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Grud
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Colorado
Jan 2002 time: 22:17
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One way to avoid the 'unfair advantage' of the instant upgrade while still modelling a historical transition from horse to mechanisation would be to give a "shield bonus" if a cavalry unit is disbanded in a city that is currently producing a tank unit. The bonus shields would represent the hurry-up effect of absorbing skilled cavalrymen into an armored formation. If that's still too much of an advantage, maybe limit the bonus to only 'elite' cavalry.
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Manstein3
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@Trifna
What are the most expensive costs for a fighter airplane? The pilot's education and training. The pilot is harder to replace as the plane. Not only is his education expensive but also takes a long time. And time is money, especially in war.
the same with cavalry or tank unit: It is the tactical knowledge and the let us call it 'attacking spirit' of the cavalry unit which is really hard to acchieve and takes a long time. You know, a staff officers eduaction takes ten years. The staff of a cavalry division has the appropriate tactical knowledge, at least many parts of it, of a tank unit. So upgrading seems fair - at least with veteran or elite units.
Would be nice if we could limit upgrading to veteran and elite units.
In Germany also most tank divisions were upgraded out of cavalry units. some of them as late as 1941.
And the whole bunch of German Panzer Raider Generals, the Hoepner, Guderian, Manstein, Rommel were old cavalrists. (But Rommel in first WW had been tremendously successful infantry commander at the Isonzo-front)
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:17
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Cav upgrading to Tanks is fine, conceptually, but I don't know if it's a good idea in Civ III. If so, the upgrade cost should be very high (100gold each, maybe more). You're replacing horses with Tanks, which aren't cheap.
Upgrading is too cheap right now for some of the units. The prime offender: Knights -> Cavalry for 20gold each, and a huge leap in the power of the unit (+50% attack, +33% move). Are you KIDDING ME? That's 10g each with Leo's, like it matters.
Tanks to M.A. should cost a bunch, too, as the M.A. themselves are sophisticated, expensive machines. Same with Infantry -> Mech Inf.
-Arrian
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Willem
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Canada
Dec 2001 time: 00:17
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quote: Originally posted by FNBrown
I've only made it to the Modern era twice... the late-game tedium is just overwhelming...
I tried the editor once when I first got the game, and it sucked... although I've read that it was improved with the patch... |
The default Editor has some functions disabled. However, over in the Files area is a hacked Editor that allows you Add/Delete various things. There's also a utility called Civ3CopyTool that let's you copy units/wonders etc, which you can edit later in CivEdit. You need that if you want to add more units, the hacked editor doesn't work for that. And Wonders as well. The hacked editor does work, but there's a glitch when the splash screen graphics comes up that will cause the game to crash. As far as I know Wonders created with Civ3CopyTool don't have that problem. I haven't had a chance to try it out yet, I only got it to work just recently. The eralier versions didn't work on my system for some reason.
P.S. I've tried the Small Wonders I've created in CopyTool, and the game still tries to crash when the popup graphics come up. _sigh_
Last edited by Willem on 20-01-2002 at 10:54
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