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Panda
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Europe
Jan 1970 time: 05:16
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quote: One thing though, why wont you allow everyone to "know" the city names of other nations? |
Henrik: briefly, because this is technically off-topic, a designer can choose between a limited known map (with the rest blacked out), or a fully revealed world map. Revealing the map as the last action performed before saving means that you have to wait 5 minutes between turns while 400+ units are moved around. Revealing the map before city and unit placement means that you can fully see the world map and terrain, but not the cities or units, so you only see combats taking place. I haven't yet determined whether revealing the map after city placement (which would shows all the cities) but before unit placement would still result in you seeing all the units be moved.
I know about the Netscape issue, though I've no idea what the prob is (I don't use it myself - can anyone offer an explanation. Coding conflicts?). Can you see the page on http://www.101h.com/aplivings/crises.htm?
Good luck with this guys. I shall be paying attention in case any issues arise.
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Ceteram
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G. D. of Luxembourg
Feb 2001 time: 06:16
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lol...everything crisp: we got the developer on overwatch...
I just found out another thread was started so read on there...
YEAH, we're rolling!
Eddi,
Last edited by Ceteram on 23-11-2001 at 13:18
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