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Theseus

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The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002 time: 00:18
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I finished my first C3C game last night... it was pretty intense, with me (Japan) having taken control of my continent, and Carthage as a KAI having taken control of the other.
[Can't remember the last game where I ended in a one-on-one face-off]
Anyway, I did an IC invasion at Infantry / Cavs, and then won the game at Tanks.
Being the Army lovin' fool that I am, in the final throws of battle, I had:
Three 4xInfantry
Two Cav+Sammie+2xHorse
Two 4xCav
Two Tank+3xCav
One 4xTank
What really blew me away where the 3- and 4-movers. Especially late game, where culture boundaries are pretty well extended, these bad boys made mincemeat outta the defense. I basically split my forces into two groups: 1- and 2-movers attacking easily accessible cities, and, with Battlefield Medicine, the big boys just plowing deep into enemy territory and whacking at the enemy from a hill or mountain.
Game over. (Although TOW Infantry are tough bastards, aren't they?)
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Plotinus
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Love the Conquistador army!
I never used armies before - partly because they took so long to heal, and partly because you lost the number of attacks. But now I love them. My current game is the second in which I have enjoyed the services of a Crusader Army, which is a thing of beauty - basically functions as an uber-knight. I have just watched it slice its way through two enemy cities guarded by Musketeers - I had bombarded the first with my lovely, lovely Dromons, but the second was inland and intact. The army lost just a couple of hit points. That's the great thing about these armies - although you can't unload units from them, you don't have to, because they remain useful forever. That Crusader Army will, at the very least, be a good defender right until the end of the game - and how very satisfying to watch my medieval crusading knights fend off Tanks, and then crusade forth to wipe out Guerillas.
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