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knowhow2 is offline knowhow2
King
of the World
Feb 2001
time: 06:19
  Old Post 17-07-2002 07:56
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#31 Report this post to a moderator
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you can read about "green conquest" in the first page described by Googlie.

"Second place"........... In conquest none other than the last player left to conquer could be on the power graph. And that player could be the weekest player from start to finished, yet by your definition he would finish "second".

Anyway, no co-op at all I could live with that. I'm the only one with conquest so far anyway. If the player finished "second" choose to see that as anything other than just another loser he could do that. No protest from me.

smhfan86 is offline smhfan86
King

Aug 2001
time: 00:19
  Old Post 17-07-2002 08:13
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green conquest, means using mind worms and fungus. although, i would think we'd still be able to use other units, as long as we used a lot of mind worms and fungus.

after all, u can't build mind worms or iods for quite some time.

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:19
  Old Post 17-07-2002 08:19 Visit FlameFlash's homepage!
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*nods* I was just curious... many thanks on the green conquest...

Heh... I love your confidence knowhow, anyway, I like how it's all worked out (even if I wasn't expecting to play as Morgan) and am really happy, as long as it is deemed fair, to go either way, because you are right, knowhow... only one faction can trancend or conquest there can be only one victor. Even with mine, sure somebody could ride my coat-tails... but I'd still be the one getting the economic victory.

smhfan86 is offline smhfan86
King

Aug 2001
time: 00:19
  Old Post 17-07-2002 08:27
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well, i always figured an econ victory would be easier with if u elimniated a few players. i mean, that's less energy u need then.

of course, my fungus will hopefully spread faster than u can tinactin it.

so it looks like no co-op victory then.

doh, i have to get to eco eng to plant fungus, right?

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:19
  Old Post 17-07-2002 08:55 Visit Googlie's homepage!
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#35 Report this post to a moderator
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It might be interesting to set some game waypoints that garnered additional victory points - such as the SPs that would be naturals for the factions in the game:

PKs get bonuses for getting the vote-doubling techs (the Empath Guild and Clinical Immortality)

Gaians and Cult for the Pholus Mutagen and XenoEmpathy Dome, Dream Twister and the Manifold Harmonics

Morgan for the Merchant Exchange and the Planetary Energy Grid

UoP and Cyborgs would be the Supercollider and the Theory of Everything, Network Backbone and, of course, the Voice of Planet

Hive would be the Command Nexus and the Cloudbase Academy

Thoughts?

And as regards Planet size, I agree that maybe to give the conquistadores a chance it should be a large planet, not huge.

re Chaunk - I think it'd be relatively simple to attract a seventh to play the PKs with a "Must win by supreme vote" condition.

KK would come in if it were smac, which would mean the Consciousness and Cult becoming the Believers and Sparta.

Any comments?

G.

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:19
  Old Post 17-07-2002 09:08 Visit FlameFlash's homepage!
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I take it we would have to build the SPs you just mentioned ourselves? Personally I like that better than just being given them... it makes for some more interesting tactics.

smhfan86 is offline smhfan86
King

Aug 2001
time: 00:19
  Old Post 17-07-2002 10:00
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i really wanted to play the cult. as for a 7th player, the reason why i figure it better with 6, is that any game over 4 is already asking for trouble when it comes to turn time. heck, i've got 4 player games that take a week between turns, and it's a tourney game.

as long as the bonuses don't directly affect gameplay, i.e. only matters in calculating the final score, i have no problem with that. also, i thought each faction is supposed to start with a sp.

smhfan86 is offline smhfan86
King

Aug 2001
time: 00:19
  Old Post 24-07-2002 13:42
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bump.

Gaius Marius is offline Gaius Marius
Warlord
Gondwanaland
Oct 2001
time: 00:19
  Old Post 25-07-2002 19:39 Visit Gaius Marius's homepage!
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#39 Report this post to a moderator
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I'll join and take on the PKs - but I am curious how likely a Supreme Leader victory is with all-.human opponents. Setting aside the condition where I have enough votes to do it myself (possible with Lal, Empath, Immortality, etc), why would anyone vote for Lal except maybe to stave off their own destruction?


Regardless of the answer, I'm interested in playing. And maybe I will figure it out along the way.

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:19
  Old Post 25-07-2002 19:52 Visit FlameFlash's homepage!
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I would think with Lal, almost taking the conquer position, however make sure that in the end all the factions are your slaves rather than taken out.

smhfan86 is offline smhfan86
King

Aug 2001
time: 00:19
  Old Post 25-07-2002 21:56
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what's the condition before u can call supreme leader again?

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:19
  Old Post 26-07-2002 02:43 Visit FlameFlash's homepage!
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Correct me if I'm wrong:

1. no aliens (left, or they just weren't in the game from the start.)
2. have 3/4 the vote
3. [Option three edited out, per Mongoose's correction.]

