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Adm.Naismith
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Milano - Italy
Oct 1999 time: 06:37
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quote: Originally posted by Dr Zoidberg
No, a demo is just a waste of time. It´s not like we´re more likely to buy the game if we get a demo. We´re all gonna buy it as soon as it hits the shelves anyway. Right? |
Demo are only chopped down version of the game: they are not a waste of programming time, no more than preparing a couple of trailers is an issue for movies director.
Do you ever notice a trailer that slowed down a movie to its way to the theatre? 
C'mon, if you want to buy the game blinded, please do it. You don't want to check by yourself with a demo, don't want to read proper rewiews... but let us and every novice player gain a few more advice on the game that's not only paper bait from marketing, right?
SMACX demo crashed on my PC every other turn, while the original game was stable enough. I passed on that turn.
I tried some games widely defined "great", still from the demo I understand some are not my cup of tea, for many reasons. Money saved for game more fitting my gamestyle.
A demo is a *need*, nothing less, IMHO.
Every game company that doesn't let us play with a demo is stinking fear of bad press for a rushed game, at least. 
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Adm.Naismith
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Milano - Italy
Oct 1999 time: 06:37
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quote: Originally posted by yin26
Anyway, too much for Firaxis to lose. Not enough to gain. I, of course, would love a demo...but we know where that's likely to lead me: to conclude it's Civ 2.7! (CyberShy, don't worry...this is all speculation) |
Yin, I see your point, still others company manage to give away a demo, also when they are sure to sell lot of games: "Rome: Total War", IIRC already was a sure best seller and I've the demo installed on my PC for my son right now.
Lego Star Wars is more on a niche for younger player, still have good review, plenty of humor, a brand as Lego (TM) that really kick a$$ for children and... a nice demo. 
Some companies know they have a great product and are proud to show it, some are not really sure and insist to "keep turned the light off" until it's possible.
A demo available a couple of weeks after the game launch will show a strong, great team, IMHO. Go on Sid, show your pride to us all. 
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eris
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Yes, I want a demo. I am already pre-addicted to Civ4. I would be ashamed of my gullible stance on this issue, but I would have to stop drooling in aniticipation first.
No, it would not be of any real advantage to Firaxis to issue a demo unless they were convinced that the 3-D graphics were so good they would pull in non-Civ players. I don't think even Firaxis thinks the graphics are that good.
So, the marketing will follow the path of relying on us pre-addicts and some word of mouth, etc. Personally, given the addictive nature of the game, I think Firaxis marketeers should look into the strategies of makers of tobacco, alcohol, and other such similarly addictive products. There has got to be something there they could take advantage of. [Civ billboards along the sides of NASCAR race tracks, anyone?]
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Adm.Naismith
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Milano - Italy
Oct 1999 time: 06:37
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quote: Originally posted by eris
No, it would not be of any real advantage to Firaxis to issue a demo unless they were convinced that the 3-D graphics were so good they would pull in non-Civ players. I don't think even Firaxis thinks the graphics are that good.
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Same old fancentric idea: we are a part (1/3?) of the buyers of the game, but only a part, I'm afraid. No good for our ego, but reality hits our dream as a rule... 
May I humbly suggest you read again one of the game preview, where a Firaxis member is interviewed?
Just consider Gamespot preview:
quote: The idea of making Civ a lot more user-friendly is certainly one of the goals behind Civ IV, as well. "There's a certain level of detail that will always be in a Civilization game, but we want single-player to be something that's easier to jump into for people that aren't familiar with the way Civilization works," Caudill explained. Moreover, the game is getting a new user interface that's a bit unlike previous Civ games, though it's one of the last pieces of the game to be put in place, so we didn't get a chance to see it. "With Civ IV, we are acknowledging the fact that a lot of people have played real-time strategy games, and so a lot of the stuff that we've done to the interface acknowledges that," Briggs said. |
Seems that a lot of new gamers must be baited to buy a different game. May be a demo can help, can't it? 
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