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Rynn: is offline Rynn:
Prince
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Jun 2000
time: 00:13
Post  Old Post 25-02-2001 02:55
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2143 to XWaste

buster is offline buster
King
Aarhus, Denmark
Oct 1999
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2144 to PK

Rynn: is offline Rynn:
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buster is offline buster
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Aarhus, Denmark
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Post  Old Post 26-02-2001 23:56 Visit buster's homepage!
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2145 to PK.

Another Surper-city bites the dust. Unfortunately there was nothing left to liberate.

Rynn: is offline Rynn:
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buster is offline buster
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Post  Old Post 27-02-2001 23:29 Visit buster's homepage!
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Rynn: is offline Rynn:
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Post  Old Post 28-02-2001 10:36
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2146 to XWaste

buster is offline buster
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2147 to Pk

Tau Ceti is offline Tau Ceti
King
Kyoto, Japan
Nov 1999
time: 14:13
Post  Old Post 28-02-2001 21:54
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I would be interested in some feedback as to how the Progenitors work in this game. Are they a threat, a worthy competitor, or just a cheap source of techs?

Opinions, please, and perhaps a save (for example after buster's next turn).

Rynn: is offline Rynn:
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buster is offline buster
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Aarhus, Denmark
Oct 1999
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Post  Old Post 02-03-2001 23:53 Visit buster's homepage!
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2148 to Jacques

Re progenitors they do pack some punch. Caretakers are way strongest faction on powerchart in this game. Usurpers are still strong but quickly loosing (to me) and will break soon. Now when planes are on the scene I suspect it wont be long.

They are easy probe targets of course and help to speed up tech progress.

Personally I would actually prefer to play without them for following reason:

To begin with they are so strong that it is suicidal to attempt a landing on their continent.

As time goes their advance shrinks. They do have an obscene amount of units though. What I guess will happen generally is that the first player who gets strong enough to take up the fight will attack. If succesfull he will by gained cities and territory now having gotten very much stronger.
(This is also how it seems to be going in this game).

Of course the others may want to jump on the bandwagon at this time but it takes time to build up a warmachine and get momentum.

An AI faction will never for long be a real competitor. So I guess the focus of the game goes somewhat towards getting your probes out, getting a warmachine going and getting a successful campaign going. The one(s) who manage this well will almost certainly be the winners.

This means that the game becomes a probe/millitary style game. Especially as Aliens being locked in vendetta there is no way to get along with them and as with this setup there is very limited land.

It could be interesting in this fashion - possibly restricting human factions to Hive, Sparta, Believers and Drones or Angels.
Builder factions/players will get left in the dust with mixed players and this setup I think.

Angels (which I am playing) are pretty well suited for this game too as there are lots of probe targets which are still researching quite fast.

Anyway - my bet is (in this game) usurpers gone by 2170 caretakers by 2190.
Winner will be the one who got most of their spoils.

save sent
[This message has been edited by buster (edited March 02, 2001).]

buster is offline buster
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2149 to Jacques

Rynn: is offline Rynn:
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2149 to XWaste

And I'd agree with the comments. A builder faction who doesn't beeline for D:AP will miss out on the probing/goodies spoils - and even that won't be enough - will need transports and troops to take over a base, so really must develop from the beginning as a momentum player, which is often counter-culture.

buster is offline buster
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2150 to Jacques

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buster is offline buster
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2151 to Jacques

Rynn: is offline Rynn:
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buster is offline buster
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2152 to Jacques

buster is offline buster
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2153 to Jacques.

Seems for the second time in the game both Aliens took a simultaneous nosedive on the powergraph. Anyone have any idea why?

Tau Ceti is offline Tau Ceti
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Nov 1999
time: 14:13
Post  Old Post 13-03-2001 03:53
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The usual reason is that someone has prototyped a better weapon. In the might formula, units are weighted with (attack factor of unit/best attack factor of any unit), and I imagine the aliens have a million Impact units. If someone has just prototyped Missile, for example, those units will only be worth 2/3 as much.

buster is offline buster
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Thanks to Tau - makes sense.
My first missile unit was just completed.

2154 to Jacques

buster is offline buster
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2155 to Jacques

buster is offline buster
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2156 to Jacques

buster is offline buster
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2157 to Jacques

buster is offline buster
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Post  Old Post 21-03-2001 03:24 Visit buster's homepage!
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2158 to Jacques

XWaste is offline XWaste
Prince
of passionpop
Aug 2000
time: 05:13
Post  Old Post 21-03-2001 21:03
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turn sent

new turn administration thread here
http://63.209.29.152/ads/711/1566/u..._reg_index.html

I hope :P

XWaste is offline XWaste
Prince
of passionpop
Aug 2000
time: 05:13
  Old Post 21-03-2001 21:08
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this is the one we need

 
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