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devilmunchkin is offline devilmunchkin
Warlord
first circle of the inferno
Jul 2001
time: 05:17
  Old Post 23-02-2002 10:42
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Neutral Good Elf Bard Ranger

Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Logical Realist is offline Logical Realist
Settler
California
Jan 2002
time: 21:17
  Old Post 23-02-2002 11:44
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Chaotic Good Elf Cleric (secondary Ranger)


Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.



This is kinda sad seeing as I dislike religion and priests. I'm not really too crazy about the wild either. But at least I got to be an elfjavascript:smilie('')
big grin.

ravagon is offline ravagon
King
Australia
Sep 1999
time: 13:17
  Old Post 23-02-2002 12:20
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quote:
Originally posted by The Mad Monk

I always tended to play lawful good rangers and magic users--FIRST edition.

FIRST EDITION FOREVER!


Damn straight!
Didn't let you have Vampire/Dragon Sorceror/Monks but it was still the best.


NG Elven Cleric/Ranger. Woohoo! One of the Power classes!
Would have preferred a Mage-type but still, I have both cleric and druid spells now ...
(And I can dual wield )

SnowFire is offline SnowFire
Emperor
New York City, NY
Jan 1970
time: 00:17
Arrow  Old Post 23-02-2002 12:41 Visit SnowFire's homepage!
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ARGHHHHHHHHH! I will slaughter the Oberlin internet and my stupid brower for trying to load the old reply screen instead of going back to it as before. I lost my post, which was partially a massive rant about everything that sucked wildly in 1st edition and why my main complaints with 2nd edition was that it kept too much stupid stuff from 1st edition.

Anyway, I got Lawful Good Elf Ranger Druid, which is a reasonable average of my two current characters. I've got a Lawful Good Paladin in one roommates Forgotten Realms 2nd edition game. He has 7 Dexterity and Juggling Proficiency, aka Humiliation proficiency. He's got a nasty +3 Purifier Holy Sword though at the moment (from the Paladin's handbook, a weaker Holy Avenger that's +5 vs. undead basically). My other character is in my other roommate's 3rd edition e-mail game, and he's a Chaotic Neutral Ranger/Rogue elf. With 6 Con. And a serious superiority complex over humans (he travels for amusement to prove his superiority. And generally gets humiliated a good bit, but his 10 Wisdom keeps him from noticing too much).

The test for some reason thinks that Fairness is very Rangery and Druidy, as does my choice of utilitarian traveling clothes. Oh well, no Paladin for me. I think that the test is somewhat biased away from humans though, as well as biased toward the CG and NG alignments. Still, 'twas fun.

Dr.Oogkloot is offline Dr.Oogkloot
King

Jul 2000
time: 05:17
  Old Post 23-02-2002 19:14
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Pre-test guess:
Lawful Neutral (Good)
Human / Dwarf
Wizard / (other)

Test result:
You Are A:


Lawful Neutral Human Cleric Druid

Alignment:
Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.

Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Detailed Results:

Alignment:
Lawful Good ----- (-1)
Neutral Good ---- (-3)
Chaotic Good ---- (-5)
Lawful Neutral -- XXXX (4)
True Neutral ---- XX (2)
Chaotic Neutral - (-1)
Lawful Evil ----- XXX (3)
Neutral Evil ---- (0)
Chaotic Evil ---- XX (2)

Race:
Human ---- XXXXX (5)
Half-Elf - X (1)
Elf ------ X (1)
Halfling - (0)
Dwarf ---- XXXX (4)

Class:
Fighter - (-3)
Ranger -- XX (2)
Paladin - (-3)
Cleric -- XXX (3)
Mage ---- X (1)
Druid --- XXX (3)
Thief --- (0)
Bard ---- (-4)



Cleric/Druid is, I think, the wrong class for an atheist who dislikes nature.



Second try:
Lawful Evil Human Mage Cleric.

