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Darkstar
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Huntsville, AL, USA
May 1999 time: 23:14
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Previous to the release of SMACX, I liked most of the factions. I tended to play the University and Hive the most. (Then Gaians and PK... then Morgan, Spartans, and Believers at last... Spartan and Believers were just TOO easy to win with. Morgan was down the list being so dependant on a GOOD start position to be able to have a real shot at the game, with MY play style.)
After SMACX, Pirates, hands down is my favorite. They are less dependant on start position then any other factions. All they need is a bit of water, and getting the Weather project, and then all the world's an ocean. I find the Pirates make the best "Morgan" faction, actually, although they lend themselves to most play styles nicely.
Most worthless faction? Pink panzies. They are worse then Morgan about needing a good start location. They are just sad.
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b&i_c
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Washington, USA
Apr 2001 time: 21:14
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I like the Data Angels all the way.
Here's my reasoning:
Minuses: -1 POLICE, big deal, that just means they can't nerve staple, they can still use a unit for police
Aversion POWER, again, who cares? Power really sucks (unless you get Cloning Vats) because of the -2 INDSTRY.
Pluses: +2 Probe and Free Covert Ops Center at the discovery of P-SA, this is awesome, because #1, your probe teams start out as elite, giving them an extra movement, and if you armor them, a big possibility of surviving a battle, and also, they have a huge chance of success, #2, if you aren't running knowledge, then your bases are immune to subversion, #3, Covert Ops Centers normally cost 2 maintenance. They also start with a probe team in the beginning! Having two starting techs is always nice. Having the built in Planetary Datalinks is great too.
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NorthSwordsman
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I like playing the Believers for one reason- They rock as attackers! Not many factions can stand up to them in the early game. Around mid to late game, they are a real challenge to play. Their lack of tech makes you work harder, as opposed to an easy tech game with the University (not bashing them.. just stating a fact about tech!). I enjoy a challenge...and the believers make for a challenge.
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death_head
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Caledonia, IL, USA
Jul 2000 time: 23:14
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Wouldn't you prefer a builder faction for building?
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Vytae
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Morgans,followed by University
Morgans are not dependant on a good starting postion.
but if they get a Good starting position such as Mount Planet,Uranium flats or pholus ridge slap on wealth and freemarket and watch the cash pour in at a disgusting rate. Escpially if you nab merchant exchange,your Hq can then power your whole damn empire =o
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death_head
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Caledonia, IL, USA
Jul 2000 time: 23:14
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I keep forgetting that unlike me, you're a good player.
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Mr. President
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The leaves that are green turn to brown
Jul 2001 time: 15:14
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I like the Pirates, first of all, because they're Pirates. I mean, how cool are pirates? Plus Svensgaard is a political atheist like me and has no aversions, which means I can use Police State and Free Market.
After them are the Gaians, followed by the Morgans and the Spartans. The Cult is cool, too (a cult - come on!). I like the Free Drones for myself as well as for opponents because they're very challenging. You'd think that -2 Research would be an insurmountable handicap, but they can be surprisingly strong. And it's fun to play as Conqueror Marr and be totally ruthless, marching your armies across the globe on roads built from your enemies' skulls. 
The first faction I was attracted to was the University because of their "The Scientist" label on the Choose Your Faction screen. But every time I've played as them, I've gotten murdered, and not by probe teams either. I played about 500 consecutive Alpha Centauri Original games as the Gaians; the reason I started was because in my previous games as the Morgans and the University they were always the strongest AI faction. They were also the first faction I managed to win with!
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Bornon
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utrecht, the netherlands
Jul 2001 time: 05:14
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Morgan. Tidal Harnesses. Wealth. 'Nuf said.
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Bornon
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utrecht, the netherlands
Jul 2001 time: 05:14
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Yes of course. Do you think I run around in real life pursuing wealth like the Morganites? If that would be true, what the hell am I doing on Apolyton?
But: do you not like to play your dark side? As in: recycle your waste/garbage, but scorch Planet with PB's?
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