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Dan Magaha FIRAXIS
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The Metropolis known as Hunt Valley
Mar 2000 time: 00:15
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quote: Originally posted by Sirotnikov
quote: WHERE ARE THE HEBREWS!!!!!????!?!??!!??!?! |
quote: I know some folks are disappointed that their civ didn't make it into the game |
Let's just see what Sharon has to say about this ....
Now, great site... but why did you go with CFM? 
I mean, AFAIK PHP is much better, and ASP is more widespread (and buggy and insecure )
And if you did decide to sue CFM, why are the pages static?? No DB queries, no includes or anything.... |
I'm a Cold Fusion junkie, what can I say. ASP is terrible IMHO, and I don't know enough about PHP to do a site.
And as for your second question, we don't really need a DB for anything, so hence no queries (keeps things zippier anyway), but the entire thing uses includes. Every piece, from the header to the little sidebars, to the gallery frames, is a self-contained component, and they're all included as need be.
Viva l'Allaire.
Dan
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Seeker
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London Ontario
Jan 1970 time: 00:15
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"You can trade goods with another civ as long as you have a road, harbor, or airport that connects your civilization with theirs. "
This is thing I like...he who builds the best transportation network, rules.
EDIT: WHOA!! Just saw civ-specific abilities chart....some interesting ideas but lets not go overboard here! This isn't age of empires....specifically,
"free tech at beginning of each era'
Philosophy wasn't bad enough but imagine the dude with this in an MP game...generally better productivity is also a little unbalancing, I mean why should player A have what is, in effect, X % more free howitzers than I do?
I will wait and see but they had better be doing some major play-balancing here to make this work.
Some of the individual things are cool little frills though I like 'improved ship promotions' or whatever (Brits I guess)
EDIT 2: I see there will be a 'Classic Civ' mode so we can turn off 'Civ of Empires'. Ochen khorosho.
EDIT 3: I can see how 'distinctive civs' can make the game more challenging though....playing as the Babylonians will be more difficult than playing as Russians, USA, Germans, etc. If your 'special unit' was only top of the line for the Bronze Age...(vs. opponents with modern era specials) that's good for SP.
About the whole site, nice picture of wonders, advisors....but I hope there will be some multi-player news soon (at least a good hotseat)
Last edited by Seeker on 10-08-2001 at 06:25
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Sirotnikov
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<--- Yes, It's a "kitty" in a boot.
Feb 2000 time: 07:15
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quote: Originally posted by Dan Magaha FIRAXIS
I'm a Cold Fusion junkie, what can I say. ASP is terrible IMHO, and I don't know enough about PHP to do a site. |
I don't know PHP that much either Yet... 
You could have stilll called me. I'm a good webmaster. Just need that opportunity to find a good gig .. err... respectable job
quote:
And as for your second question, we don't really need a DB for anything, so hence no queries (keeps things zippier anyway), but the entire thing uses includes. Every piece, from the header to the little sidebars, to the gallery frames, is a self-contained component, and they're all included as need be.
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That's what I thought, but then, there's shtml for that... but then again, it's your choise I just have only seen one other site other than this which uses CFM. I think it was Firaxis 
yep, I've got their software and HomeSite Rules baby 
Now all the crapware is trying to be like it, Starting with 1st Page 2000 and dozens of others.
Atleast 1st page is free 
Oh, well, just promise to call me for the Civ IV site, that is, if i'm not in your developement team by then Or hacking you for the Mossad

EDIT: I gotta learn how to type slower but right..... 
Last edited by Sirotnikov on 10-08-2001 at 06:33
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The diplomat
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Terre Haute, IN USA
Sep 1999 time: 23:15
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WOW. The official site looks great. No wonder it took so long to put up.
Civ3 looks AMAZING. Firaxis: Keep up the good work!
The screenshots look so much better than the ones we've been looking at from previews. They have such a cool "painting" look, and they so well organized.
-Did anyone notice how borders roll over hills?
-The advisors seem to give really cool advice.
-I love the advisor screens. They are so well organized. Notice the diplo screen where you can see the relationships between all the civs at a glance. The trade screen is great too.
-I noticed in one screen, you can actually accept or refuse when a city rebels to come to your side. small detail but it adds a lot to the game feeling.
-The civ specific abilities look really cool. I think they really will add a lot to the game.
-the Golden Age feature is very cool.
Just lots of cool stuff.
Last edited by The diplomat on 10-08-2001 at 07:12
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If Firaxis shows all 16 Civs before release, than the release date will be Nov 30 weekend. However Activision was still releasing CTP 2 info after the game was release. We'll see.
A real nice site.
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effendy
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Hayward, CA
Jun 2001 time: 05:15
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I don't see world map in gallery or mentioned in civ3.com website. Please clarify. Thanks.
- Effendy
quote: Originally posted by MarkG
a short summary
quote: Ok so it has a totally new look. Beyond that, what new information does civ3.com bring?
- Pillaging exists and is considered an act of war
- The city view changes according to the cultural group of the civ and the time era
- A world map will be included, and a "rules.txt" editor is confirmed once again
- Units are supported by your entire civilization(CtP1/2 way), not by your cities(Civ1/2 way)
- The 16th civ are the Aztecs
- The special abilities of each civ are devided in 6 categories: Militaristic, Commercial , Expansionistic, Scientific, Religious, and Industrious
- Each civ has one special unit, but they may come at different times: Zulus have the Impi(early one), the Americans have the F-15(late)
- Golden ages: During a "golden age", all worked tiles in your empire contribute one additional trade and shield per turn. Golden ages only occur once, last twenty game turns, and are triggered when any one of your civ-specific units wins its first combat against another civ
- Special abilities, special units and the golden age feature are optional
Beyond all this insignificant stuff, there are screenshots, videos, screensavers, etc, as well as the "Civ of the Week" feature where one of the civilizations is presented. The babylonians is the first. | |
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