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Venger
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Keeper of the Can-O'Whoopass
Jan 1970 time: 23:16
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quote: Originally posted by Ozymandous
No, I'd say the crime was to automatically blast the person who told you it ws in the manual. |
Oh my GOD that's total crap. Told me it was in the manual? No, he said RTFM in big ass words with his little smiley faces and procedeed to rip me because I didn't know that workers work faster after replaceable parts (which isn't discussed anywhere in the workers section of the manual).
quote: If you had stopped, looked through the whole manual and posted something like "Oops, you're right, I had'nt looked well enough. " people probably would have laughed with you. Instead you posted yet more venom because you had felt embarrassed that you missed something to begin with and attacked the person offering help. |
Sigh...whatever dude, I asked the question for a reason - are engineers gone from Civ3? I wasn't embarrassed by the answer, I was insulted by Skanky for "not reading the manual, RTFM, blah blah blah. Screw it, you are clearly only interested in following one side, and it shows.
quote: So.. Even though the game had a different tech tree than before you didn't think to look to see what had changed? |
No, I didn't go through the whole tech tree and memorize ever thing every new tech did, or look in the tech tree for special unit powers because they apparently aren't important enought to be in the manual section devoted to that unit.
quote: If even one person looked at the tech tree or read the manual enough to find the differences (even to simply look at the "what's different from Civ2 chapter") then apparently it was not "non-native" for everyone, just those who didn't want to apply the effort. |
Take your diatribe home, it's tiresome.
quote: It doesn't make it slower, it makes it faster so you need LESS people working for you. When you get RP is an excellent time to send those long-labouring workers off to get some rest in a nice city (add to it's population). |
Jesus FOLLOW THE POINT. I said it takes longer because MY EXAMPLE was with units after replaceable parts, hence before that, the example would take longer. GET IT NOW?
quote: Most invading armies I have heard of in history had to station large numbers of troops in conquered cities to keep the city in their hands. This doesn't seem too outlandish to me. |
Stationing 20 units in a city that it only took 4 to win, then having that city defect due to "culture" is okay to you? Welcome to gameplay giveup playhouse...
quote: Maybe they didn't expect people to be using huge groups of units because in their testing they never had huge empires due to corruption? Who knows. I believe they have taken the idea down for (hopeful) futuring patching. |
That's why you should TEST THE GAME. See, testing is a crucial part of "beta testing". They seem to only have the beta part down.
quote: And then you blast and launch personal attacks against ANYONE who offers a way to bypass the issues you're having by using the editor or anyone who offers a counter point of why what you suggest might not be in the best interst of the game overall. That's the problem. |
Oh it is not, you are making these grandiose charges with no quoted or actual information, just your grandeuristic flights of fancy that have no basis in any thread.
quote: Hmm, but amusing that RTFM was true and pertinent in this case.  |
Oh, I see - this line "Are engineers out of the game?" deserves this line : RTFM STUPID SMILEY FACE BLAH BLAH BLAH.
Once again, your expectations of behavioral modality are reserved for only one side, who can choose when and where to be ad hominem or attack...
Venger
Last edited by Venger on 07-12-2001 at 20:43
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Venger
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Keeper of the Can-O'Whoopass
Jan 1970 time: 23:16
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quote: Originally posted by MarkG
Venger, the next time you bypass the swearing filter, you'll be in Mingapulco for a week |
I expect every bypass to generate this warning then.
quote: btw, puting 20 units in a city to keep it
1) i dont think more units mace a difference beyond the first 3-5 |
You must garrison one more than the city size, size 22 city requires 23 units (not including bombard units). It's entirely possible to put 20 units, 15 artillery, 5 battleships, 10 bombers, and 10 fighters in a size 22 city and lose the city to "culture". That's just ridiculous.
quote: 2) there are more ways to to keep a city from revolting. perhaps you shhould be reading the strategy forum more.... |
I have read some of them, they are not anything that hasn't been tried. Oh sure, I can starve them or raze the city, but that's dull, fruitless, and downright goofy.
Venger
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sophist
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quote: Originally posted by Venger
Stationing 20 units in a city that it only took 4 to win, then having that city defect due to "culture" is okay to you? Welcome to gameplay giveup playhouse...
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Acquisition is always cheaper than maintenance. At least in the real world. Plus it works for gameplay here. I mean, I guess maybe it was fun for some people in civ2 to build up slowly then blitz the whole world in just a few turns. But that got a bit silly, doncha think? This is more realistic and makes for a more balanced game. In some cases that leads to extreme results, but there are ways around it. Like bombing the city down to a tiny population. Really, now, do you think that if the Soviets had walked into New York City or Los Angeles they could have just held it?
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rid102
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quote: I really wish the diplomacy was slightly different. |
Especially on Apolyton...
