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DLuke
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St. Louis, MO
Nov 2000 time: 05:14
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**Bump**
So can anybody help me with my Piracy questions?
--Doug--
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AI_Scripter
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California
Nov 2000 time: 05:14
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"AutoRenameCities only works if AutoOpenCityWindow is off (and AutoOpenCityWindow actually opens the build queue window)"
Well, this isn't true for me. In my userprofiles.txt file, AutoOpenCityWindow is set to yes and yet AutoRenameCities still works.
BTW, I tried using the reply with quote option, but it isn't working properly for me. It just quotes the last of someone's post and it doesn't show it right either. Any ideas?
[This message has been edited by AI_Scripter (edited November 21, 2000).]
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Yohan
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Jackson, MS
Apr 1999 time: 05:14
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There's an advance that lets you terraform/cleanup dead tiles. I don't have my CTP2 docs here so I can't tell you exactly where. Look it up in the Great Library.
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DaveWhite
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Only Fortified (or Garrisoned) units are considered "in" the city. You can always see all units on a tile from the Unit Tab on the Control Panel. Just select a unit and press the right arrow that is next to the unit name on the Unit Tab. This will show the multi-view of all units and armies that are on that tile. Including the units in the city.
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Byllee
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La Habra, CA
May 1999 time: 05:14
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Obviously right clicking brings you to the army manager
at the top of the list.
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Mad-Kat
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Camarillo, CA, USA
Apr 1999 time: 05:14
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Ok, I'm trying to win by Science and I've got like a billion Satellites and Cores built, but nowhere can I see an option to build an Obelisk. What am I doing wrong? Can anyone who has gotten this far enlighten me?
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Dark Renown
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Scotland
Nov 2000 time: 05:14
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ive not got the game but i think its in the public works menu. You have to spread them out around the globe and get atleast 30% coverage. I fyou have a concentrated empire youll have to take over/found new cities around the map. Or demand/trade for them.
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Mad-Kat
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Camarillo, CA, USA
Apr 1999 time: 05:14
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Found them! That wasn't so hard. First victory! On to a harder skill level.
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1) "a" key
2) you need an embassy to do it...
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Dani
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Munich, Germany
Feb 2000 time: 05:14
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Hi!
Does CTP II run under WinME too?
TIA,
Dani
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Aub
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Seattle, WA
Nov 2000 time: 05:14
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I am confused by the bombardment interface.
Let's suppose I have an army that contains 4 knights and 3 catapults. I move it up to an enemy city, and I want to bombard it.
It looks like I have to open the list of units in the army window and actually select one of the catapults, and only then I get the "bombard" action. Is there a quicker way to get there?
Then, the catapult I selected did its job, and now the whole army is out of action points. That means that when I select a different catapult, it does NOT bombard this turn?!? This looks like a bug, doesn't it? Do I have to move all bombarding units in separate stacks if I want each of them to have a shot at the enemy?
Thanks -- Aub
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Rainstorm
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When I need to bombard, I just right click on the stack and Bombard is one of the options listed below, along with pillage, piracy, etc. All units in the stack then bombard.
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Kareli
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Herkimer, NY
Nov 2000 time: 05:14
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Tried figuring this out by looking in the manual, but
couldn't find it.
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Fluffygreycat
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Andover MA USA
Nov 2000 time: 05:14
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If they are enemy units, in all likelihood they are destroying tile improvements [i.e. any farms, mines, nets, roads you may have built around your cities].
This is why sometimes you have to crawl out of your hidey-hole and kick the AI's illegitimate invading butt. It's tempting to just hide behind your city walls and wait for the AI to commit suicide by attacking you - but when you do that, your enemies can #$^% up your entire empire's improvements.
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Kareli
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Herkimer, NY
Nov 2000 time: 05:14
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Well then, William Wallace is going to get no more
gold per turn until this is over!
And I think I'll hurt him.
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