 |
|  |
 |
|
ShuShu
|
 |
Chicago, Il.
Jan 2002 time: 05:17
|
|
... is a matter of opinion.
I agree with those who argue that there is no such thing as cheating when you are playing a game for your own personal enjoyment.
In competition, cheating is taking unfair advantage of the rules to beat others. Many 'cheats' in Civ are like steroids. Everyone can do them but it has an overall unhealthy effect on the competition so you need a regulating board to stop everybody from doing unhealthy things.
Then there is the concept of AI cheats. These are things the AI can do, but you cannot, thus giving them an 'unfair' advantage.
It keeps coming back to cheating because your thread hit all three.
1) The basic way to get a seed is from the time of day in milliseconds every time you start the game. Firaxis took it upon themselves to close this loophole by saving the seed rather than just getting a new one. If they did this to stop 'cheating' I think it was a poor choice. If they did it for replayability (ala Freecell) then it is poorly implemented. That was an early debate sparked by Terser's comments.
2) Grew out of 1) as Aeson pointed out that even now there are competitions and more likely envisioned in the future. In this sense, Firaxis was acting as the governing body. This makes more sense, but as countered, it doesn't stop the cheating, just makes it more tedious. Locks are to keep out honest people ...
3) The point I and a couple others thought you were trying to make, is that the AI occaisionaly gets a boost from non-random code such as 'The AI will win every 5th battle no matter what'. Or semi random advantages like a player's tank will always lose its 10th battle.
All in all, it turns out Cooper was right when he identified this as another 'I don't understand how random number generators work post'.
Bottom Line, the Apolyton community has hijacked your thread and made it about cheating... 
|
|
|  |
 |
|
Soren Johnson Firaxis
|
|
Hunt Valley, MD
May 2001 time: 00:17
|
|
quote: Originally posted by ShuShu
1) The basic way to get a seed is from the time of day in milliseconds every time you start the game. Firaxis took it upon themselves to close this loophole by saving the seed rather than just getting a new one. If they did this to stop 'cheating' I think it was a poor choice. If they did it for replayability (ala Freecell) then it is poorly implemented. That was an early debate sparked by Terser's comments.
|
There is a specific reason why we saved the random number seed, and it has nothing to do with preventing people from "reload cheating." The seed is saved for debugging purposes. For example, if a swordman attacks a spearman, and the game crashes, we need to be able to reproduce the combat results to find the bug. This is only possible if the results can be duplicated from an auto-save via the saved seed.
Last edited by Soren Johnson Firaxis on 01-03-2002 at 09:13
|
|
|  |
 |
|
Worthingtons
|
|
Pride Park,Derby
Jan 2002 time: 05:17
|
|
I think what Soren meant to say is
'Because Civ III is not yet finished and in it's beta stage, we needed to provide features to help you kind betatesters debug the game, while we recognise some of our customers would like the ability to single player cheat we cannot look at implementing this until the game is nearly finished'
|
|
|  |
 |
|
Ironikinit
|
|
What does it have to do with spearmen vs. tanks?
Does anybody even see spearmen vs. tanks since the patch?
|
|
|  |
 |
|
kimmygibler
|
|
This again? Are people stupid? The game is still just as random even if all random numbers are rolled beforehand. There are ways to change the seed if you're that mad about it.
|
|
|  |
 |
|
kimmygibler
|
|
"So all that's needed is a simple keyboard command to "refresh random number seed" and the reloaders will be happy?
This is all that is needed to solve everything.
|
|
|  |
 |
|
zlandar
|
|
I'm guessing the spearman was Russell Crowe beating some tank ass.
|
|
|  |
All times are GMT. The time now is 05:17. Apolyton Time is 00:17. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|