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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Firaxis: why is there NO OIL in my game?
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punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:19
  Old Post 29-04-2002 01:29
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#61 Report this post to a moderator
Support Apolyton or Terrorists Win

I think a map with a missing resource would provide an interesting challenge. I mean, if no one has it, then it's still fair. Maybe there will be scenarios based around this premise. It would be a good way to prevent a spaceship win, for example.

Grrr is offline Grrr
King
of Hamilton, New-Zealand.
Dec 2000
time: 18:19
  Old Post 29-04-2002 10:44 Visit Grrr's homepage!
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#62 Report this post to a moderator
Inflate your Upload Space

I agree punkbass.

BTW Denday, we are not in the 1920's anymore (No matter what video's our Geo teacher showed us to the contrary), we use Diesel powered or electric locomotives these days.

monkeyman is offline monkeyman
Chieftain
Monkeysville, USA
Sep 2001
time: 23:19
  Old Post 29-04-2002 22:40
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#63 Report this post to a moderator
Increase the size of your Attachments

quote:
Originally posted by Grrr
I agree punkbass.

BTW Denday, we are not in the 1920's anymore (No matter what video's our Geo teacher showed us to the contrary), we use Diesel powered or electric locomotives these days.


Yeah, so there should be some way to supercede resource dependencies once new technology comes around. So iron is made obsolete by aluminum and tanks can be built when it is discovered or rr's can be built when oil is discovered or x number of electric plants are built, a la small wonder...

-mm

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:19
  Old Post 30-04-2002 00:10
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#64 Report this post to a moderator
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I understand the shock that must occur to find that a resource is missing in the game. It's a game that becomes very unfamiliar territory. But it is no different than any other wierd land-mass, too-strong AI or whatever ...

-- just another challenge to overcome. I would personally probably take a few days off from the game, get a new perspective and enjoy the wierdness/Sci-Fi/Fantasy aspects of it.

JB

gachnar is offline gachnar
Chieftain
Arlington, VA
Nov 2001
time: 00:19
  Old Post 30-04-2002 16:47 Visit gachnar's homepage!
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#65 Report this post to a moderator
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Against all odds, my rather large 200 AD empire has no access to any horses. I never have any trouble finding horses. But this game, despite having immediate access to iron, I have no access to horses. I know that the Iroqois have horses (I've seen the resource), but in the huge section of this pangea I've explored (about a third of the world) there is only one horse resource.

Odd. You bet. Horses are pretty common, usually.

Do I whine? No. Do I complain about Civ III being seriously flawed? Of course not. I am excited and interested in how I will handle the medieval-renaissance period.

Normally I use knights and cavalry with various support units to "impose my will" on other civs. Looks like I will have to deal with longbowman and cannons. I've castrated AI's by taking away their resources before. Why should I whine when an AI does it to me (I found the horses first, but the Iroqois got a setter there first).

I understand the annoyance, but why aren't you excited to see how the AI (and you) can handle a world without oil?

LaRusso is offline LaRusso
King
appendix of Europe
May 2001
time: 06:19
  Old Post 30-04-2002 17:00
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#66 Report this post to a moderator
Suffering from ads?

i love challenge.
i had no oil, but made an emergency import, so that i was able to establish an expeditionary force and secure a source for further (ab)use. and i simply love rough starts, gotta keep those workers busy clearing the jungle

bigvic is offline bigvic
Prince
Columbia, S.C.
Nov 2001
time: 00:19
  Old Post 30-04-2002 22:45
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#67 Report this post to a moderator
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Sure, I had a great game months ago as the Germans where I was was rubber poor Caused my war w/ Ghandi to grind to a halt as I realized to my horror that all my hated enemies were surpassing me militarily and my dreams of panzer blitzes were fading fast. I had to squeeze three immensly intrusive cities, from the rubber to the coast on the other side of the world. Then I had to fortify like hell, rush buy improvements like crazy, and then hold on to it. It was awesome - typical resource driven imperialism. On the other hand, as I've said earlier, if I'd been the Germans and found, after an awesome game, that there were absolutely zero of the resource I needed to build my UU, I would not have found it so cool.

Boris Godunov is offline Boris Godunov
King
Portland, OR
Aug 2001
time: 00:19
  Old Post 01-05-2002 09:45
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#68 Report this post to a moderator
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I am playing a Huge Earth Map (satya's I think) with 16 civs in the correct starting locations. I am Germany and edited the map to make darn certain there was uranium in the Europe mountains for me. I also put oil in S. Italy and S. Spain just in case.

Well, once I get to those eras...are the resources still where I put them? Yes. But the ALL disappear shortly after I connect to them by road!! ALL of the oil and ALL the uranium! But the Aztecs now have 3 friggin' uraniums in the Andes.

GRRR.

So naturally I had to bonk some heads!

Grrr is offline Grrr
King
of Hamilton, New-Zealand.
Dec 2000
time: 18:19
  Old Post 01-05-2002 10:33 Visit Grrr's homepage!
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#69 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

quote:
GRRR.


Err, yeah.

I now what you mean, but I don't want my head bonked.

 
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