Last edited by Dr.Oogkloot on 23-02-2002 at 19:21

Raging Mouse is offline Raging Mouse
Prince
Finland
Oct 1999
time: 07:17
  Old Post 23-02-2002 19:26
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Neutral Good Half-Elf Ranger Druid. Umm, am I nature fixated or something?!?

Stefu is offline Stefu
Emperor
CLOWNS WIT DA DOWNS 4 LIFE YO!
Jan 1970
time: 07:17
  Old Post 23-02-2002 19:33 Visit Stefu's homepage!
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I Am A: Chaotic Neutral Human Mage Bard


Alignment:
Chaotic Neutral characters are unstable, and frequently insane. They believe in disorder first and foremost, and will thus strive for that disorder in everything they do. This means that they will do whatever seems 'fun' or 'novel' at any given time.


Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.


Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.


Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.


Find out What D&D Character Are You?, courtesy ofNeppyMan (e-mail)

Andemagne is offline Andemagne
King
Rovaniemi, Lappland, Finland
Dec 1999
time: 07:17
Talking  Old Post 23-02-2002 19:33
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I am: "Lawful Good Elf Ranger Paladin"
allmost perfectly me.

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

Andemagne is offline Andemagne
King
Rovaniemi, Lappland, Finland
Dec 1999
time: 07:17
Talking  Old Post 23-02-2002 19:39
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quote:
Dungeons & Dragons, a pen and paper fantasy
roleplaying game.


what! don't they use dice any more?

and Good One Comrade Tribune
"lay down your weapons, and prepare to be judged! "

Wraith is offline Wraith
King
Austin, Texas, USA
Aug 1999
time: 23:17
  Old Post 23-02-2002 22:16
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--"i dont get it... what is this D&D thing about? is it a game? what do you do?"

As has been noted, it's a role-playing game. What you do is very open, limited mostly by your imagination, which is a large part of the attraction.

In any case, this test is not very accurate. My results:

Neutral Good Elf Bard Thief

Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.


Detailed Results:

Alignment:
Lawful Good ----- XX (2)
Neutral Good ---- XXX (3)
Chaotic Good ---- XX (2)
Lawful Neutral -- X (1)
True Neutral ---- X (1)
Chaotic Neutral - (-1)
Lawful Evil ----- (0)
Neutral Evil ---- X (1)
Chaotic Evil ---- X (1)

Race:
Human ---- (0)
Half-Elf - XX (2)
Elf ------ XXXXXXXX (8)
Halfling - (-3)
Dwarf ---- (-1)

Class:
Fighter - (-6)
Ranger -- (-1)
Paladin - (-6)
Cleric -- (-3)
Mage ---- X (1)
Druid --- (0)
Thief --- XXX (3)
Bard ---- XXXXXXX (7)

Okay, the elf part I have no argument with. Most of my AD&D characters were elves. Neutral Good is okay, but not exact. I tend to consider myself more chaotic good than neutral good, and there didn't really seem to be all that many questions dealing with the L/N/C scale.

As far as the bard/thief bit goes... I don't get it. Apparently making investments is placed in the thief category, as I didn't choose any of the obviously thievish ones (like "The Treasury: With a loot sack"). The bard one pretty much comes out of nowhere; outside of the questions about throwing a party, the "who would you like to associate with" question is the only one that has a fairly bard-esque answer.

Wraith
PC:"There are HOW MANY GNOLLS in that courtyard ?"
GM:"Well, about 200. Want to stop and count them?"

