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cutlerd
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Agoura Hills, CA USA
Dec 1999 time: 05:16
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Moraelin,
All I can tell you is that while yes, the AI almost always demands favourable trade terms (not always....I have had Ghandi at no prompting from me offer me a tech for 1 gold and I can often get a straight luxury for luxury trade from a civ.......it seems to be related to how many of that luxury they have....I noticed that if a civ has all of the available luxuries of a certain type, the price rises astronomically....but if a lot of civs have the same luxury available the price becomes very reasonable), I am constantly able to make reasonable trades with the AI and I can, if I work at it, get at least half of the AI in a 16 civ game to Gracious. It does take work, but it can be done without breaking the bank.
As far as getting to peace, I can also only surmise that you don't have a big army. I have almost never seen an AI civ attack me, get beaten, make peace, and go after me again. They seem to learn lessons real fast. In addition, I can only think of two times where I could not at least negotiate a peace with any civ after 10 turns of war. Those two times were with civs I had just continually backstabbed in the most heinous ways (i.e. Right of Passage and then boom, DOW).
At least consider this Moraelin....since other people, me included, are not having the same problems you are having, it might be something that you are doing that can be adjusted.
Devin
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Boney
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Thailand
Jan 2001 time: 05:16
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H Tower, just try the CRADLE of Civ mod, It is the best I have ever played. I have been up until 3am the last two nights, and I have to head for work at 6.30am. I have not even tried the highest level yet, but the AI is whupping my ***.
This aint CTP2, Believe me!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
CRADLE CRADLE CRADLE
are listening Venger
CRADLE CRADLE CRADLE
forget the rest.
Easy to download too. TRY IT
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Changmai Beagle
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Corporate Warlord of the Great White North & Warmer Climes
Oct 1999 time: 22:16
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I'm playing Cradle with the AI boost mod. The AI has a big advantage in size, so it has been challenging (I just lost 3 games in a row - which may say something about my ability). With Cradle I am getting somewhat decent attacks (size 12 stacks after my cities, and any loose units I have are at risk), but the AI will still abandon cities sometimes after taking them, and often pass up a good opportunity to cream one of my smaller armies.
I have also changed the goody hut probabilities so that there's 0 chance of units, but overall increased chance of nomads, techs, barbs, gold, etc. to avoid a bug that hangs up the computer. Speeds up the game, but no freebie units... 6 of one, ...
Apolyton & Cradle - great improvements over the out of the box CTP2. Med Mod next. (Many Thanks to the hard working modders - hex, dale, wes,...)
I like many aspects of CTP - the stacked combat (although no MOM), PW, slavers, other special units (yes - they can be annoying used against you so I'd like to be able to tone them down for everyone), etc. I just wish it had had a kick-a$$ AI.
Of course, I am playing this while I wait for CivIII. And don't "the girls all get purtier at closin' time"?

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Vargas920
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CTP2 definately has its strong points (i traded it in when i bought civ 3 but may buy it again - esp if a lord of the rings mod comes out or is already out - i am about to look into it)
it also has multiplayer, and u can micrmanage to the smallest detail - my only gripe was that the AI was unchallenging and a bit stupid a lot the time
good game though - and it deserved to have done better commercially
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