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Jon Miller
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hi
first I would like to say that the game must most deffinitely have something like simul mode in smac, nothing is better. that I have expereinced, than playing smac simul on 100 lan with as many players as possible
it is the reason I play smac multi instead of ctp or mge
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Jon Miller
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In multi-player games with trustable players, I would like to have a option of allowing observers to the game.
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mindlace
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Lisbon, Portugal
May 1999 time: 05:14
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PLAY BY HTML:
I think the PBEM system could be drastically improved by offering a play by HTML version.
Preferrably hostable on your own page, maybe on Fireaxis' page, the game would generate an html/javascript/cgi page that would allow you to have _one_ location for your save file, and people could check the web page, and take their turns asynchronously (same as real time play, just frozen at end of turn until every player completes).
It's really annoying playing the 'who's got the save file' game.
If it's not clear, I can explain the implementation in more detail.
~mindlace
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Kris Huysmans
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Belgium
May 1999 time: 05:14
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idea:
An option share wonders with all allies in a multiplayer game.
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Jon Miller
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Hi all
err, I'll make a comment
the number of people who are allowed in multiplayer should just depend on the ammount of people who want to play
if I have a good lan and 30 civ players (and 20 hours, ok this is a fantasy) I should be able to play one huge civ3 game!!!!
Jon Miller
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Alex2001
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Ried i. I., Austria
Dec 1999 time: 05:14
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Multiplaying like in Alpha Centauri would be great. But with improved Chat-functions and more stability while playing with more people.
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Alex2001
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Ried i. I., Austria
Dec 1999 time: 05:14
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Multiplaying like in Alpha Centauri would be great. But with improved Chat-functions and stability while playing with more people.
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