Rand Al'Tor is offline Rand Al'Tor
King
Newsmax N/CE Moderator
Apr 2000
time: 05:17
  Old Post 23-02-2002 22:34
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True Neutral Half-Elf Bard Mage

Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

DinoDoc is offline DinoDoc
Emperor
AECCP loves Democracy
Sep 1999
time: 23:17
  Old Post 23-02-2002 22:51
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Neutral Evil Elf Bard Fighter

Alignment:
Neutral Evil characters believe in Number One. Their personal gain takes precedance over all else, and they will work with whomever necessary and whatever institutions necessary to further their own goals.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Detailed Results:

Alignment:
Lawful Good ----- XX (2)
Neutral Good ---- (0)
Chaotic Good ---- (-1)
Lawful Neutral -- (0)
True Neutral ---- (-3)
Chaotic Neutral - (-1)
Lawful Evil ----- XXX (3)
Neutral Evil ---- XXXXX (5)
Chaotic Evil ---- X (1)

Race:
Human ---- XX (2)
Half-Elf - (0)
Elf ------ XXX (3)
Halfling - (-1)
Dwarf ---- (0)

Class:
Fighter - XX (2)
Ranger -- (-3)
Paladin - (-3)
Cleric -- (-3)
Mage ---- XX (2)
Druid --- (-9)
Thief --- (0)
Bard ---- XXX (3)

Yog-Sothoth is offline Yog-Sothoth
Prince
Trondheim, Norway
Sep 2000
time: 06:17
  Old Post 23-02-2002 22:58 Visit Yog-Sothoth's homepage!
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Chaotic Good Elf Bard Mage

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Detailed Results:

Law & Chaos:
Law ----- (-9)
Neutral - XX (2)
Chaos --- XXXX (4)

Good & Evil:
Good ---- XXXX (4)
Neutral - (-6)
Evil ---- (-1)

Race:
Human ---- (-2)
Half-Elf - (-1)
Elf ------ XXXXXXX (7)
Halfling - XX (2)
Dwarf ---- (-4)

Class:
Fighter - (-4)
Ranger -- XX (2)
Paladin - (-6)
Cleric -- (0)
Mage ---- XXX (3)
Druid --- XX (2)
Thief --- (-4)
Bard ---- XXXXXX (6)

Shi Huangdi is offline Shi Huangdi
Emperor
Pittsburgh, PA
Apr 1999
time: 00:17
  Old Post 23-02-2002 23:20
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Why so many elves?

Thoth is offline Thoth
Prince
Ottawa, Canada
Dec 2000
time: 00:17
  Old Post 23-02-2002 23:24
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I Am A: Chaotic Good Half-Elf Ranger Bard


Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.


Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.


Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.


Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.


Find out What D&D Character Are You?, courtesy ofNeppyMan (e-mail)





--------------------------------------------------------------------------------

Rand Al'Tor is offline Rand Al'Tor
King
Newsmax N/CE Moderator
Apr 2000
time: 05:17
  Old Post 23-02-2002 23:41
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Probably because many people choose to go for wisdom and everyone knows elves (even evil ones) are all wise and stuff. Grmbl. Bloody Tolkien. Wish Legolas got a kick under his...

Hobbes is offline Hobbes
Warlord
~Psychopsilosbin~
Apr 2001
time: 21:17
  Old Post 23-02-2002 23:51 Visit Hobbes's homepage!
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Chaotic Good Elf Bard Druid

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Just as I figured...

HisMajestyBOB is offline HisMajestyBOB
Warlord
Drinking the blood of the Proletariat
Jul 2000
time: 00:17
  Old Post 24-02-2002 00:42
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Chaotic Good Half-Elf Ranger Cleric.

Personally, I see myself as a Neutral Figher/Rogue.
I don't like the weapons selection, it would be better to have it like:

Swords
Missle Weapons
Polearms
Magic
Running

Wraith is offline Wraith
King
Austin, Texas, USA
Aug 1999
time: 23:17
  Old Post 24-02-2002 02:14
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For those who haven't played, but are curious what a session is like, check out Adventurers. The campaign involved (as far as I've read) isn't anything special, but it'll give you an idea of what the game is like.

Edit:
Now that I think about it, I should qualify that statement a bit. It's not a bad campaign, it's just (as far as I've read) a pretty typical one. Good for example purposes, but not the best campaign possible.
To put this in perspective for the D&Ders, of all the TSR modules I played, my favorite was the Castle Greyhawk module. Gummi werebears... that mental image still makes me chuckle.

