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d_dudy
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i just hope there's atomic weapons (1 sqaure with pollution on 3?) and hydrogen bombs (2 sqaure destruction with pollution on 4?)
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Ironwood
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Fresno, CA
Oct 2001 time: 21:15
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quote: Originally posted by Simpleton
I always hated nukes and planet busters. After building up a great city the computer would somehow always find it and nuke/planet bust it even though I never did a thing to it. It sucked!! If the computer would play a little more cautious with these weapons I may support a larger radius than the 2 which I chose. But for now I choose 2 max. |
You Simpleton!
I loved getting hit by planet busters, or rather, *one* planet buster. I always tried to ensure that the UN Charter always remained standing (and I think the militants tipped the balance in only one game). This one game, I was building defenses on my west side, because the Hive was just across the sea and harrassing me. Unfortunately, I neglected my eastern frontier, and Santiago, up to this point friendly, decided to invade. I rushed to go full military mode, and started to expel her from my territory. She didn't like this very much.
So, she planet busted my best city. Tragic loss, true, but what I gained was *every* faction on the planet at war with her. I quickly rolled back the remainder of her assault, and soon began taking over her main island, while Zhakarov reclaimed much of his own territory, and also took part in the carving up of her domain. Any carrier that tried to harrass my east side was killed by Yang (who was still at war with me, but only nominally). All because she was stupid enough to drop a planet buster on me. What an idiot!
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Simpleton
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Edmonton, Canada
Nov 2000 time: 22:15
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quote: Originally posted by Ironwood
So, she planet busted my best city. Tragic loss, true, but what I gained was *every* faction on the planet at war with her. I quickly rolled back the remainder of her assault, and soon began taking over her main island, while Zhakarov reclaimed much of his own territory, and also took part in the carving up of her domain. Any carrier that tried to harrass my east side was killed by Yang (who was still at war with me, but only nominally). All because she was stupid enough to drop a planet buster on me. What an idiot! |
Your story is painful to hear because it has happened oh too often in SMAC. You finally start kicking the computer's butt out of your territory, even though they attacked you, then they drop that THING!! On my best city. Yes, its true that it helps you crush the one who dropped it BUT for me.....YEEEECH!
I hate it.
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J10
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I'm not really too concerned about how "big" or destructive the nukes are, although I think it's destructive enuff in civ2. I can't say I invented it but on my FIRST game on civ2 I figured out how to capture one city on an enemy's continent, build about 40 spies to nuke and destroy all units all the cities on a continent and have 30 land units wait to capture the empty cities, one by one you can capture the whole continent, ALL IN ONE TURN. Then send engineers to clean the sh\t up.
What I'm saying is, could there be a bigger consequences when a player decide to nuke? Whether it's ICBM or tactical warhead (I don't think spy nuke is possible in Civ3 right?) Something tougher than all nations declaring war on you then you pay your allies off in 2 turns. Or perhaps that's how it works in the real world 
Last edited by J10 on 09-10-2001 at 15:58
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