

I reckon that once cavalry and tanks and stuff come along, there won't be 5 members per unit any more as that would never fit in a single tile, so it's probably mostly just a cosmetic thing, as in for example RoN (although there it *is* true that damaged units have less members, but it's not a full replacement of the good old-fashioned health-bar, more like a rough indicator; this might be true for Civ4 as well)

quote:
Originally posted by Maquiladora
Well at least it doesnt all look like desert island terrain, although it looks a bit too colourful and whats up with those seemingly random pyramid mountains that have popped up out of the ground again like in civ3? Where are the mountain chains... Ill wait to see how modern screenshots look though.

I think colourful is a good thing: blandness of colour was one of the problems with the Civ3 graphics. CtP graphics are pretty colourful as well and I really like those. Plus, it should be noted that these low-quality scans of sn00py have been overlighted, the graphics are a bit darker on paper (as you can sort of see from the last image sn00py posted, although that's actually too dark).

I agree about the mountains though, they look... weird. And indeed, as in Civ3, mountain ranges seem to be sorely missing again.

quote:
Originally posted by Solver
while Civ4 might have requirements along the lines of 1GHz and 256 MB RAM to play nice.

For a game that aims to be out in 2006, I think that would be very fair system requirements. Let's face it, what respectable gamer still has a 500 MHz PC? That's the kind of system they sold 5-6 years ago. If you go to a PC shop today, they don't even sell new systems with less than 2.5 GHz and 256 MB RAM anymore (and it's still more than 6 months before the game is released, by that time 4 GHz will probably be the minimum). Civ3 couldn't be played on a 386 either, and I don't think anyone blames Firaxis for that... It would be ridiculous if Civ4 required 3+ GHz and 1.5 GB RAM, but I doubt that'll happen. At most a decent graphics card will be required, but that's true for any new game, and you can already pick up a okay card for around €50 (probably even less by the time Civ4 ships)...

quote:
Originally posted by Alex
I have an Athlon 1.7 with 512 MB RAM and a Geforce 2 MX videocard.

Your problem is the graphics card, Geforce 2 is teh ubercrap. Even a Geforce 4 costs less than €30 ATM; a cheap FX card doesn't need to cost more than €50 either, and gives a considerably better performance. I would consider upgrading ASAP, not just for Civ. (Unless of course Civ is the only game you play, then wait 6 months so you can pick up a Radeon 9800 for the same price )

Last edited by Locutus on 08-04-2005 at 16:45

astrologix is offline astrologix
Emperor
On Earth
Jun 2002
time: 06:34
  Old Post 08-04-2005 17:30
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#70 Report this post to a moderator
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Snoopy, please send it to me too

vmeierhans XXX hispeed XXX ch

Thankyou !!

Adm.Naismith is offline Adm.Naismith
King
Milano - Italy
Oct 1999
time: 06:34
  Old Post 08-04-2005 18:13
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#71 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:
Originally posted by Sn00py
If I know how to do it, I will go about and change the graphics (hopefully for the last time, Firaxis )

I replaced original Civ3 graphics using yours (great) one so quickly after the installation, I can't remember how the original looked!

BTW if you'll be so kind to post the large screenshot to me at "gmail com", my address is "conti.costantini". Thank you in advance.

Adm.Naismith is offline Adm.Naismith
King
Milano - Italy
Oct 1999
time: 06:34
  Old Post 08-04-2005 18:25
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#72 Report this post to a moderator
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quote:
Originally posted by Nikolai
I somehow think I've read much of that before...


Yeah: religions, civics, smart tech tree... they remembers to me so many interesting point appeared on the original "The List" for Civ III.

They have almost catched with fans needs, haven't they?

Well, well, I'm almost too old to play this stuff again, but my children are growing (9 and almost 8) and they already played Civ III Conquest a little, when not reading books or playing with a Gamecube...

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:34
  Old Post 08-04-2005 18:44
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#73 Report this post to a moderator
Remove this text

Thanks for the pics Sn00py.

Adm.Naismith: Yeah, that's a good thing for sure. I only hope they will implement it properly. Oh, and you can never be too old for Civ.

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:34
  Old Post 08-04-2005 18:59 Visit Alex's homepage!
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#74 Report this post to a moderator
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quote:
Originally posted by Locutus
quote:
Originally posted by Alex
I have an Athlon 1.7 with 512 MB RAM and a Geforce 2 MX videocard.


Your problem is the graphics card, Geforce 2 is teh ubercrap. Even a Geforce 4 costs less than €30 ATM; a cheap FX card doesn't need to cost more than €50 either, and gives a considerably better performance. I would consider upgrading ASAP, not just for Civ. (Unless of course Civ is the only game you play, then wait 6 months so you can pick up a Radeon 9800 for the same price )


Yes, I agree that my problem is my gfx card. Besides being old, it was already a crappy one when it was released. Unfortunately, here where I live a good gfx card is still very expensive, so I'm postponing the decision to buy a new one till it becomes absolutely necessary.

