Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-Multiplaying-Archive > PBEM Tournament announcements and discussion
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (3): [ 1   2   3   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Tau Ceti is offline Tau Ceti
King
Kyoto, Japan
Nov 1999
time: 14:13
Post  Old Post 17-04-2000 04:53
Edit/Delete Message Reply w/Quote
#61 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Viriato, Misotu: I agree with both of you . The idea is to have cooperative victory enabled in the random map/map of Planet games, but not on the tournament map (where there will only be the four human players).

If there are no objections, all games started from now on will have restricted communications.

Tau Ceti is offline Tau Ceti
King
Kyoto, Japan
Nov 1999
time: 14:13
Post  Old Post 25-04-2000 03:43
Edit/Delete Message Reply w/Quote
#62 Report this post to a moderator
Increase Your PM Length

I am back on larsheg@sensewave.com now. Will check the hotmail address for a few more days, but please send to sensewave from now on. Thanks.

Adam_Smith is offline Adam_Smith
Prince
The Raisin Capital of the World
Dec 1999
time: 05:13
Post  Old Post 28-04-2000 04:03
Edit/Delete Message Reply w/Quote
#63 Report this post to a moderator
Suffering from ads?

Tau Ceti already knows that I object to co-op victory enablation (new word). Anyway, I want to make it known to everyone. Reason: It's not fair to the third person, assuming that they are not in the co-op. Let's be realistic. I have won in a co-op a few times. Everytime there really was one clear winner, but the fact is that the players didn't want to play out the war. Whenever it was close and all the AIs were eliminated the pact was always ended so that the players could "get it on." To make things interesting I think the players should unit against the hegemon. No co-op.
[This message has been edited by Adam_Smith (edited April 27, 2000).]

Tau Ceti is offline Tau Ceti
King
Kyoto, Japan
Nov 1999
time: 14:13
Post  Old Post 08-05-2000 17:09
Edit/Delete Message Reply w/Quote
#64 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

A first draft of the new Tournament map can now be downloaded here. I would appreciate any and all comments and suggestions for improvement etc.

Tau Ceti is offline Tau Ceti
King
Kyoto, Japan
Nov 1999
time: 14:13
Post  Old Post 13-05-2000 09:09
Edit/Delete Message Reply w/Quote
#65 Report this post to a moderator
Lose 30 kilos (of popups)

No comments at all? Does nobody care anymore?

Viriato is offline Viriato
Prince
Portugal
Aug 1999
time: 05:13
Post  Old Post 14-05-2000 05:06
Edit/Delete Message Reply w/Quote
#66 Report this post to a moderator
Lose 30 kilos (of popups)

I just downloaded the map. I'll let you know what I think as soon as I watch it. Too tired now .

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:13
Post  Old Post 15-05-2000 09:51
Edit/Delete Message Reply w/Quote
#67 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Tau Ceti i got the map

hmmm if you are going to make any changes maybe you could add a little bit more land to the player's starting landmass and take away some of the unity pods but other than that it looks good

Viriato is offline Viriato
Prince
Portugal
Aug 1999
time: 05:13
Post  Old Post 16-05-2000 03:40
Edit/Delete Message Reply w/Quote
#68 Report this post to a moderator
Support Apolyton buy from Amazon

I took a look at the map. Other than too many pods (IMHO) I have no objections.
The small island will force the players to find somewhere (or someone ) else to colonize.

Tau Ceti is offline Tau Ceti
King
Kyoto, Japan
Nov 1999
time: 14:13
Post  Old Post 17-05-2000 00:51
Edit/Delete Message Reply w/Quote
#69 Report this post to a moderator
Avatar Enlargement: We've got the solution

It seems there is consensus on too many pods (even though I already removed at least 50 of them - I guess the map generator makes quite a lot!). Does that apply all over the place or are there any specific areas where there are too many (north pole, south pole, high seas, player islands)?

Garth Vader is offline Garth Vader
King
Saskatoon, SK, CA
Oct 1999
time: 22:13
Post  Old Post 17-05-2000 02:30
Edit/Delete Message Reply w/Quote
#70 Report this post to a moderator
Support Apolyton

If anything player islands are too big. With the large distance between islands momentum players need to be able to expand and fight on the poles which means the home island should be too small to stay on.

Tau Ceti is offline Tau Ceti
King
Kyoto, Japan
Nov 1999
time: 14:13
Post  Old Post 17-05-2000 03:33
Edit/Delete Message Reply w/Quote
#71 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

You mean they are still too big? They are somewhat smaller than in Zsozso's old map.

