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Chronus
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Wow! The site looks pretty good.
Hey folks, I understand we want this game NOW but, PLEASE, let Firaxis take their time on this to create a good, QUALITY game. If you want to know the meaning of "disappointed", just visit the Call To Power II forums and read all the angry responses there.
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You did a great job on the website, Dan! It definitely would make anyone want to see more of the game.
I was a bit lukewarm about the whole civ3 idea, but the website keeps the dream alive, and makes me sit in anticipation of a game that will be even greater than civ2 was. 
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phoenixcager
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of the the Civilization Gaming Network. Visit the CGN Forums
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Frankcub
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Arnold, MD
Apr 1999 time: 05:12
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Nice to see!! I've been playing CivII non-stop again, just as if I were playing it for the first time. It's 1:00am and I have to be at work in five hours!! I guess I'll need to take a week off when CivIII arrives. The website has caused more "sick days" I fear!!
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On the Legacy page, with the screens of the first Civ, you can see the Aztecs land, I just wanted to say...I REMEMBER THAT MAP!! aww memories :*)
Infact, I think that land was a good one, because you could get your cities up to very powerful positions, anyone who got that land was sure to become a powerhouse!
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UltraSonix
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Melbourne, Australia
May 2000 time: 15:12
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But there was still very little information offered... basically the only thing of significance was the few unit graphics - which I don't think is that important compared against gameplay.
I guess I've got to wait until spring/summer, then...
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No, in Australia we don't live with kangaroos and koalas in our backyards... Despite any stupid advertisments you may see to the contrary... (And no, koalas don't usually speak!)
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Dan, I'm just wondering how often the site will be updated.
Like, how often do you think there will be screenshots? Or game info? Or any other news
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The Mad Viking
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of the Great White North
Feb 2000 time: 05:12
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quote:

Knights in a Western European Civ would be Samurai in an Asian Civ would be something equivalent in a native American Civ, etc....
Just give a little flavor to different civilizations.
Or, they could give each Civ a unique unit/tech. a la Ages of Empires (i.e. Janissaries, Tarkans, Mangudai, Huskarls, Cataphracts, etc.)
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That would be awesome, and worth more to me than animated units. (Which are fun, but do get turned off after a couple of games.)
Well, I'm saving up for a new computer, and I guess I better get a rocket. Plus a weeks time off work, and a stockpile of pre-packaged food. I'm gonna lock myself in, put on the headphones, and disappear from this world. 
What do we think- is pre Christmas 2001 a realistic possibility?
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Dan Magaha FIRAXIS
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The Metropolis known as Hunt Valley
Mar 2000 time: 00:12
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quote:

Originally posted by Aredhran on 01-10-2001 04:43 AM
While I'm quite glad to have something to look at and start the hype about a game I'm eagerly waiting for, I still have to be somewhat negative.
It seems to me like the Firaxis guys are spending way too much time on "eye candy". Nice animated units don't make a good RTS game. Smart AI does. Personally, I turn off most animations after just a couple games, as they quickly become very annoying and get in the way of the game itself.
I'm afraid of buying yet another great looking Civ clone, with the same crappy AI. I wish the developers spend at least as much time on the game engine as they do on the interface.
Firaxis, please remember this: what made Civ great was NOT it's looks. It's the game concept, and the AI.
Aredhran
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A good point, and believe me, one I think the team is cognizant of. I personally don't believe that a good-looking game and a great-playing game are mutually exclusive, especially since we're talking about two different types of labor here: programmer / designers and artists.
Having incredibly skilled artists who can make the game look great doesn't mean that the designers can't design a fun game or that the programmers can't
make it happen, at least IMHO. My personal feelings are that this game is going to be both fun to play and great to look at.
Dan
Firaxis Games, Inc.
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