Wraith
I'm not God. I'm your GM. Consider me your angel of Murphy

Last edited by Wraith on 24-02-2002 at 03:08

Chowlett is offline Chowlett
King
of Candle'Bre
May 1999
time: 05:17
  Old Post 24-02-2002 03:02
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I'm wondering - is it possible to do an RPG like that over the net? I GM'ed once for a bunch of friends, but we were using some unweildy MERP rules, and it kind of fell apart, but it's the sort of thing I could see enjoying if done properly.

DinoDoc is offline DinoDoc
Emperor
AECCP loves Democracy
Sep 1999
time: 23:17
  Old Post 24-02-2002 03:08
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quote:
Originally posted by Chowlett
I'm wondering - is it possible to do an RPG like that over the net?


Neverwinter Nights is trying to give it a go.

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:17
  Old Post 24-02-2002 03:12
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quote:
Originally posted by DinoDoc


Neverwinter Nights is trying to give it a go.


But NWN isn't pen and paper, no matter how much they want it to be.


I haven't had any experience with it, but it's possible - and I believe there are some websites that could help you with it, with things like dice rolling programs tailored for certain games. Of course, all of the players would have to trust each other and especially the DM, since they can't see the dice rolls.

Wraith is offline Wraith
King
Austin, Texas, USA
Aug 1999
time: 23:17
  Old Post 24-02-2002 03:12
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--"I'm wondering - is it possible to do an RPG like that over the net?"

Well, Neverwinter Nights should be interesting. It seems to be cursed, however; not sure how many publishers have been associated with it. It may be a while before the game is out.

You can do it, it's just that the logistics may be a problem. Any chat program would work for the basics (IRC or any IM), but basically either the DM would be handling all the dice rolls or you'd have to really trust the players.
The Storyteller series of games (White Wolf's stuff, Mage: The Ascenscion and so forth) might be a better choice for this kind of play.

Wraith
I have developed "Power Word Nuke". Send me all your gold

loinburger is offline loinburger
Emperor
Sweet Sauce Jones
Jul 1999
time: 00:17
  Old Post 24-02-2002 06:06 Visit loinburger's homepage!
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It's interesting that "Lawful Good" is characterized as the "Epitomy of Goodness," while "Chaotic Evil" is characterized as the "Epitomy of Badness." Maybe the guy who made the test is a totalitarian or something.

Isn't "Neutral Good" usually considered to be the "Epitomy of Goodness," while "Neutral Evil" is the "Epitomy of Badness"?

SnowFire is offline SnowFire
Emperor
New York City, NY
Jan 1970
time: 00:17
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loinburger: Well, theoretically the goodness of somebody is independent of their alignment on the Law-Chaos scale. If you line up an LG, NG, and CG person, you can't tell which is the "goodest" it depends on each person. Although the 2nd edition book has the comment about how CG is "hampered" by their natural dislike of government. According to the Manual of the Planes though, your assumption might be correct, the NG plane is "strongly" aligned to good while the others are only weakly aligned, and the same for NE, LN, and CN planes.

As to the question about doing games online, it can be done, but it is for a very particular type of game. You want people who know each other, but generally who are far away as well, because otherwise there's no reason not to simply do it in person. Battles are interesting, as generally to keep things going the GM runs it all at once, since he can't ask for input every time. In important battles, you run one or two rounds at a time, asking for input after that.

Character interaction is both easier and harder- you can post long interesting messages with lots of flavor text, but actually chatting with other characters is hard, unless you use a chat program, but even then, that has problems too if not everybody is there.

An e-mail game is probably more suited to bizarre character soliloques and its in flavor of character interaction than a dungeon hack, of course.

