 |
|  |
 |
|
Lung
|
 |
of my princess Anastasia!
Mar 1999 time: 15:12
|
|
You forgot to mention BUILD QUEUE's!!! More than anything else, build queues in CTP allowed you to reduce micromanagement by half. There is, of course, the obsolescence problem, but for the dull periods, it's superb. I started my first game of Civ2 in ages, and i missed those build queues by 1000AD.
As for Public Works, a good compromise would be to give settlers/engineers multiple orders, like in Total Annihilation.
Actually, the heralds remind me of another thing i was thinking of. In my limited knowledge of programming, i expect that creating "real video" wonder movies would be infinitely simpler than creating them in CGI. Combined with the common belief that the Civ2 videos were superior, they should make "real video" wonders, but also extend that to advances as well. Of course, the high council can be kept for that reason, too. Only future techs need more than real video, but CTP went too far on that anyway. Civ3 only needs a couple to reflect currently developing technologies into full-blown use, and maybe a couple of others to get cool military units to kick arse in the late game 
What Civ3 needs?
Build queues
Multiple orders for settlers/engineers
High Council
Heralds
Better graphics (already done, it seems!)
Better diplomacy
Better warfare
Customisation
Natural disasters!
There's more, but i could be here all day 
|
|
|  |
 |
|
|
Build queues? Damn straight! It would also be cool to add something like CTP2's national manager that allows you to update/append/overwrite several or all queues simultaneously. Also, the urban planner unit in CTP2 is pretty cool (it builds cities in the modern age that come with several basic improvements out of the gate).
|
|
|  |
 |
|  |
 |
|
bagdar
|
 |
Turkey
Jan 2001 time: 07:12
|
|
"Give me more soldiers, noble leader, that they may shead their swords in the beating hearts of our enemies!"
or
"sir! The people! They can't help fallin' in love with you!"
These are the advisors
The animated heralds are those guys who constantly do warm-up movements, stretch their limbs, jump, and do all sorts of silly movements.
My point is not that, of course, it's this: I'm in for the advisors, but but the diplomacy screen (heralds) I prefer a newer rendition of Civ I's diplomacy screen; with the face of the opposite leader actually talking to you, with mimics, gestures etc. That would look great in 3D. I want that back! 
|
|
|  |
 |
|
down th' pub
|
|
Chasin' Shadows in the Rain
Dec 2000 time: 05:12
|
|
The High council I liked too, but I did mean the heralds, you could tell how they felt towards you by their body language (and the viking lady was foxy).
The build queues are a must too, you forget how useful they are until you don't have them.
|
|
|  |
All times are GMT. The time now is 05:12. Apolyton Time is 00:12. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|