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Simpleton is offline Simpleton
Prince
Edmonton, Canada
Nov 2000
time: 22:15
  Old Post 31-10-2001 06:57
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#31 Report this post to a moderator
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quote:
Originally posted by WhiteElephants
New genre?!



I guess Candy Land doesn't count, eh? Chess? Yahtzee? Chutes and Ladders? Trouble? Monopoly? Need I go on?


Let me be more specific then. One of the first TBS computer games.

Mike Breitkreutz FIRAXIS is offline Mike Breitkreutz FIRAXIS
Firaxis Games
Hunt Valley, MD
May 2001
time: 00:15
  Old Post 31-10-2001 09:30 Visit Mike Breitkreutz FIRAXIS's homepage!
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#32 Report this post to a moderator
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In response to some of these criticisms:

quote:
Originally posted by Comrade Tribune
"Some suspicious things go on during the computer's turns. Units shuffle back and forth pointlessly as if they were patrolling.


They are patrolling. That's what the AI does with its units when it doesn't have a specific task for them.

quote:
Originally posted by Comrade Tribune
Twenty workers will march all at once to irrigate a single square.


I don't know about 20 workers but the AI will definitely use multiple workers for terrain improvements. More workers on the job makes the job go faster. A 4-turn job done by four workers is finished in 1 turn.

quote:
Originally posted by Comrade Tribune
"Things such as aircraft, trade, and espionage are also streamlined--unfortunately, espionage is so streamlined that it seems tacked on as a poorly documented afterthought."


Although the espionage was not tacked on as an afterthought and has actually been implemented for over a year (one of my first tasks...), I feel that the interface to the missions is a bit unintuitive and not as readily accessible as many of the other screens in the game. We will hopefully address that issue in a patch.

Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:15
  Old Post 31-10-2001 09:47 Visit Alexander's Horse's homepage!
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#33 Report this post to a moderator
Already talk of patches Support Apolyton, buy Call to Power 2

quote:
Originally posted by Mike Breitkreutz FIRAXIS
We will hopefully address that issue in a patch.


I wish they'd address the mulitplayer issue.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:15
  Old Post 31-10-2001 12:29
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Re: Already talk of patches Support Apolyton, buy Civilization III: Complete

quote:
Originally posted by Alexander's Horse
I wish they'd address the mulitplayer issue.


Your even sounding like Uber now!!

quote:
Units shuffle back and forth pointlessly as if they were patrolling.

They are patrolling. That's what the AI does with its units when it doesn't have a specific task for them.



Nice answer. Thanks for the info, Mike

Comrade Tribune is offline Comrade Tribune
Prince
Vienna, Austria
Nov 1999
time: 06:15
Question  Old Post 01-11-2001 03:28
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#35 Report this post to a moderator
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quote:
Originally posted by Mike Breitkreutz FIRAXIS
Although the espionage was not tacked on as an afterthought and has actually been implemented for over a year (one of my first tasks...), I feel that the interface to the missions is a bit unintuitive and not as readily accessible as many of the other screens in the game. We will hopefully address that issue in a patch.


Fair enough; thanks for answering. As this is my personal pet issue:

Donīt you feel that the Espionage subgame, far from being expanded -say, like Trade or Diplomacy-, has been shrunk down to the bare minimum? And why have all the really nasty options been killed?

Last edited by Comrade Tribune on 01-11-2001 at 04:52

 
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