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GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:18
  Old Post 12-06-2002 15:31
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2130 to knowhow2. Sorry about the reload, my computer stuffed up the first time and I couldn't save the game.

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:18
  Old Post 12-06-2002 18:31 Visit FlameFlash's homepage!
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Not sure I understand where you're coming from Mongoose... would you be making the supply boats in your HQ and sending them over to the inefficient base, or what?

knowhow2 is offline knowhow2
King
of the World
Feb 2001
time: 06:18
  Old Post 12-06-2002 19:36
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turn to shai

knowhow2 is offline knowhow2
King
of the World
Feb 2001
time: 06:18
  Old Post 12-06-2002 19:51
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,,,,,,,,,,,,,,,,,,,,,,,
Starting from tomorrow evening (27 hours or so from now), I'll be out of town for 10 days. Haven't seen my folks awhile now. Sorry about the delay. Real Life

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:18
  Old Post 12-06-2002 19:54 Visit FlameFlash's homepage!
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Have fun... (if there is such a word when visiting parents) knowhow.

Mongoose is offline Mongoose
King
Harrisburg,PA USA
Apr 1999
time: 00:18
  Old Post 12-06-2002 20:11
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quote:
Originally posted by FlameFlash
Not sure I understand where you're coming from Mongoose... would you be making the supply boats in your HQ and sending them over to the inefficient base, or what?


There are no supply boats , that's the point. All that convoying would be done between two seabases with land crawlers. That's why it's so funny!

To clarify the mechanics:

A supply unit (on whatever chassis) can do these things:

1) be added to the construction of a prototype or Secret Project for the full value in minerals of the supply unit

2) be given the 'convoy' command on some tile, which thereafter harvests all the resources of any single type to the home base the supply unit (this can be changed from turn to turn, but in any single turn, only a single resource type can be convoyed by a single supply unit. Further, no more than one supply unit may harvest the same tile, regardless of the availability of two or more resource types on it.)

3) be given the 'convoy' command in another friendly base, which causes one unit of a chosen resource to be 'sent' from the home base of the supply unit to the base where that unit is now stationed and has been given the 'convoy' command.

It was #3 to which I refered in the first post. It doesn't matter where the infantry chassis supply units were initially built. In the example, they could have been built either in the inefficient base or in some other base and transported to the inefficient one subsequently. ALL, however, must be 'homed' to the inefficient base, THEN transported to HQ, where they are given the 'convoy' command as in #3.

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:18
  Old Post 12-06-2002 20:22 Visit FlameFlash's homepage!
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*nods*

I was thinking you were wanting to do something like #2... that's why I was so confused since all you'd have to do is put it on a skimship chasis...

Under #3 wouldn't it be easier to do the same thing just with a skimship chasis though? That way you don't have to waste time building transports and you'd be safer from somebody who likes to pirate

Mongoose is offline Mongoose
King
Harrisburg,PA USA
Apr 1999
time: 00:18
  Old Post 12-06-2002 20:41
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Personally, I've always thought that use #3 was a total waste of minerals, except in the most uncommon circumstances. But..


Infantry supply units (fission reactor, no abilities or armor) cost 3 rows. same basic supply, but on a foil chassis, costs 5 rows. Given that we're all water based factons, we're going to have to have some trransports laying about anyway. It would be tough to assign a cost to the use of a transport that would be in existence under either scenario, so I'll ignore it for the case of simplicity.

You only have to transport the infantry crawlers once, just as you would have to move the foil supply units, to the HQ. After they are set to convoying, the convoy cannot be interdicted by any means except cutting the inefficeint base's ability to harvest the resources in the first place.

To my eye, the infantry chassis is superior for this use in this situation.

A more efficient use of resources would be to build the foil supplies, base them in HQ and then use option #2 to harvest the energy special tiles in the radius of the inefficient base directly to HQ. This would need one foil supply per resource tile, vs. one infantry supply per energy unit being convoyed. Assume two energy tiles, with tidal harness---> total of 10 energy. It would take 10 infantry supplies to implement the first plan (30 rows!) or two foil supplies (10 rows) to implement the second. Of course, the second plan would be forever subject to the sinking of the foil supplies.

