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Gavrushka
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Darlington,Co. Durham,UK
Apr 2001 time: 05:17
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Dattler, I don't know how it will work.... I build my Strategy on reaching a particular point, then going 100% military, researching Commie as I build Muskets Sols and Cannons, then eradicate my opponents with sheer weight of numbers, That is how I Play the Internet game, but Diplomacy often Dilutes that in PBEM, you are suggesting something I can't quite Fathom as regards its impact on the game.... berXpert will be way ahead of us all in Science, yet he starts with lower Prod.. or he used to - now he beats me in both ... Someone like me would try to use SOLS in Massive numbers to his Battleships, capture cities and trade centres and steal science advances from him.... You are suggesting that I am granted the advances, so ber would be better off killing Science and playing a different game... I don't know, I think it would be too much for one game, I guess me and Ber would be in Rennaisance in 10 turns or so anyway, so we would be dragging everyone into Rennaisance when they still want to be building Granaries..
I think I prefer the team play idea.... BUT when you see the Powergraphs in games there is always one or two players that are massively behind, and it would be no fun for them, or there partners... I would like to see some more ideas first
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Keygen
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Athens, Hellas
Jan 2000 time: 07:17
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Dattler's proposal would nullify many strategies. There would be no reason to boost science but only to get few important technologies faster. Some cooperations would fail. Briberies with techs. The use of spies to steal techs and the advantage to some players with powerfull technology to have modern weapons while others would have older ones to enforce their will supreme army.
Besides most technologies might have been copied in the real world but only between few. How many countries have the knowledge and the ability to construct ICBMs? Sattelites? Space Rockets? Supercomputers? Microsurgery? Clonning technology? etc.
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Keygen
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Athens, Hellas
Jan 2000 time: 07:17
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I guess since we can't agree on specific rules it will be a standard one and what ever follows...
Turn 10 to Kraji.
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Gavrushka
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Darlington,Co. Durham,UK
Apr 2001 time: 05:17
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quote: Originally posted by dattler
why do you (Gav and Ber) cooperate in this way ( ...reneisance soon....) if you get bored by your superiority? |
Ber and me always fight, that is in Internet play, and as regards our superiority, that only exists on Internet play, for some strange reason in PBEM play is different, it seems to be a great leveller of ability.
Dattler, you seem a little irate at my suggestions.... CTP is a game of Diplomacy, and Bluff, try playing Blackice online, his comments are enough to make you feel you want to surrender before first city settled... Because of your directness, I feel obliged to point out that I am attempting to goad you, and the other players, and I would be amused as everyone else when the rest of you come marching over my civ, and crushing it into oblivion.... Now where was I.....
Dattler I shall make it the one goal of the great Engish war machine to crush your pitiful effort of a civilisation into the dust, I shall use your fragile bones as tooth picks and your skulls as Ashtrays.....
Now can we drop back into roleplay and stop rebuffing the Bravado of other civs, and respond with even greater steaming piles of B.S. instead...
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Gavrushka
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Darlington,Co. Durham,UK
Apr 2001 time: 05:17
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Dattler, it was sheer luck that me and Ber got located next to each other, but we are the scourge of Internet Play, crushing all comers... the only people I have lost to in months is Berxpert and blackice, I have science here of 200, Class Ed in 3 turns, it is interesting for us to work together, But it has got to be a consensus.... I see you are opposed to teaming with the other 3 to take us on, and I appreciate that, so let us hear the alternative.. the other players are JPWW,Keygen and Darth Viper, with you that forms the majority- How about starting a Poll for various styles of game play, and we will, I am sure, honour the majority decision.
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