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Davor
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Ontario, Canada
Dec 2000 time: 05:14
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Yeah thats what i did in my other games. not worth it. too time consuming. better building caravans for 34 to 50 turns it takes to build the pyramids. and get way more money.
thanxs mapleleaf. just wanted to make shure. I really appreciate it.
Davor
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Davor
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Ontario, Canada
Dec 2000 time: 05:14
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hello someone told me how to take screenshots. now the problem is where do i find them? what format are they in and what is it called. Please help i cant fime my screen shot when i hit the print screen.
Davor
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Davor
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Ontario, Canada
Dec 2000 time: 05:14
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Thank you Dan. I apprciate it. I will just have to use ms paint for now.
Davor
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Dan PDX
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Portland, OR, USA
Dec 2000 time: 05:14
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Does anyone have the empty backgrounds that CTP uses for the advances, or at least know where someone might have them on a website?
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QGer
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Hi!
You can read in the CTP2-Help (in German it is called "Lexikothek") that a destroyer can bombard troops and aircrafts and the frigate can bombard cities at the coast.
But my ships are not able to bombard this units or cities. Only my battleship can bombard cities.
Does anyone know why?
[This message has been edited by QGer (edited January 03, 2001).]
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Falconeer
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Aiken, SC USA
Dec 2000 time: 05:14
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I assume you mean ironclads (there are no more frigates in CTP2), though it may be in the translation. They are not meant to bombard land. The default is to require at least a battleship to bombard land. To make the game more realistic, you can edit the Ship-Of-The-Line and the Ironclad to bombard cities and units as in real life, they could and did.
Go into your Ctp2/ctp2_data/default/gamedata/units.txt file and add in the line: CanBombard: Land to the end of the ship-of-the-line and ironclad entries.
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Wyrmo
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Sweden
Dec 2000 time: 05:14
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It wouldn't be hard to make the clients download the map from the server on game-start...
I mean, almost every other game works that game when playing online...
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