The point never was that this was a viable strategy, FF, merely that it could be accomplished at all without the ongoing committment of any seagoing vessel whatsoever.

I repeat --- "How dey do dat!!?" LOL

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:18
  Old Post 12-06-2002 20:49 Visit FlameFlash's homepage!
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quote:
Originally posted by Mongoose
The point never was that this was a viable strategy, FF, merely that it could be accomplished at all without the ongoing committment of any seagoing vessel whatsoever.


Oh I understood that... just suffering from one of my denser days I suppose...

At any rate, I'd never even known about the third option before your original posting, which caused some of my confusion...

Then there's the idea that we could just heavily armor and power these little crawlers and you've got back-up defense in your HQ. (Too bad we can't give them a probe team ability as well so they'd really help protect the HQ.)

Shai-Hulud is offline Shai-Hulud
Prince
Finland
Jan 2002
time: 07:18
  Old Post 13-06-2002 16:19
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Turn sent to FlameFlash, 2131.

I haven't used much convoy command so I probably wouldn't have figured it out. Kind of interesting. Twenty turns of playing and strategies are already taking form.

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:18
  Old Post 13-06-2002 18:26 Visit FlameFlash's homepage!
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Turn recieved... will play after work.

Mongoose is offline Mongoose
King
Harrisburg,PA USA
Apr 1999
time: 00:18
  Old Post 14-06-2002 15:36
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2131 sent to GT

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:18
  Old Post 14-06-2002 15:46
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#193 Report this post to a moderator
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2131 to knohow2.

Mongoose is offline Mongoose
King
Harrisburg,PA USA
Apr 1999
time: 00:18
  Old Post 24-06-2002 13:24
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Knowhow2 back from RL yet?

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:18
  Old Post 24-06-2002 13:55
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By his schedule he'll be back on the 24th.

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:18
  Old Post 24-06-2002 18:33 Visit FlameFlash's homepage!
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So, in other words... sometime today?

Shai-Hulud is offline Shai-Hulud
Prince
Finland
Jan 2002
time: 07:18
  Old Post 24-06-2002 22:33
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We could start betting when will this game be finished. Since we're busy but motivated I think we'll finish it eventually. My bet is spring 2004.

knowhow2 is offline knowhow2
King
of the World
Feb 2001
time: 06:18
  Old Post 24-06-2002 23:41
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I'm back!

turn to Shai

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:18
  Old Post 24-06-2002 23:47 Visit FlameFlash's homepage!
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Let's hope it's sooner than that, Shai.

knowhow2 is offline knowhow2
King
of the World
Feb 2001
time: 06:18
  Old Post 25-06-2002 11:27
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btw, I think I had to reload the last turn, can't remeber if it was this one.........

Shai-Hulud is offline Shai-Hulud
Prince
Finland
Jan 2002
time: 07:18
  Old Post 26-06-2002 21:42
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Turn sent to FlameFlash, 2132.

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:18
  Old Post 27-06-2002 04:36 Visit FlameFlash's homepage!
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Turn recieved... will play shortly.

Mongoose is offline Mongoose
King
Harrisburg,PA USA
Apr 1999
time: 00:18
  Old Post 27-06-2002 05:54
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2132 sent to GT

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:18
  Old Post 27-06-2002 12:49
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#204 Report this post to a moderator
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2132 to knowhow2.

knowhow2 is offline knowhow2
King
of the World
Feb 2001
time: 06:18
  Old Post 28-06-2002 01:36
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turn to shai

Mongoose is offline Mongoose
King
Harrisburg,PA USA
Apr 1999
time: 00:18
  Old Post 01-07-2002 15:16
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2133 sent to GT

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:18
  Old Post 02-07-2002 05:58
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2133 to knowhow2. I had to reload a couple of times because the computer kept stuffing up before I could save the game.

knowhow2 is offline knowhow2
King
of the World
Feb 2001
time: 06:18
  Old Post 02-07-2002 16:19
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turn to Shai

Shai-Hulud is offline Shai-Hulud
Prince
Finland
Jan 2002
time: 07:18
  Old Post 02-07-2002 21:56
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Turned.

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:18
  Old Post 03-07-2002 05:48 Visit FlameFlash's homepage!
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turned again!

 
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