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FlameFlash
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Minnesota, USA
Dec 2001 time: 23:18
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quote: Originally posted by Nimrod
Alright, what do you want? Should we include a small inlet of sea for all players or make it purly land? |
A small inlet? I think with as many people as you seem to be attracting (myself included), you might want to just make up a few different games... and I think one with each city being stuck on an island with a little bay, maybe mountains, and a forest it'd really make for a production heavy game with just navy units.
Just having to decide where to put your city would be nice... but what about being given enough PW and tech so that you could just redefine how you wanted the landscape around your city? That way there's still the fairness factor (I can see cities surrounded by mountains now ) but then, of course, they would have to strategize not to use ANY fast moving units for the most part either (except for some of the later ones of course.
I'd be more interested in the game that offered normal tech development, just because I think it'd be more fun IMO to watch phalanxs, legions, archers, and knights duking it out instead of seeing things suddenly crash to the Earth from outer space.
Hey Locutus! Did you ever get in contact with the programmer of the Mac transmogrifier? Just curious.
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