Now we have one saying they are too small, one saying they are the right size, and one saying they are too big. Sounds like right size so far...

Meister Flo
Guest

Not Yet
time:
Red face  Old Post 23-05-2000 20:51
Edit/Delete Message Reply w/Quote
#72 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

the stockpile energy bug gave me a lot of grief lately.
Does anyone know what we are talking about ?
How is this issue adressed in the tournament right now ?

joer is offline joer
Prince
Frankfurt, Germany
Apr 2000
time: 05:13
Post  Old Post 23-05-2000 22:00
Edit/Delete Message Reply w/Quote
#73 Report this post to a moderator
Remove this text

It would be easy to just disallow putting stockpile energy into the building queue. However, that solves only half of the problem. Would it make any sense to disallow stockpile energy altogether? Or set some minimum number of turns a base has to produce stockpile energy, if it produces it at all? Does anybody who is not exploiting this bug still use stockpile energy?
-joer

Tau Ceti is offline Tau Ceti
King
Kyoto, Japan
Nov 1999
time: 14:13
Post  Old Post 24-05-2000 03:53
Edit/Delete Message Reply w/Quote
#74 Report this post to a moderator
Support Apolyton, buy Civilization 2

There is no official ruling as yet. Personally, I have never used the build queues and do not feel like starting, so for self-serving reasons I would prefer to leave it as standard procedure, getting Stockpile Energy after building improvements and not after building units. But I do not care so much one way or the other, so I would like more opinions.

joer, I am not sure if I understand your post. Are you advocating banning the use of Stockpile Energy so as to force players to always have something in the build queue when building a facility?

For those who are not sure what we are talking about, check out this thread.

Meister Flo
Guest

Not Yet
time:
Post  Old Post 24-05-2000 22:19
Edit/Delete Message Reply w/Quote
#75 Report this post to a moderator
Full PM-box? Change here!

i agree 100 % with you, Tau.
Lets call it operation "Ostrich". For me its seems the most convenient way to handle this bug. Using no queues after building either improvements or units is the default behavior for most players. So operation Ostrich is the least intrusive method.

The one extreme measure to handle it - build queues in every single base - effectively cancels the bug for humans and slightly benefits the AI. Big minus: micromanagement nightmare. A strong "nay" for this one

The other extreme is to exploit it to the last Joule, by manually inserting "stockpile energy" after units. Diadvantage: in my mind this is gross cheating on the pathetic AIs. + Super annoying. Who likes some random bugs to dictate the only efficient way to play the game ? Nay to this procedure.
Nevertheless, this is the procedure ACOL has adopted for most of the games discussed there. In other words, it is the procedure favored by the "old school" CMNs and the most accomplished players (imho).

Tau Ceti is offline Tau Ceti
King
Kyoto, Japan
Nov 1999
time: 14:13
Post  Old Post 25-05-2000 23:11
Edit/Delete Message Reply w/Quote
#76 Report this post to a moderator
Help yourself to an AD-FREE life

It looks like not many people care enough to post their opinion; so, you have 24 hours to come with counterarguments, otherwise operation "Ostrich" becomes official.

Flo, what is the definition of an "old school" CMN?

In other and totally unrelated news, I have decided to extend the seasons to five months. The score-stealing system requires that a certain amount of games be played each season if it is to work as intended, and the games are not progressing too fast - only five games have been completed so far, IIRC. So the end point of season one is now July 31st.

Tau Ceti is offline Tau Ceti
King
Kyoto, Japan
Nov 1999
time: 14:13
Post  Old Post 25-05-2000 23:13
Edit/Delete Message Reply w/Quote
#77 Report this post to a moderator
Browse Apolyton AD-FREE

Oh, and there are now so many games going on that I cannot keep track of them all on the forums, so I would appreciate it if the players notified me by email when a game has been stalled for an extended period of time. Thank you.

Meister Flo
Guest

Not Yet
time:
Post  Old Post 25-05-2000 23:21
Edit/Delete Message Reply w/Quote
#78 Report this post to a moderator
Support Apolyton buy from Amazon

CMNs who live at ACOL
(historically, ACOL was born solely as a discussion forum for CMNs. All the good stuff like random chat and the games- service was added a few months later iirc)

Viriato is offline Viriato
Prince
Portugal
Aug 1999
time: 05:13
Post  Old Post 26-05-2000 03:37
Edit/Delete Message Reply w/Quote
#79 Report this post to a moderator
Support Apolyton buy from Amazon

Allowing the use of SE in the build queue would be the simplest thing to do because of the impossibility to check if a player is using it. But I agree that it is a pain in the ass.
So if we all can trust each other I vote for operation 'Ostrich'.

