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Captain
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by Divine Right
May 2001 time: 00:18
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quote: Originally posted by notyoueither
Found it...
It was your thread!
It is good to hear from you again. I kinda think the general forum has improved. A lot. The last few days have seen the renewal of some complaints, but that is understandable as some people check back in for the patch and some others use the occassion to find new complaints. I have to admit, some of the whi... critics are getting pretty inventive. OTOH, some of the people who have checked back in have expressed that they are very happy with the progress. Who knows, maybe someday we'll be complaining about how Civ4 is so utterly disappointing when compared to the perfection of 3. There would be great irony in that. 
Salve |
I guess that means most people are happy with RR the way it is... too bad! I think there's a lot to be said for restricting movement. more balance, and much, much more strategy. of course, that might mean the ai goes belly up....
that reminds me, i don't understand why so many folks idolize civ 2. sure it was great, but the ai sucked bad. it was way too easy to steamroll over them. when civ 3 gets MP and a really good editor, it'll for sure be better than civ 2. the only downside is how much they've hardcoded.
I agree that sometimes the "critics" can be very amusing, I think especially of danimals threads. not particularly helpful, but really funny. lots of laugh mileage if not taken seriously.
And not to hijack this thread for RR, I just think it gives an extra reason to ask for more aircraft range. (I do see a problem though, and that is that wider ranges, eg. for interception, will mean more pathfinding & other algorithms, esp as a range of 16 would have envelopes involving dozens of cities - could get very confusing and certainly more resource/time-consuming.)
btw, I'm now at 284 posts. Does that mean i get to be a prince in 16 posts from now?
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