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thecrazyroach
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Boston, Massachusetts
Nov 2001 time: 05:16
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works great in true color mode as well!
also, this site is very good for maps...
http://www.lib.utexas.edu/maps/
Last edited by thecrazyroach on 22-11-2001 at 05:14
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Hay thanks that update did the trick....
The preview still gives me a white screen, but the bic works fine in the editor now.... And thats all I am concerned with...
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_neXXes_
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I'm looking forward to some porn-based maps
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LookANinja
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A new version of the utility has been posted with many new features. Check it out at the top of the thread.
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Gordolordo
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How do I convert the map I d/l'ed off the net to the color palette you supplied?
(I'm getting waterworld right now)
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LookANinja
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quote: Originally posted by Gordolordo
How do I convert the map I d/l'ed off the net to the color palette you supplied?
(I'm getting waterworld right now) |
I can tell you how to do it in paint shop pro, and I would guess the procedure would be similar in Photoshop, but I am not sure. The easiest way would be to take the bitmap included with the map utility and save a Palette file from that bmp (go to colors -> save palette). Then load up your bitmap, and choose the colors-> Load palette file, and choose the name of the palette file you created.
If someone could comment on how to do the same in photoshop, that would be great.
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Kal-el
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LookANinja,
Another idea. Is it possible to convert from .bic to .bmp? I have already done some work on Europe, North America and East Asia, I would like to not have to rebuild that if possible.
Thanks,
dJ
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Kal-el
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LookANinja,
Another idea. Is it possible to convert from .bic to .bmp? I have already done some work on Europe, North America and East Asia, I would like to not have to rebuild that if possible.
Thanks,
dJ
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LookANinja
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The easiest way to convert from .bic to .bmp would be to load in your .BIC file and then take a screenshot of the displayed map. paste it into a paint program, and edit it to the correct dimensions. (you can copy the current window to the clipboard by presssing Alt-Printscreen).
As for the free form map sizes. The reason they aren't included is because I was afraid it might cause problems with the game. I have however not been able to find any problems with different map sizes, so I plan on removing this restriction in the future (although there still may be some practical maximum and minimum for the map sizes).
Hope that helps
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Kal-el
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LAN,
Thanks for getting back on that. Sorry about the double post. I was afraid you were going to say that. I put together several screens of the map that I have been working on to give others a better idea of the changes I had made. (I took Marla Singer’s map and made some alterations to Europe, North America and Japan.) That process is almost more time consuming than actually making the map. Oh well.
here is a pic I posted at civfanatics: http://www.civfanatics.com/civ3imag.../europe_naf.jpg
I am glad to hear that you are taking off the free form restriction. That will only make the tool all the better.
I have to think that if it can convert from bmp to bic it should be possible to reverse the process. (I know I am sounding like an ungrateful bastard, really I am not.) Did I mention I love this tool. It is a definite must have.
Thanks again,
dJ
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DaddyHolby
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Work? What is that?
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Dr Strangelove
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Can this program be used to edit maps made by the Civ 3 editor? One of the major problems with the current Civ 3 editor is the inability to zoom out to see the big picture.
Can someone describe how to use this program to edit Civ 3 maps?
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Dr Strangelove
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quote: Originally posted by LoD
Dr Strangelove: This is only a conversion program. It changes .bmp files to .bic files (or extracts .bic maps from .sav or .bic files, but that's another case). So, to create maps using this tool, you also need any graphics editor. But don't worry, included is the relevant palette, so creating a new map is a breeze. |
What I'd like to do is take maps created by the Civ 3 editor and alter them to my own liking. Can this be done using this program?
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LookANinja
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quote: Originally posted by Dr Strangelove
What I'd like to do is take maps created by the Civ 3 editor and alter them to my own liking. Can this be done using this program? |
It depends, are you interested in preserving information such as resources, rivers, goody huts, etc. If so then no.
If you are just interested in getting the land masses along with the terrain types from a civ3edit map, then yes that is something you could do.
The idea behind the BMPToBIC utility is to allow you to create a map with terrain from an image, so that you don't have to use the very rudimentary tools in Civ3Edit to do the hard part. Then you load the output of the BMPToBIC utility into Civ3Edit to fine tune the map the way you want it.
Hope that helps
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Dr Strangelove
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I'm looking for a way around Civ3editor's lack of a zoom out feature. It's very difficult to create a map without the ability to see more of the world at a glance.
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LookANinja
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quote: Originally posted by Dr Strangelove
I'm looking for a way around Civ3editor's lack of a zoom out feature. It's very difficult to create a map without the ability to see more of the world at a glance. |
It is possible to get a mini-map view of an existing BIC file using the BMPtoBIC utility.
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rt41uk
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Great utility - i just have one question.
How does the BIC format actually work? I've tried using your map editor
to duplicate map detail that's already there (so that each Civ gets the same terrain), but if i copy and paste in a bmp file, things go wrong if i rotate anything. Provided you copy an even number of pixels in each direction, simple pasting seems to work, but rotating/reflecting doesn't.
Ideally i'm looking for a way to generate custom maps automatically, so was wondering how i could write the map information to bic files direct from a C program say.
Rob
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LookANinja
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quote: Originally posted by rt41uk
Great utility - i just have one question.
How does the BIC format actually work? I've tried using your map editor
to duplicate map detail that's already there (so that each Civ gets the same terrain), but if i copy and paste in a bmp file, things go wrong if i rotate anything. Provided you copy an even number of pixels in each direction, simple pasting seems to work, but rotating/reflecting doesn't.
Ideally i'm looking for a way to generate custom maps automatically, so was wondering how i could write the map information to bic files direct from a C program say.
Rob |
I would look in the BIC File Format Thread under the files section of this web site. The actual layout of the .bic format is described there. The thread was very helpful to me when writing the bmptobic utility.
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LookANinja
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quote: Originally posted by wervdon
Suggestion to make people's lives easier Rather than have a preset pallette, why don't you actually load it from BMPToBIC.bmp.
Basically, just load the bmp into memory at startup and grab the color in each labelled box to use for that terrain type. (you could even expand it to have rows of 2 or 3 boxes, so multiple colors can reference the same terrain).
It'd make it easier on people, since then they could just use a flood fill operation in whatever editor they like before they convert to specify what colors they used for what, and I dont think it'd take you over half an hour to implement since its relatively easy compared to what you've already done. |
Actually, what you describe is what happens. So, it is possible to change terrain types by just changing the color in the BMPToBIC.bmp box for that terrain type. However I would recommend making a backup of the original BMPToBIC.bmp before you do this, so that you can pull back in the original colors, because the palette is also used for all the map previews, etc.
Hope that helps.
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