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smhfan86
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"chairman smhfan86, on this day in the year 2002 on planet earth, the habs were shut out by the canes."
"so, why should i care?"
"you shouldn't. just an interesting fact."
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smhfan86
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05 to kk
just a reminder. everyone please post here after every turn to keep things moving smoothly. i know it can be a pain, but it really helps when turns don't reach the next player.
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KrysiasKrusader
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Commander of Corazon's Own Elite Guard
Apr 2002 time: 00:19
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turn tu zergglig_zz
The Hive shows it's true face ...
Last edited by KrysiasKrusader on 05-05-2002 at 10:51
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smhfan86
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07 to kk
Hey Qantaga, I would just like to thank you for making this game a quick start, with the extra pod and scout, not to mention the location. I can see this will be a good game, just like Alam is.
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zergling_zzh
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beijing, china
Dec 2001 time: 13:19
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turn moved on
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KrysiasKrusader
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Commander of Corazon's Own Elite Guard
Apr 2002 time: 00:19
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Alright... I don't know who (and/or whom), is constantly changing the in game preferences. Normally I don't mind a few changes, and everyone is entitled to their own preferences of course.
However... putting "auotomatic unit design", "always investigate monoliths", and other annoying settings - which happen before I (or whoever the next player is), has a chance to do anything about it as soon as I (or they) open their turn... THIS, I consider as both childish, and unsportsmanlike.
I'm involved in several SMAC PBEM games on two different forums. And this is the only one(game) where this is occuring...
By process of elimination, it will not be difficult to figure where this is comming from...
If you are having trouble with the controls, or understanding how the preferences menu functions. Then ask me, or whomever you feel comfortable with (Qantaga immediately comes to mind), for help. I have found a lot of kind people here (at Apolyton) who we're more than willing to help me when I had troubles. I will gladly carry that on myself.
If you are doing this as a prank or for amusement, then - it has ceased to be so...
Everyone here has my e-mail address, please feel free to communicate with me on this, or any other topic concernig this game.
We are all investing a certain amount of time in this, let us make it an enjoyable experience for all !
Sincerly,
Krysia's Krusader
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smhfan86
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Hey KK, I guess I'm the guilty person, although I can assure you I had no idea that preferences were shared by all players.
Personally, I thought someone was messing with my preferences, and changing them every turn, so I couldn't see the names of my bases or what each one was producing.
Since this seems to be a big issue, we'll have a vote on the preferences. If anyone wants to add, to this list go ahead.
Simply vote yes or no for each, my vote is in brackets.
1. auto unit design (yes)
2. always investigate monoliths (yes)
3. see base names on map (yes)
4. see base production on map (yes)
p.s. is there some bonus for not investigating a monolith?
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zergling_zzh
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beijing, china
Dec 2001 time: 13:19
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Is the preferences shared by all players? I thought it was not shared.
The below is my vote:
1. auto unit design (no) yes is ok too.
2. always investigate monoliths (no) but this I must choose no.
3. see base names on map (yes)
4. see base production on map (no) yes is ok too. And I have not seen this options.
To investigate monoliths can exhaust a unit's move points.
But sometimes we only want to pass it. And someone like to investigate monoliths later to make unit get elite status.
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zergling_zzh
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beijing, china
Dec 2001 time: 13:19
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turn moved on
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smhfan86
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10 to kk.
Here are the preferences now.
1. no auto design or auto prune.
2. no always investigate monoliths
3. see base names on map on
4. see base production on map on
5. fog of war off(what exactly does this do?)
6. confirm odds before attacking on (this is critical for me in making my attack decisions, so i hope this isn't a total nuissance to others)
p.s. plz ask on this thread if you'd like to make any adjusments to these preferences, and we'll all have a vote.
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