Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Raze City?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Akron is offline Akron
Prince
NJ
Mar 1999
time: 00:15
  Old Post 26-10-2001 08:09
Edit/Delete Message Reply w/Quote
#31 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Wittlich


Actually, I don't agree. If you made the mistake and left your size 30 city weakly defended, then you also take the risk of it being taken over and possibly "razed" to the ground.

Yes, it is a rather harsh lesson to be made...But I believe you would only make this mistake once!


If something like this happened to a key city in my empire, I'd be really pissed. Now don't get me wrong; I like a good challenge. But having a city suddenly disappear b/c you made a silly mistake is just plain annoying. It gives the peaceful builder a huge disadvantage. Also, the AI doesn't care about atrocities, as it really doesn't matter to it.

Yeah, I know you could destroy a city with nukes or whatever, but in this case it's a gameplay vs. realism matter, and gameplay should win. I'd say that it should take multiple turns to raze larger cities, just to balance things.

Lorizael is offline Lorizael

Prince
The Cult Wins
Sep 2001
time: 00:15
  Old Post 27-10-2001 01:01
Edit/Delete Message Reply w/Quote
#32 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:
Originally posted by Lonestar
Okay, then too bad we don't have, uh, orbital Phaser weapons that can burn the city into non-exsitance.


Nukes destroy cities... and ICMBs can hit anywhere on the earth which is much like an orbital phaser. HA!

Anyway, it probably takes mulitple turns just to take a city, given the new limitations on sieges and stuff. Therefore, once you take a city I think there should be a large and immediate benefit.

Burn it to the ground... NOW!

But I think I would rather keep a size 30 city, I mean, that's pretty good.

gopher is offline gopher
Warlord
I eat my own poop
Dec 1999
time: 00:15
  Old Post 27-10-2001 01:45
Edit/Delete Message Reply w/Quote
#33 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Hmmm,
I've been wondering about that ICBM stuff.

According to Dan, once we build the Sattilites, we have acsess to ICBM's. So, then can the satilites regenerate ICBMS or something, or can we upgrade them to make another? The same with subs.

Lorizael is offline Lorizael

Prince
The Cult Wins
Sep 2001
time: 00:15
  Old Post 27-10-2001 01:50
Edit/Delete Message Reply w/Quote
#34 Report this post to a moderator
Enter the AD-FREE zone

quote:
Originally posted by gopher
Hmmm,
I've been wondering about that ICBM stuff.

According to Dan, once we build the Sattilites, we have acsess to ICBM's. So, then can the satilites regenerate ICBMS or something, or can we upgrade them to make another? The same with subs.


Where did Dan say this? If this is true that is definetely very cool! Can I get a link?

zeh is offline zeh
Warlord
Brazil
Aug 2001
time: 02:15
  Old Post 28-10-2001 02:35 Visit zeh's homepage!
Edit/Delete Message Reply w/Quote
#35 Report this post to a moderator
Full PM-box? Change here!

quote:
According to Dan, once we build the Sattilites, we have acsess to ICBM's. So, then can the satilites regenerate ICBMS or something, or can we upgrade them to make another? The same with subs.


Welcome to the nuclear winter!!

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:15.
Apolyton Time is 00:15.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0325 seconds (88.13% PHP - 11.87% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net