Last edited by FlameFlash on 26-07-2002 at 20:08

Mongoose is offline Mongoose
King
Harrisburg,PA USA
Apr 1999
time: 00:19
  Old Post 26-07-2002 03:32
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#43 Report this post to a moderator
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No. 3 is not a condition. The first two are correct. You also must have MMI to put the proposal to the Council.

smhfan86 is offline smhfan86
King

Aug 2001
time: 00:19
  Old Post 26-07-2002 04:22
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well, then that means the pks would need 3/4 votes and MMI to win. of course, they'd probably need the EG too, if they wanted any hope of getting 3/4 by themselves, as I don't see any human faction voting for them.

is googlie on vacation?

smhfan86 is offline smhfan86
King

Aug 2001
time: 00:19
  Old Post 26-07-2002 06:23
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#45 Report this post to a moderator
Lose 30 kilos (of popups)

oh, since this is a no co-op victory type game, are we banning vassals, i.e. submissives?

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:19
  Old Post 26-07-2002 20:09 Visit FlameFlash's homepage!
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#46 Report this post to a moderator
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I would think submissives would still be allowed... but the only problem is, there isn't really an option for a human player to remain a submissive.

Gaius Marius is offline Gaius Marius
Warlord
Gondwanaland
Oct 2001
time: 00:19
  Old Post 26-07-2002 20:27 Visit Gaius Marius's homepage!
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#47 Report this post to a moderator
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Well, I think some kind of "Team up or I will destroy you" pact could work, and would likely stay enforceable. If the "vassal" gets so strong that he can regain an independent foreign policy, that's the oppressor's fault. If treated well, the vassal might not even want to - helping someone else to victory (to some people) might be more fun than elimination.

Oh, and is this game happening? Is there room for me (as Lal)?

smhfan86 is offline smhfan86
King

Aug 2001
time: 00:19
  Old Post 26-07-2002 20:58
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i think googlie might be on vacation, not sure.

true, if someone decides to let his vassal get too strong or influenced by another faction, it is his own fault.

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:19
  Old Post 26-07-2002 21:11 Visit FlameFlash's homepage!
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#49 Report this post to a moderator
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Good points on the vassal thing...

Yeah, Googlie's gone missing, kind of waiting for him with a need for help on the team game 2 which has stalled, but then we're also waiting for Knowhow to come back from vacation as well.

smhfan86 is offline smhfan86
King

Aug 2001
time: 00:19
  Old Post 28-07-2002 02:48
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well, i guess i'll have to bump this thread up occassionaly, like i've been doing.

knowhow2 is offline knowhow2
King
of the World
Feb 2001
time: 06:19
  Old Post 31-07-2002 22:30
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well I'm back here too.

knowhow2 is offline knowhow2
King
of the World
Feb 2001
time: 06:19
  Old Post 06-08-2002 18:15
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#52 Report this post to a moderator
Lose 30 kilos (of popups)

bump

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:19
  Old Post 06-08-2002 19:10 Visit FlameFlash's homepage!
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*grumbles something about all the bumping going on...*

smhfan86 is offline smhfan86
King

Aug 2001
time: 00:19
  Old Post 07-08-2002 10:22
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#54 Report this post to a moderator
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Modified from Googlie's original idea.

I was thinking about a 3 player forced victory smacx game, where each player has 2 factions under control.

UofP and Cyborgs = transcendence
Gaians and Cult = green conquest (use mainly worms and fungus)
combo of believers, spartans, hive or pirates = military conquest
morgan and pks = econ for morgan or supreme leader for lal

the reason why morgan and pks have 2 ways to victory, is that they seem the hardest to achieve.

here's the thread: http://64.246.32.51/~admin1/forums/...&threadid=58185

HenryMad is offline HenryMad
Prince
Rome, Italy
Apr 2000
time: 05:19
  Old Post 07-08-2002 18:38
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Get a bigger avatar today!

I'm still here (it's a long time I don't post, but definitively here) waiting for this game to start

shadowlord3 is offline shadowlord3
Prince

Jul 2001
time: 00:19
  Old Post 07-08-2002 19:10
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smhfan86, I like your ideal of 3 players playing 2 factions. With only 3 players the turns should move along. I would be interested in playing UofP and Cyborgs = transcendence.

Also if the other game needs a 6 player or wants a 7th player I will take what ever is left over. Not sure how many are already singed up.

SL3

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:19
  Old Post 07-08-2002 20:08 Visit FlameFlash's homepage!
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I can't even remember what I originally signed up for now... I think it was Morgan... *sighs*

xeno7667 is offline xeno7667
Prince

Feb 2001
time: 05:19
  Old Post 08-08-2002 10:35
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I signed up for Gaians or Cult

 
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