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DogCiv
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Houston, TX
May 2002 time: 23:16
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I find Egyptians to be quite playable on Regent (v1.21f) 16 players, huge world. Things I like include:
Religious = early Cultural advantage from fast temples. Cheap Medieval Cathedrals give another boost. Mid-game advantage from 1-period of Anarchy. Late game advantage to switch to Communism to fight big mechanized wars.
Industious = huge early game advantage to fast improvements, fewer workers needed.
War Chariot UU = much disparaged, but I like it for its cheap cost and early availability. Allows you to build a quick and cheap deterrent force if you want to play Builder.
I tend to play Builder type style and focus on research, culture, and save wars for the Middle Ages and later. I have very little problem in becoming the strongest civ (military, culture, production, population, land size) by Middle Ages in my Regent games without fighting any major wars.
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Tim_Hobbit
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Phoenix, AZ, USA
Oct 1999 time: 05:16
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Very interesting thread. I am an old Civer & SMACer, but only recently started Civ3. Several of you have said that you like the Egyptians and also that you like to time your G-Ages. Now every time I have built the Pyramids as the Egyptians, I have triggered a GA. Is there a way to avoid this? I am a builder by inclination and would like to wait until the late MA or IA for the GA.
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:16
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Tim,
No way to avoid that, except not building the Pyramids (which is what I'd suggest, frankly).
I prefer the middle ages for a GA. I used to be a builder, and have become what I like to refer to as a "warmongering builder." Basically, this involves full-on raging warmongering bastardness in ancient times, and then a golden-age boosted building phase in medieval times.
If you're gonna build, play Egypt, avoid the Pyramids (if you're gonna invest that many shields in something early on, go with the Great Library), and hang on to a couple of war chariots. Then use one in a medieval war (the AI will probably pick a fight, if not, you may have to).
If you are curious about the power of the dark side, try out the Japanese. Their UU is perfectly timed, as are most of the wonder combos which will trigger a GA (Sun Tzu/Sistine, for instance).
-Arrian
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Lawrence of Arabia
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of the Gulag Archipelago
Apr 2001 time: 06:16
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I always REX at the beginning of all my huge map games. Gets my more resources, I can deny some to my enemys, and inbetween settlers, build chea p archers to go conquer a civ with a weak early UU (aka not greeks, or Aztecs, or Zulus) I heard that on any map, a civ starts with about 4 of the same luxery/resource nearby. If I can conquer that civ, or just cripple it, I will have a two big piles of resources.
All expansionist civs are good. Send out your scouts to get lots of free huts
Also Aztecs are good, because their JW doubles as a scout, although you will never get as much good stuff as if you were expansionst.
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Karl
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My trait list .
1 Exp
2.Militaristic
3.Religious
4.Industrious
5.Commerce
I think we all know in heart that this is the true ranking. The start is so crucial that exp and military wins.
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:16
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Ouch, Olaf, that's painful. I will typically only attack Greece with Knights if most of their cities are size 6 and below, or if they only have a couple of cities. It's not the 3 defense alone... any old pikeman has that anyway. It's the 3d and the GA combined. If they have a large empire with large cities... I wait for Cavalry. Rome, on the other hand, should be hit with warriors or archers... or if you know they can't hook up iron for a while, you can wait for swords and horses. But allowing them to survive long enough to build legionaries is ASKING for pain. I like playing Egypt with cultural linking off.
My favorites have remained pretty consistent:
Any combo of religious, industrious and militaristic is solid (Japan, Aztecs, China, Egypt). I have a soft spot for Babylon too. I've had fun games as the French and Romans, and the Americans in AU102 (or was it 103... Give Peace a Chance).
-Arrian
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:16
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I've had the same experience as Alexman - the AI tends to do well with the Greeks in my games.
I'm not sure why that is, because I consider the Greeks to be a pretty weak civ. Sorry, Athitis, it's all about personal preferences. I've played as Greece, but not since I was playing Warlord level.
Actually, I do have some ideas as to why the AI does well with Greece: They are really hard to kill, so they don't get whipped early. They are commercial, which means they have more money - and the AI is almost always strapped for cash. They get that free tech per age to help them keep up or even get ahead in the tech race. And finally, like Alexman said, they have a moderate aggression rating - making them opportunistic. Back when I used to play "builder" style, the Greeks could be counted on to attack me with Knights.
-Arrian
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