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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > I fear multiplayer could get too long
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Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:19
  Old Post 29-04-2002 06:53 Visit Inverse Icarus's homepage!
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#31 Report this post to a moderator
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they said somethign along the lines of "Revolutionary new multiplayer"... apparently that meant NO multiplayer upon release.

Grrr is offline Grrr
King
of Hamilton, New-Zealand.
Dec 2000
time: 18:19
  Old Post 29-04-2002 09:11 Visit Grrr's homepage!
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#32 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

quote:
You live in Wellington? You should change your name to Brrr! haha!


I actually live in Tauherenikau, in the South Wairarapa, and when I made that post I was in sweltering Auckland

So where a you? I take it not in Invercagill.






MP is going to be a biggie to create. Games should be savable and loadable on the server, and not on the client, and time factors will be a nuisance.

At my school we play multiplayer anything [that will tun on our crap computers]. Civ3 would be good, but if someone is away we'd have to delay the game.

 
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