The requirements for Pirates clearly stated that one would need a gfx card with T&L support, and I don't know if the GForce 2 MX can handle this. Maybe this is the reason for Pirates's low performance on my system.

But I still think that my original point has some relevance: Gamebryo engine seems to be very demanding in terms of hardware; it somehow reminds me of the gfx engine that was created for Grand Prix 4: its performance was abysmal on anything but the most advance machines at the time the game was released.

On the other hand, Firaxis will have a lot more time working with Gamebryo to refine it and to tune it so it can perform smoothly on various different machines. That's what I expect.

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:34
  Old Post 08-04-2005 20:25 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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quote:
Originally posted by Alex
The requirements for Pirates clearly stated that one would need a gfx card with T&L support, and I don't know if the GForce 2 MX can handle this. Maybe this is the reason for Pirates's low performance on my system.


As reported by Strategy Informer, Firaxis requires a 64 MB video card for Pirates, I'm guessing you only have 32...

quote:
But I still think that my original point has some relevance: Gamebryo engine seems to be very demanding in terms of hardware; it somehow reminds me of the gfx engine that was created for Grand Prix 4: its performance was abysmal on anything but the most advance machines at the time the game was released.


I don't think 1 GHz, 256 MB and a 64 MB video card (~GeForce 3 or higher) is particularly demanding (= the specs for Pirates). My PC is currently 3 years old and I haven't upgraded since I bought it, but even I meet those specs easily (2 GHz, 512 MB, Gefore 4 MX 64 MB -- I deliberately bought an el cheapo graphics card at first because I knew I wouldn't need a better one for at least 3 years; only now with R:TW and Civ4 in the picture am I starting to look for an upgrade). Sure, it ain't no CtP2 or Civ3, but as I said those were game that were released around 2001, Civ4 is aiming at 2006. Even RoN (almost 3 years old when Civ4 hits the stores) requires 500 MHz/128 MB RAM + 16 MB GFX, and that game was remarkable for it's low minimum specs for an RTS (and esp. good performance at those specs). E.g. Command & Conquer: Generals was released only a few months after RoN but requires 800 Ghz/128+32 MB (and it only runs properly on a system with twice those numbers).

Fintilgin is offline Fintilgin
Chieftain

Apr 1999
time: 05:34
  Old Post 08-04-2005 21:53
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#76 Report this post to a moderator
Suffering from ads?

I'd like to take a look at the high-res screenies, if you don't mind sending out one more.

Thanks!

You'd think Firaxis would release some -real- screens at some point though...

Last edited by Fintilgin on 09-04-2005 at 07:52

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:34
  Old Post 08-04-2005 22:07 Visit Alex's homepage!
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#77 Report this post to a moderator
Help yourself to an AD-FREE life

quote:
Originally posted by Locutus


As reported by Strategy Informer, Firaxis requires a 64 MB video card for Pirates, I'm guessing you only have 32...


Nope, 64 MB Geforce 2... That's why I think that perhaps the game requires a 128 MB videocard to run smoothly.


quote:
I don't think 1 GHz, 256 MB and a 64 MB video card (~GeForce 3 or higher) is particularly demanding (= the specs for Pirates). My PC is currently 3 years old and I haven't upgraded since I bought it, but even I meet those specs easily (2 GHz, 512 MB, Gefore 4 MX 64 MB -- I deliberately bought an el cheapo graphics card at first because I knew I wouldn't need a better one for at least 3 years; only now with R:TW and Civ4 in the picture am I starting to look for an upgrade). Sure, it ain't no CtP2 or Civ3, but as I said those were game that were released around 2001, Civ4 is aiming at 2006. Even RoN (almost 3 years old when Civ4 hits the stores) requires 500 MHz/128 MB RAM + 16 MB GFX, and that game was remarkable for it's low minimum specs for an RTS (and esp. good performance at those specs). E.g. Command & Conquer: Generals was released only a few months after RoN but requires 800 Ghz/128+32 MB (and it only runs properly on a system with twice those numbers).


I agree with you that 1 GHz, 256 MB and a 64 MB videocard is not particularly demanding, especially for this day and age. That's why I don't understand why Pirates has a bad perfomance on my system, after all I'm slightly above the minimum requirements. This could indicate that the minimum requirements both for Pirates and for Civ4 (which are, after all, based on the same gfx engine) are just the minimum necessary for the games to run. Running smoothly is another thing.

I just happen to think that a turn-based strategy game should not have high system requirements at all. RoN and C&C:G are both RTS games, so they cannot be compared with a game like Civ. And the reason why RoN was not so demanding in terms of equipment, IMO, is that it wasn't totally a 3D game, contrary to C&C:G, which was totally in 3D (AFAIK, I haven't played C&C).

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:34
  Old Post 08-04-2005 23:41 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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quote:
Originally posted by Alex
Nope, 64 MB Geforce 2... That's why I think that perhaps the game requires a 128 MB videocard to run smoothly.


No, probably just something newer than Geforce2. As you can see on Tom's Hardware Guide, even crappy Geforce4 cards performe 2-4 times better than your Geforce2. Geforce2 is just too damn old

I think/hope the same will go for Civ4. But we'll just have to wait and see...

