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Shaka Naldur
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Castellón, Spain
May 2000 time: 06:18
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I´ve already conquered all the scenarios,
I finished it around 1158 so i didn´t upload the third set of events, and i was a little upset while conquering the cities nothing happen
playing as the franks, once you are organised conquering the saracens and the muslims is very easy,
I don´t know what to do to make it more harder, the threbuchet is very powerfull and the cities are very close, so it´s hard for the ai to do a good job,
making the byzantines and the arabs units cheaper...
i´ve had a lot of fun, and i like it more than the first version, and i really like the 1.0 version
I´ll post a few screenshots afterwards
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Heresson
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of frogs
Jun 2000 time: 06:18
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I played just a copule of turns, as English.
I can say that the French are no much for me, and they were strong, stronger than Germans
it seems.
Hm... map is much better than in the first version, but still it's not perfect. Not only when it comes to map itself, but also city location. Krolewiec (Koenigsberg) Warsaw and Toru? (Thorn) didn't exist at the time at all. I mind German names used for Polish cities too, as Ukrainian Kiev and byelorussian Mi?sk are in original spelling.
Eastern border of BE isn't fully accurate I think. Western too. City sizes of Byzantine cities aren't accurate. it's also not accurate tio give Branibor (Brandenburg) to the Germans. Not minding it's in wrong place.
The same as in the first version, I dislike those mountains, they don't fit other terrains by colour and anything else, I don't like hills to, but can stand them.
Still I don't like civilisations chosen. Why Ajjubides not Fatimides? Why not Abbasids in Iraq?
Robber barons and vikings in Normanidia are too strong, but it counterweighs weakness of my civ enemies, so it's OK.
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BeBro
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of the Krauts
Mar 2000 time: 06:18
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Shaka:
quote: I´ve already conquered all the scenarios,
I finished it around 1158 so i didn´t upload the third set of events, and i was a little upset while conquering the cities nothing happen
playing as the franks, once you are organised conquering the saracens and the muslims is very easy,
I don´t know what to do to make it more harder, the threbuchet is very powerfull and the cities are very close, so it´s hard for the ai to do a good job,
making the byzantines and the arabs units cheaper...
i´ve had a lot of fun, and i like it more than the first version, and i really like the 1.0 version
I´ll post a few screenshots afterwards |
Ah, it seems it is still too easy, it is a pity that you could finish it so soon (or you are too good ). I could try to make research slower. Now it is 30/10, I could try 40/10 or 50/10. Or I could give the trebuchet tech only away later (via events), but I have to think about that carefully. Perhaps I should also make improvements more expensive to slow down the general progress...
What was your main strategy? Did you concentrate on researching siege engines, or trade etc...?
Maciej:
quote: Hm... map is much better than in the first version, but still it's not perfect. Not only when it comes to map itself, but also city location. Krolewiec (Koenigsberg) Warsaw and Toru? (Thorn) didn't exist at the time at all. I mind German names used for Polish cities too, as Ukrainian Kiev and byelorussian Mi?sk are in original spelling.
...
Still I don't like civilisations chosen. Why Ajjubides not Fatimides? Why not Abbasids in Iraq?
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Well, several cities that are on the map did not exist when the scn starts (even Cairo was founded later). Since the AI is absolutely unable to build them on their correct location, I included them. It is much better for the game than leaving them out completely, and most of them are hidden behind the "fog of war" in the beginning.
Same goes for the civs, the Arab civs simply changed too much during that period (even Almohads is not correct for the beginning) and I had only two civs left. Beginning with Fatimids (instead of Aijubides) would mean that they still run the middle east when the scn ends - this is as inaccurate than any other choice...
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BeBro
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of the Krauts
Mar 2000 time: 06:18
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Nah, I meant Moors instead of Almohads, Arabs instead of Aijubides - but both terms are not accurate as well (and weren´t meant sooo seriously )
BTW, Fatimid rule over Egypt started in 969, not 955, (when the scn starts) so it would also be incorrect. Absolutely correct would be Abbasids, but that seems stupid, since they were replaced so soon by the Fatimids.
Well, I think we can debate that for weeks, but since Civ2 does not allow changes for the civ names during the game (IMO the only way to make it absolutely accurate), you always have to compromise in that field...
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Heresson
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of frogs
Jun 2000 time: 06:18
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No. Some words correct though.
And You reminded me one nice song...
"All at once I can see what we do, me into me, and You into You..."
What's, you, to , me ,and
what, to, me, or, you, to what something dumb now?

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Shaka Naldur
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Castellón, Spain
May 2000 time: 06:18
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quote: I´m wondering, do you think the AI has not enough attacker units? In my games especially the Moors and Byzantines had hordes of cavalry, they attacked me constantly, therefore I made their units slightly more expensive. Or do you mean the Europeans? |
the byzantines were ok, I conquered Bizantium and they kept attacking me turn after turn, I never lost the city anyways
but i went straight from Tunis to the city and I didn´t have any problems,
the byzantines need more ships, you should make something to make impossible to just conquer byzantium with three ships
I had not a single problem conquering the arabs,
and conquering the actual israeli territory it was just a walk over
they didn´t have a lot of units, the ships were something to worry about but once I put a pikemen in every city the problem was over,
why don´t you try putting more defensive units in the special cities,
you could also put air units with movement range one in the most important cities,
take a look at Alex´s peloponessian war scn
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