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Eh? Hogan's heroes was the stuff of legend, especially after everyone found out how Bob Crane died 
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Founder of the People's Republic of Topics (PROT)
Convenor of the Threadjacking Appreciation Society (new members welcome)
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Yes but knowledge of the curse of Hogan's Heroes makes watching the show perverse and macabre.
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Founder of the People's Republic of Topics (PROT)
Convenor of the Threadjacking Appreciation Society (new members welcome)
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KhanMan
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Fort Worth, Texas, USA
Jan 1970 time: 05:12
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AH-You think Hogan's Heros is perverse? I know someone in Germany who loves it, so I guess I agree with ya there!
:P
"Ora et pax"
-KhanMan the paranoid expansionist
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Change the subject! Change the subject!
[This message has been edited by Alexander's Horse (edited March 24, 2000).]
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NO, my next post will be on topic, replying to Monk 
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Founder of the People's Republic of Topics (PROT)
Convenor of the Threadjacking Appreciation Society (new members welcome)
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I think is discussion is useless; no side, neither AH nor all the others can claim the ultimate victory in this thread or will ever be able to. In fact, there are cities in the world which are built on mountains, hills and/or something else, some people have posted a fwe examples, so i don't wnat to count any others). Surely, many of them started their existence as being forts. But building cities on a mountains square in civ2 has definitely such an irrealistic effect, that AH is right to ask the question: "Should players be allowed...?", because it's really a different thing whether they constructed cities on a mountain long time ago or whether you do it in civ2 (because of the defense advantage). But the historical background should not be a base for playing a game like civ2.
In my opinion, if every participant of a CIV2-MGE-Game is content with an interne rule, that city-construction on mountains is not allowed, than there would be no problem.
And I for myself really think, that players should not be allowed to get such an advantage. So I can only support AH's thinking
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Ming:
1. You aren't right. In an MP Game, there could be some players who are able to build cities on mountains because they have got mountain terain inside of their countries. But there could also be players who are not able to build cities on mountains or even hills because their whole mepire is situated in flat land (theoretically).
2. So we can say that also this point is not answered with your arguments. If there's really a player who has mountain terrain and can build cities on it, then he has an advantage over a player who isn't able to do it. Also I never claimed that building cities on mountains should be considered cheating.
However, it IS a difference, whether the defense bonus is 50% (river/ forest) or 200%(mountain).
3. I don't understand why not talking about realism in computer games, but I think you#ve heard enough about it and when that's your opinion, so let's stop discussing about realism for this time...
Another question:
How can I set such a little smiley icon within my text?
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I'm new at Apolyton and this thread was the first one by AH that I saw. I found it quite interesting because I had already asked the same question to myself. But during my exploration tour I found more and more threads with sometimes silly or sometimes even interesting topics started by - Alexander's Horse. Now, when I read your post, I found it quite funny, because I made an similar experience. I wonder: when you think that AH is such a guy, don't all the others recognize it? Even Ming, one of the most experienced posters still discusses about these topics. Also, I don't think that especially this topic should be taken too less seriously.
All in all I must say: Be careful with judging people too fast...
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I really didn't want to insult you. If "judge" had been the wrong word, then I have to apologize. Otherwise, I may have misunderstood you. I think you shouldn't longer worry about that
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mindseye
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A Yankee living in Shanghai
Apr 1999 time: 13:12
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Andz83, welcome to Apolyton!
quote:

1. You aren't right. In an MP Game, there could be some players who are able to build cities on mountains because they have got mountain terain inside of their countries. But there could also be players who are not able to build cities on mountains or even hills because their whole empire is situated in flat land (theoretically).
2. So we can say that also this point is not answered with your arguments. If there's really a player who has mountain terrain and can build cities on it, then he has an advantage over a player who isn't able to do it.
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Andz83, I don't agree with your logic. Some players may have relatively few rivers in their area, or maybe they start out on a small island (please don't anyone mention Gilligan ). Would you then argue that no one should be allowed to build cities on rivers since some players may not have the same opportunity? Luck is an important part of the game, just like in Real Life(tm).
Ming's point about realism stands. The game is an abstraction of reality. As such, some of it accurately reflects reality, other parts do not. Where the line is drawn determines a good game. By and large, with Civ2, the line is about were it should be (unless someone wants to complain about games not really lasting thousands of years as they should. 
- mindseye
PS: is there any way to restrict rail movement?
[This message has been edited by mindseye (edited March 25, 2000).]
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Lancer
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Oregon Coast, USA! or Bohol, Philippines!
Apr 1999 time: 05:12
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Certainly noone could build a city on the Materhorn (sp) but there have been mountain cities,the Aztecs built a few. I think that generally though most mountains could not produce the single food that the game gives them and many mountains would freeze their citizens the first winter. So I think that in Civ 2 mountain cities should not be permitted even though mountain cities do exist in fact. It's just too convienient to be able to drop a city on any ol mountain for strategic reasons when in real life odds are so great against any particular mountain being able to support life.
I think in Civ 3 there should be several types of mountains that are climate orriented. Some few mountains in temperate and tropical regions should be able to support life but these mountains should be as rare as gold is in Civ2.
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mindseye:
1. Surely, if any player is disadvantaged in a game in any way, all participants of the game might consider limitations. But I think, as you say, that it would go to far in connection with rivers and hills. Surely, if one player gots bad luck, he has to make the best of it
2. Uh oh, I think we should stop this discussion about realism. But the fact that Civ2 isn't very realistic, should be a reason for a discussion about limitations like this. But obviously we'll never agree in this point
3. I don't know whether there's a possibility to restrict the movement rate of a railroad via changing the game files, if you are talking about this. When you mean how to restrict rail movement in an MP-Game: forget it...
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Eh? WTF happened here people?
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Founder of the People's Republic of Topics (PROT)
Convenor of the Threadjacking Appreciation Society (new members welcome)
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Nice to meet you personally, AH 
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