 |
|  |
 |
|  |
 |
|
OreoFuchi
|
|
New York, NY
Dec 2000 time: 05:12
|
|
This thread convinced me to register so I could post. So here goes. I don't know if this idea is original or not.
Cities should only be able to trade in resources they have. So if a city is on the plains and has no resources, it can have no trade routes. If a city is in a resource rich area, it can have many trade routes (more than 3). However, there will undoubtedly be resources outside the range of the city, but these shouldn't go untapped. Engineers should be able to go to these resources and set up a mine or something to take advantage of these squares. Then either the city that made the engineer or the nearest city should be allowed to trade in that resource (oil for example), though it shouldn't get the shield bonus that an oil tile brings. If the concept of international borders is incorporated, a civilization gets control of all the mines it makes within its borders and other civs can't come and make mines. Otherwise, the mines can behave like the airbases in civ2, where the last civ to be there has control of it. Claiming control of another civ's mine could have severe diplomatic consequences, such as a declaration of war, and units would inevitably be used to defend the oil mines when oil is valuable.
|
|
|  |
 |
|  |
 |
|
tniem
|
|
Hope College
Apr 2000 time: 00:12
|
|
I like the idea but have one major gripe.
I do not want to have to use a unit to go looking for resources. I would be willing to instead have a certain percentage of my budget going to have someone look for these resources. They would then from time to time come back and say "Your majesty, I have found a major Gold deposit" or "President tniem, the Congressional commission to find Titanium has come back with five locations in the Americas where we can mine this stuff."
Then I could put a mine or a city near the found locations and take advantage of the new resource. But if I have to find resources with units I think it will become too tedious.
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:12. Apolyton Time is 00:12. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|