Civrules is offline Civrules
Settler
Wixom, Michigan, U.S.A.
Dec 2003
time: 00:34
  Old Post 08-04-2005 23:41
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[Edit]

Last edited by Civrules on 09-04-2005 at 01:20

DanQ is offline DanQ
Emperor of Apolyton, Ruler of the Here and Now
Ontario, Canada
Aug 1998
time: 00:34
Exclamation  Old Post 08-04-2005 23:42 Visit DanQ<br><img src=/forums/images/admin-icon.gif>'s homepage!
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#80 Report this post to a moderator
Get a bigger avatar today!

In case you're wondering Sn00py or anybody else, yes the Civilization IV screenshots that were made available for viewing/downloading in this thread have been removed by the Apolyton administration, myself specifically.

quote:
Originally posted by Sn00py
I don't want to upload to my server coz I don't want Informer down my back.


And neither do we -- we share your concern.

Talking about the screenshots, posting small pieces of the screeenshots or excerpts from the full text from this or any other printed-only article is acceptable unless otherwise informed by its publishers. However, scanning complete copies of some or all of the screenshots and reproducing the entire article text by typing, scanning or otherwise is not permitted here unless express, written permission is obtained from the publisher and presented to and verified by the Apolyton administration in advance.

Thank you for your understanding.

------------
Dan; Apolyton CS

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:34
  Old Post 09-04-2005 00:53
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#81 Report this post to a moderator
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I just want to say that I've forwarded Sn00pys larger scans to: alva, Fintilgin, CivR and astrologix

CyberShy is offline CyberShy

Emperor
Delft, The Netherlands
Mar 1999
time: 06:34
  Old Post 09-04-2005 02:40
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#82 Report this post to a moderator
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quote:
Originally posted by DanQ

Thank you for your understanding.


We do understand. Thanks for letting it up here long enough for us to discuss it!
Your work is appreciate it

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:34
  Old Post 09-04-2005 02:50
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#83 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by DanQ
In case you're wondering Sn00py or anybody else, yes the Civilization IV screenshots that were made available for viewing/downloading in this thread have been removed by the Apolyton administration, myself specifically.

quote:

Originally posted by Sn00py
I don't want to upload to my server coz I don't want Informer down my back.


And neither do we -- we share your concern.

Talking about the screenshots, posting small pieces of the screeenshots or excerpts from the full text from this or any other printed-only article is acceptable unless otherwise informed by its publishers. However, scanning complete copies of some or all of the screenshots and reproducing the entire article text by typing, scanning or otherwise is not permitted here unless express, written permission is obtained from the publisher and presented to and verified by the Apolyton administration in advance.

Thank you for your understanding.

------------
Dan; Apolyton CS


We understand. Thanks for the clear and polite info and explanation, it's appreciated.

asurania is offline asurania
Settler

Apr 2005
time: 05:34
  Old Post 09-04-2005 04:55
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#84 Report this post to a moderator
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hey now i want to see this screen shot if someone can email it to me at asurania @ hotmail . com

thank you

hey ebgames says that the release date of civ 4 is Jun 1 / 2005..do i smell a lie here from eb ?

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:34
  Old Post 09-04-2005 07:20 Visit Sn00py's homepage!
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#85 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

I'm done with sending screenshots, someone else take over my job.

And DanQ: Took a while, didn't we?

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:34
  Old Post 09-04-2005 07:39
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#86 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by CyberShy


We do understand.


Speak for yourself.

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:34
  Old Post 09-04-2005 08:14 Visit Sn00py's homepage!
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#87 Report this post to a moderator
Suffering from ads?

Are we all so blind?

Take a look at the picture on the green flag on the isometric screenshot.

It's an eagle right? A Roman eagle perhaps?

Can we confirm that the Romans are in?



The tilted screenshot also shows this, but also the blue units have it, maybe they are the local barbarians?

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:34
  Old Post 09-04-2005 08:22 Visit Sn00py's homepage!
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#88 Report this post to a moderator
Got spare money?

Can I just also say now, while Firaxis may be listening.


The map-generator Firaxis. Make sure mountains come in ranges. Mountains don't pop up here and there with no reason.

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:34
  Old Post 09-04-2005 08:32 Visit Maquiladora's homepage!
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#89 Report this post to a moderator
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quote:
Originally posted by Sn00py
Can I just also say now, while Firaxis may be listening.


The map-generator Firaxis. Make sure mountains come in ranges. Mountains don't pop up here and there with no reason.


Ive already complained about that and I hope they do.

Plus you may be right on the Roman thing, the red one on screenshot2 reminds me of the Polish Eagle too, but then it looks like its on the blue one too.

Sirotnikov is offline Sirotnikov
King
<--- Yes, It's a "kitty" in a boot.
Feb 2000
time: 07:34
  Old Post 09-04-2005 08:35
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#90 Report this post to a moderator
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If it is still allowed, please send mentioned screens to sirotnikov (@the usual gmail ending)

 
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