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OrionRed
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I think everyone has missed the point. We are here to do a job....to create CivIII...NOT to put a bandaid on CIVII. The comment that all is going to be done for CivIII is to update the AI and a few other tweeks. If this is true im very upset. Id rather play CTP2 (acually it looks like CTP2 is doing the same thing but i have not played it so i dont know) My point is you can only help a game so much before you either have to make a new "next generation" keep the name (just like cars)or scrap the name entirely. Work on something new. If you guys dont do something different on this one to capture the stagnant game play on one and two strike three your out. Ironic really. A new AI is not going to intice me to buy civIII. If ppl like civII let them play civII, your job is to create the same theme but make it better hense the III. Better means incorporate enough of the old to keep the name, but also new to create the fact that your selling us a program that is NEW. Graphics are a big part in game play. However this is a game where a 3d map would be VERY time consuming to construct on a world level and thats all that matters. (ppl will upgrade to play a game they want..i have 3 times) So my oppinion is to update the graphics. FULL 2D ZOOM capible. While zooming in your fleet of two carriers and 3 submarines signafied on the main level map as ONE carrier with a number 5 signifying 5 units....close up the abillity to see the fleet. I know for normal game play most of us will lose this however when i get bored of the game play in general i like looking at the little things in the game such as this.
That is all
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Yog-Sothoth
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Trondheim, Norway
Sep 2000 time: 06:12
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I believe that 2d is the best choice. With 2d mods will be easier to make, and I think 3d very soon will become annoying and will clutter the gameplay.
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Stuff2
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Programmers, please read this.
When firaxis implements fancy 3D-graghpic-units (Which i'm pretty sure they will). Why not have it as an extra device that you can switch on, instead as something that you have to switch of? I mean this as in how the programming is done and not how the game will look in the end.
As it is now, it's obvoius that even though you switch of this 'wonderful feature', the result is that the computer still calculates how to show the movement and then just don't show it beacouse it reads it shouldn't. That's really silly. Instead, could the 'movement calculations' be done only if fancy graphics are turned on? Otherwise it's a waste of CPU. I mean, it will work smother for those who have it turned of and it will make no difference for those who have fancy graphics turned on.
But maybe this is a mistake that only are made in my copies of civ2 and SMAC and i'm arguing over nothing.
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Diablo, Bro. of Mephisto
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Salt Lake City, USA
Oct 2000 time: 05:12
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3d graphics would be good in cities, instead of a stupid, cheesy city screen, how about a 3d animated graphiced city! 3d graphics would also be great for water depth, evolution, etc.
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