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eRAZOR
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quote: Originally posted by rid102
Especially on Apolyton... |
ROFL
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player1
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Belgrade, YU
Sep 2001 time: 06:16
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quote: Originally posted by player1
One question for FIRAXIS team
(SOREN or DAN please read & comment this)
It is regarding obsolete units. I think there are some design problems.
Since unit obsolence is tied to to trier upgradeability, some strange things happend in game.
For exampe Swordsmen & Longbowmen never dissaper, because they are not upgadeable, and thus not OBSOLETE.
Same thing happens to those Friagtes & Ironclads.
While Swordmen solution can be done by making them upgadeable to Riflemen (I hope in next patch), upgarding Frigate seems little unrealistic.
So if you can make unit obsolence not depended from upgadebility, then from ability to build new unit (for ex: I can build destroyers so my Ironclads are obsolete, but I can't upgarde tyhose Ironclads).
Also some similar problems happen when you have some special units.
Like:
-you can build Fighters with Americans, althought you can also build F-15
-you can build Pikemen with French, althought you can also build Mutketeers
-you can't upgrade Pikemen to Riflemen, nor to Musketemen (if not in Musketeers)
If Kinght does not have ZOC & Horsemen has, I think someone would like to build Horsemen and make ZOC, although he discovered Chivarly.
But, its not alowed, because of this upgardeability system, to keep building Horsemen.
Some other things:
I think that Musketmen are much cost uneffective compared to Pikemen.
I mean for price of 2 Pikemen you build one Musketmen.
I think this can be solved by:
-decreasing cost of musketmen (or maybe also a rilfemen?)
-or by giving it an attack of 3
Tanks & Mech. Inf are not Wheeled. This is supposed to be BUG or not.
Having them wheeled would make them more strategicily interesting.
One a little not importand thing.
Can you make Riflemen Saltpeter dependent.
And after you dicover Industalisation them make them (and Cavalry also) non dependent.
I ask this because some starge things are happening in modern time:
Enemy in modern time has only a Horse resouce:
So he can only build Riflemen (Swor. & Long. also) and Kinght. A little starge combination. SO making Saltpeter Indusrialistion needed, this strage thing could be removed from game.
I could call this resource obsolence.
Also, is is possibile to do Hotseat MP in patch (second or third)?
You did it in SMAC. Activision did it in CTP.
I hope you'll resolve some of this things in next patch.
It would matter me a lot if someone from Firaxis replays to this post, so I now I didn't write for nothibng, and that sombody from Firaxis heard me.
At least: "We well look at that matter"
P.S.
to other Civers:
Why don't you make a new thread about is patch enough & is civ a good game now. I think this thread is just not appropritate for some of the comments written here.
to Markos: Why not make thread called "Suggestion for Firaxis", limited to one post per user with ability to edit. That way we would have some type of wish-list wich Firaxis would look at. |
Uhh...
Why have I posted this on this thread.
Nobody would read it anyway.
Probably because of flame war of two groups here.
P.S.
Question to Markos:
Is it possibile to ban some people from posting at certain threads?
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Primarch
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When will the patch be out? Today?
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rid102
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quote: Dan, is that conspiracy, or I am just paranoid. |
You're paranoid.
We demand you pay 100 gold in tribute!
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Barchan
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drifting across the sands of time....
Nov 2001 time: 05:16
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quote: Originally posted by Dan Magaha FIRAXIS
Strange game.
The only winning move is not to play. |
: pops up cautiously from behind barricade :
Say, that's a quote from a movie, isn't it? What was the name of that movie, anyway, with the kids, the computer, the nuclear war and the tic-tac-toe, silly thing, couldn't figure it all out! M'hey!
And, no, I don't think it was "Flamewars"....
: ducks back down to avoid heavy crossfire :
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LordLynch64
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Illinios
Nov 2001 time: 05:16
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Venger your wrong
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Dan Magaha FIRAXIS
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The Metropolis known as Hunt Valley
Mar 2000 time: 00:16
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quote: Originally posted by Hoek
Dan: out of curiosity, are you a programmer or a PR guy or a graphics guy or...what? are there questions we should direct more towards the civ3 website than we should direct to you? |
Officially my current role is as a webmaster, and my job is primarily to keep Civ3.com and Firaxis.com updated, but I also pitch in on as many other things as I can. Sometimes that means doing graphics work in Photoshop (nobody will ever mistake me for an artist, though ), sometimes I write documents or content for the sites (I wrote civ3edit.hlp), sometimes I dabble in programming (usually VB, I've pretty much forgotten most of the C I learned in undergrad).. a little bit of everything.
I also try to answer as much of the mountains of email that come in every day as possible, and participate on fansites when time permits.
My hobbies are stamp collecting, impersonating Wayne Newton, and badminton, and I enjoy long walks on ... ... uhhh sorry, I mean yeah, so that's what I do around here...

Dan
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All times are GMT. The time now is 05:16. Apolyton Time is 00:16. |
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