One question: what will we do when someone is caught cheating?

Tau Ceti is offline Tau Ceti
King
Kyoto, Japan
Nov 1999
time: 14:13
Post  Old Post 02-08-2000 04:46
Edit/Delete Message Reply w/Quote
#80 Report this post to a moderator
Avatar Enlargement: We've got the solution

Issue a warning to first-time offenders; repeated abuse will lead to disqualification. (Whew. Two months to reply to that.)

In other, not very well-publicized news, season 1 of the tournament ended at midnight, July 31. Check out the results in this thread, and add your comments here. Congratulations to Pagan[CyC], season 1 champion!

Tau Ceti is offline Tau Ceti
King
Kyoto, Japan
Nov 1999
time: 14:13
Post  Old Post 05-08-2000 17:38
Edit/Delete Message Reply w/Quote
#81 Report this post to a moderator
Lose 30 kilos (of popups)

In reply to joer's now edited out question in the Rules and Results thread about how to do the scores when players take over somewhat late in the game:

I understand that the situation can be tough in these cases, and am willing to simply not count those games for the takeover players, ie. they will not lose a point or count as defeated if they lose, or gain two points and defeat others if they win. If a takeover player wants this particular course of action, please let me know; the decision should be made as early as possible and a decision to not be counted made two turns before you are conquered by the Spartan hordes will not be accepted.

The most likely candidates (that I remember at a moment's notice) are joer and Misotu in ACT017, Spekter in ACT006, Googlie in AXT007 and Misotu in ACT025; if any of you want these games to not count (for you), let me know as soon as possible.

Misotu is offline Misotu
Emperor
Leamington Spa, England
Dec 1999
time: 05:13
Post  Old Post 06-08-2000 04:47
Edit/Delete Message Reply w/Quote
#82 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Nah, that's OK. The position I inherited in ACT017 is nothing to complain about. And despite the fact that joer has a very unfair advantage regarding territory, bases, research rate and pod popping in ACT025, the Peacekeepers are going to rise to the challenge without whining at all

Tau Ceti is offline Tau Ceti
King
Kyoto, Japan
Nov 1999
time: 14:13
Post  Old Post 07-08-2000 05:21
Edit/Delete Message Reply w/Quote
#83 Report this post to a moderator
Support Apolyton buy from Amazon

As you wish. I should also mention that season 2 ends with the millennium; on December 31, 2400 EST.

joer is offline joer
Prince
Frankfurt, Germany
Apr 2000
time: 05:13
Post  Old Post 07-08-2000 09:40
Edit/Delete Message Reply w/Quote
#84 Report this post to a moderator
Support Apolyton buy from Amazon

Sheesh. Very unfair advantage. I earned it all by playing, just like the rest of you.

Seriously...yes, I would like to not count ACT017. Now, this is not just because I lose the VW as UoP (ugh) to the not-whining lady above, but because I did realize from the start that the game is not for me to win...

I deleted the question, because I only read afterwards (and after Mis pointed it out to me) that I was not supposed to post there. Thank you for answering it anyways.

-joer.

TigToad is offline TigToad
Prince
Glendale, AZ USA
Dec 1999
time: 22:13
Post  Old Post 07-08-2000 20:59 Visit TigToad's homepage!
Edit/Delete Message Reply w/Quote
#85 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Lets be honest Joer..you just don't like the 15 or so rovers I have on the now completed land bridge on the way to your island in act17. Grin

In all fairness I have a huge ammount of thanks to offer both Misotu and Joer for picking up the dead spots in that game as it was one of the few I'm in where I liked my position. (Go Believers, go...)

Misotu is offline Misotu
Emperor
Leamington Spa, England
Dec 1999
time: 05:13
Post  Old Post 07-08-2000 23:15
Edit/Delete Message Reply w/Quote
#86 Report this post to a moderator
Support Apolyton, buy Civilization 2

I'm not surprised. I'm scared to death watching it, and they're not even heading my way yet (grin)

(sudden inspiration)

Um, Tau, if I ask for ACT017 not to be counted *three* turns before I am crushed by the Believer hordes, would that be OK?

 
Pages (3): [ 1   2   3   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:13.
Apolyton Time is 00:13.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0593 seconds (91.02% PHP - 8.98% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net