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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:19
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I will post more saves rather than screenshots in my thread.
52 AD
war declared - Chariot 62,26 attacks a warrior 62,24 and kills him. The warrior that was bribed recently is revenged!
(My reputation is still spotless... It looks in scenarios reputation and power doesn't change?)
Attachment: sl_a52.hot
This has been downloaded 1 time(s).
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:19
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Only Carolus and Straybow have written to my thread, who is in P's one?
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:19
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why you cannot download them?
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:19
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Yes, some kind spectator could transform some .hot saves to .sav, if Grigor wants (?)
A bribery never causes a war, but I killed your warrior and so started a war.
Yes, Americans are Mighty. (But in the Seeds PBEM the power doesn't change.)
And in both Seeds and this PBEM the Key Civ theory doesn't work, it looks the Key Civ has always an equal number of techs like I have.
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:19
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54 AD
Attachment: sl_a54.hot
This has been downloaded 0 time(s).
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:19
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56 AD
Attachment: sl_a56.hot
This has been downloaded 0 time(s).
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:19
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quote: Originally posted by Peaster
You should post warning signs around your forests. |
So if you would be so kind and look if any of your warriors is near Slany or near Kutna Hora. There are also American forests there. I mean especially a bearded warrior in a green jerkin and another one in a dirty brown sweatshirt and a big wart on his left cheek.
And another American forest is here, my ranger is just ramming down a sign (the Zulu vagabond nearby should notice him if he is not blind):
Attachment: st 58ad american forests.jpg
This has been downloaded 43 time(s).
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:19
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60 AD
Remember your Archers must ask for a license at American Mining Department before they can mine the gold!
A group of tourists landed on the international airport of Umtata. Where is a taxi station?
A dangerous gunsel broke away from the state jail of Benesov in a stolen ship. He was spotted he was heading direction Mpondo. An international warrant was released. Zulus are asked to catch him and hand him over to the American justice.
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:19
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I think it is mainly a fault of the referee, he should notice it immediately, it is in my log.
Spectators: if you want laugh at us, you can start a thread "not for P. and ST"...
(I think it must be fun now, for example if I imagine P. left two warriors on the gold and I will be afraid to attack them with my 6 Catapults in Stribro)
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:19
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62 AD
Indeed! A real man with a bow on the hills west from Hlobane.
The man at the gate of the gardens is moving away ... we are searching a ticket office, but nothing is nearby... therefore Bob knocks on the gate ... a terrible bang ... Bob is a big man ... the gate falls! ... and we see one third of Hlobane collapses!! We are very sorry.
It looks a touristic activity intensifies ... many people in the traditional green Zulu costumes near Benesov and Kutna hora ... other tourists want to visit Slany. You are welcomed ... but first you have to visit our custom and passport office. Aaah ... no weapons are allowed in our country!
(trireme 9,17 attacks trireme 9,15 and dies
Chariot 9,21 attacks warrior 10,22 and kills it
catapult 13,25 attacks Hlobane and kills a phalanx)
Attachment: sl_a62.hot
This has been downloaded 0 time(s).
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:19
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quote: Originally posted by Peaster
The Duel is Dead: R.I.P.
I think there is little hope of continuing this duel, and I want to analyze it before it's forgotten. But I will not look at ST's thread or saves until Friday. I waited this long based on ST's email from a few days ago:
"Duel - I understand your narkeness, and I am very sorry. Seriously. But I have some important event tomorrow and I will be able to play on Tuesday only.
ST" |
I meant "your" Tuesday, and I think it is still your Tuesday, isn't it?
I supposed the speed of a duel would alternate to be fast - moderate - slow - with an interruption, depending on abilities of both players.
Anyway I understand you may prefer an unbroken flow of game ...
I can stop now, or continue up to 65 AD...
Personally I would prefer to continue up to the end, but I can't assure any steady speed of my play.
quote: Originally posted by Peaster
The balance of this game was probably thrown off by my luck with huts |
I think a luck is a part of Civ2.
But also without a luck with huts and battles the game result depends on another kind of luck - Civ2 is a game like stone-scissors-paper. For example ideally you should set your economy/army ratio a bit higher than your opponent. Then you should win economically. But if you set the economy too high you will be destroyed probably.
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:19
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64 AD
Bob and his two friends are lost near Hlobane.
A delegate of the travel agency is coming to Hlobane to find them.
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Peaster
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Florida
Jul 2003 time: 00:19
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To me, taking a few breaks is OK as long as the game keeps moving at a good pace on the average (which our has done). I just don't want our game to get bogged down in the 60AD-65AD period, because I am in doubt about whether to continue, and I want to resolve that question asap.
If we play past 65AD, maybe we can agree on some simple rule that allows flexibility + pace. For example, maybe each player must maintain a one-turn-per-day average, taken over the previous 20 turns. A player could earn a 2 week break by playing many turns quickly. Also, we can simply "stop the clock" when a player is sick, or goes on a trip, etc. I haven't thought about the details of tracking playing time, but I imagine we would not have to be very careful about it.
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