By the way, as far the Adventurers thing posted (not the same as Adventurers!, for those who know console RPGs). If anybody is curious in a somewhat more clipped account that has the important events, funny statements, and odd situations, I can send over my synopsis of the game I'm in right now, being something of the game's historian.

Bereta_Eder is offline Bereta_Eder
Prince

Oct 2000
time: 07:17
  Old Post 24-02-2002 13:43 Visit Bereta_Eder's homepage!
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Neutral Good Human Bard Mage

Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.




Bullsh!t I always played a Chaotic Good Human Mage

Velociryx is offline Velociryx
Moderator
of Candle'Bre
Apr 1999
time: 05:17
  Old Post 24-02-2002 14:51 Visit Velociryx's homepage!
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#57 Report this post to a moderator
Put an end to popups!

Good site! My own results:

*Detailed*
Detailed Results:

Alignment:
Lawful Good ----- X (1)
Neutral Good ---- XXXXX (5)
Chaotic Good ---- XX (2)
Lawful Neutral -- X (1)
True Neutral ---- XXXX (4)
Chaotic Neutral - (-2)
Lawful Evil ----- (-5)
Neutral Evil ---- (-3)
Chaotic Evil ---- (-2)

Race:
Human ---- (-7)
Half-Elf - X (1)
Elf ------ XXXXXXX (7)
Halfling - (-3)
Dwarf ---- (0)

Class:
Fighter - (-4)
Ranger -- XXXXX (5)
Paladin - (-5)
Cleric -- (-3)
Mage ---- (-2)
Druid --- X (1)
Thief --- (-1)
Bard ---- XXXXXXX (7)

Neutral Good Elf Bard Ranger

Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Drake Tungsten is offline Drake Tungsten
Prince
Knee deep in alien womyn...
Oct 2001
time: 14:17
  Old Post 25-02-2002 06:42
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#58 Report this post to a moderator
I expected this... Support Apolyton, buy Galactic Civilizations

Chaotic Good Elf Fighter Ranger

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Detailed Results:

Alignment:
Lawful Good ----- XXXX (4)
Neutral Good ---- XXXXX (5)
Chaotic Good ---- XXXXXX (6)
Lawful Neutral -- X (1)
True Neutral ---- XXX (3)
Chaotic Neutral - (-3)
Lawful Evil ----- (-2)
Neutral Evil ---- (-3)
Chaotic Evil ---- (-2)

Race:
Human ---- (-1)
Half-Elf - XXX (3)
Elf ------ XXXXX (5)
Halfling - (-4)
Dwarf ---- (0)

Class:
Fighter - XXXXX (5)
Ranger -- XXXX (4)
Paladin - X (1)
Cleric -- X (1)
Mage ---- (-2)
Druid --- (-5)
Thief --- (-8)
Bard ---- XXX (3)

This didn't suprise me in the least.

Sikander is offline Sikander
King
Boulder, Colorado, United Snakes of America
Jan 2000
time: 22:17
  Old Post 25-02-2002 08:24
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#59 Report this post to a moderator
Enter the AD-FREE zone

I Am A: Lawful Good Elf Bard Ranger


Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.


Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently conccern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.


Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.


Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.


Well, I didn't tend to play these types of characters. For one thing I shied away from Lawful Good, too much trouble, I prefer a bit more leeway. I never liked Rangers either, in part because of their silly nature crap and in part because they have always been weak in D&D. I have played Bards a bit, and they are fun because they can do a little of everything. They are great for running alone. I did like to play elves, they got some cool bonuses.

Anyway, and amusing little quiz.

Last edited by Sikander on 25-02-2002 at 08:30

Ishtar is offline Ishtar
Settler
Columbia, SC
Feb 2002
time: 00:17
  Old Post 25-02-2002 08:33
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#60 Report this post to a moderator
What Character? Full PM-box? Change here!

Ok..haven't played the game...but I took the test...
it says I am a...

Neutral Good Half-Elf Bard Ranger....

is that a good thing?

 
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