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Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 19-10-2001 20:14
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#31 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by KrazyHorse
I'm not sure. That thin white border which is visible under the dotted line of the national borders worries me.

That white border defines the working area.

Jason Beaudoin is offline Jason Beaudoin
Prince
Canada
Jan 1970
time: 00:15
  Old Post 19-10-2001 20:17
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#32 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Take it easy Gramphos! There seems to be a contradiction in that statement, because he also says the following:

quote:
Even if your city has only the beginning 1-square (no) border, you can work the requisite number of surrounding squares


So... I'm not exactly sure what he means anymore.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 19-10-2001 20:23
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#33 Report this post to a moderator
Support Apolyton, buy Civilization 2

I believe that a city start with no cultural border, and can only work a radius of one. After 10 cps both borders will expand ("Normal" city radius and 1 radius border.) From that point I guess that the border will expand in some points, and maybe the workable area will expand once more.

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

Donate to the Red Cross
The City State of Noosphere, CPA special envoy
May 1999
time: 13:15
  Old Post 19-10-2001 21:53
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#34 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by Jason Beaudoin
Dan Magaha from Firaxis indicated recently that the workable city tiles are always the same and your citizens can always work the tiles that are 2 squares from the city centre. The only difference is that if your borders do not extend up to those 2 square, any enemy unit can occupy that boundary without any diplomatic reprecussions


In the contrary, Gamspot isn't wrong on this one.

You are confusing two different concepts:

1. The cultural border of a city
2. Number of tiles it can use

[1] is clearly affected by culture and determines whether you'll need colonies to access resources. [2] is old stuff.

It also seems that [2] can increase at a very high cultural level.

Jason Beaudoin is offline Jason Beaudoin
Prince
Canada
Jan 1970
time: 00:15
  Old Post 19-10-2001 22:10
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#35 Report this post to a moderator
Lose 30 kilos (of popups)

It isn't very clear no matter how you look at it. I can't interpret what Dan said.

I guess I'll have to wait to see.

I talk about killing time, while time slowly kills me.

Sandman is offline Sandman
Prince
Sinister Penguin
Aug 2001
time: 05:15
  Old Post 19-10-2001 23:07
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#36 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:
I hope THAT is not true. That would mean that a warrior would have a 10% chance of winning a battle against a tank!


Haven't you seen Return of the Jedi? Those ewoks kicked ass.

Jason Beaudoin is offline Jason Beaudoin
Prince
Canada
Jan 1970
time: 00:15
  Old Post 19-10-2001 23:18
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#37 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by Sandman
Haven't you seen Return of the Jedi? Those ewoks kicked ass.


 
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