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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-Creation/AI/Mods/Scenarios-Archive > Cradle 1.31
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The Rusty Gamer is offline The Rusty Gamer
Prince
Christchurch, New Zealand
Apr 1999
time: 17:13
  Old Post 13-09-2002 08:12 Visit The Rusty Gamer's homepage!
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#91 Report this post to a moderator
Inflate your Upload Space

I "solved" the problem by going back to one of the other mod packs, selecting the first civlization (Americans) then quiting and going back to Cradle.

hexagonian is offline hexagonian
King
Gnawing on your mind...
Jun 1999
time: 23:13
  Old Post 14-09-2002 18:01 Visit hexagonian's homepage!
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#92 Report this post to a moderator
Got spare money?

I've got the completed (and working) Visible Wonders and City Expansion code from IW and Pedrunn, plus some SLIC fixes courtesy of Martin.

Expect the Cradle 1.33 update to be posted next week (approx 6 MB) ...

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:13
  Old Post 14-09-2002 19:20 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#93 Report this post to a moderator
Lose 30 kilos (of popups)

5 MB That doesn't include the Tile File, does it?

hexagonian is offline hexagonian
King
Gnawing on your mind...
Jun 1999
time: 23:13
  Old Post 15-09-2002 17:21 Visit hexagonian's homepage!
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#94 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

...Tile file and Leonardo's Graphics. Since this is the last update, I thought I would put everything in it.

Pedrunn is offline Pedrunn
King
of Natal, Brazil
Jul 2001
time: 02:13
  Old Post 15-09-2002 18:25
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#95 Report this post to a moderator
Put an end to popups!

It is better to write the Apolyton Tile File as a prerequisite. Thats is the reason the Apolyton Tile File was created.

To prevent have a tile file for each mod that replaces each other and cause mod imcompatiblities.

Eg. To prevent conversations like that:
- In my Craddle game the wonder Scrubs does not show up in the map.
- Thats because you installed the MedMod after installing the Cradle and the MedMod still uses version 1.0 of the Apolyton Tile File while Craddle uses the version 1.1 wich has the wonder Scrubs. You have to install the Craddle again.
- This means i have to install the mod over and over again every time i want to to play?
- yes
- Thats odd

Not to mention that a new version of the apolyton tile file is coming out with the purple terrains and other stuff. It wont replace nothing from the current version. just add some stuff so that you see that the Apolyton Tile File will keep upgrading.
So remember to write in the prerequisites.
-- Apolyton tile file v1.0 or greater

Last edited by Pedrunn on 15-09-2002 at 18:35

The Rusty Gamer is offline The Rusty Gamer
Prince
Christchurch, New Zealand
Apr 1999
time: 17:13
  Old Post 15-09-2002 19:35 Visit The Rusty Gamer's homepage!
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#96 Report this post to a moderator
Increase the size of your Attachments

I take it that we'll have a choice between normal Cradle game and City Expansion Cradle game?

Zaphod Beeblebrox is offline Zaphod Beeblebrox
King
aachen, germany
Aug 1999
time: 05:13
  Old Post 13-10-2002 17:44
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#97 Report this post to a moderator
Increase the size of your Attachments

ok, i know there isn't official support for cradle 1.33a at the moment, but i still wonder, why my current game always stalls at 810 b.c. (reloadslic doesn't help in anyway)

i turned disasters and partisan slics off and reduced the number of civs from 24 to 16 and now the updater works perfect for the first time at my machine.

another interesting thing:
maxplayer set to 24, some of the ais don't seem to like the citylimit which leads to new minicivs splitting up and being extinct a small time later almost every turn. when having an embassy with for instance the light grey civ, that civ becomes destroyed and a few turns later a new lightgreyciv splits from the big empires i still have an embassy and the same amount of trust/respect there.
is that a mod or a ctp2 mistake?

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:13
Post  Old Post 13-10-2002 21:50 Visit Martin Gühmann's homepage!
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#98 Report this post to a moderator
Remove this text

quote:
Originally posted by Zaphod Beeblebrox
another interesting thing:
maxplayer set to 24, some of the ais don't seem to like the citylimit which leads to new minicivs splitting up and being extinct a small time later almost every turn. when having an embassy with for instance the light grey civ, that civ becomes destroyed and a few turns later a new lightgreyciv splits from the big empires i still have an embassy and the same amount of trust/respect there.
is that a mod or a ctp2 mistake?


I wouldn't call it a bug, actual it creates some atmosphere and shows you that you don't live in a peacefull world. And you see that the AI are aggresive. I don't really know if the cause of the miniciv splitting is really caused by the city limit it could also be pollution, city size or less likely spies.

-Martin

Zaphod Beeblebrox is offline Zaphod Beeblebrox
King
aachen, germany
Aug 1999
time: 05:13
  Old Post 13-10-2002 21:58
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#99 Report this post to a moderator
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well at leat those civs which constantly split have about 5-10 cities over their maximum.
with bug i meant that i get an embassy with a civ i never met just because they have the same colour as a civ which has already expired to exist. would be no bug, if that civ contained the same cities (rebelling again against the motherciv) but that wasn't the fact

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:13
Post  Old Post 13-10-2002 22:08 Visit Martin Gühmann's homepage!
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#100 Report this post to a moderator
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quote:
Originally posted by Zaphod Beeblebrox
well at leat those civs which constantly split have about 5-10 cities over their maximum.
with bug i meant that i get an embassy with a civ i never met just because they have the same colour as a civ which has already expired to exist. would be no bug, if that civ contained the same cities (rebelling again against the motherciv) but that wasn't the fact


Yes this is really a bug, but I think it rather lies in DiploMod, but you could also be right that it is a CTP2 problem. Showed up a diplomat of the split civ in front of you capital and build an embessy or showed up one of your Diplomats in front of the minicivs capital (actual only city)? If yes then it is a problem of Diplomod.

-Martin

ScHrAnZeR™ is offline ScHrAnZeR™
Settler

Aug 2003
time: 05:13
  Old Post 15-08-2003 20:19
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#101 Report this post to a moderator
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do someone know from where i can get the "CRAEU_strings.txt" ??? cause allways when i want to start the game one popup shows me that the craeu_strings.txt is not found or couldn't be opened...
PLEASE HELPPPP ME!!!!

centrifuge is offline centrifuge
Prince
USA
Apr 2002
time: 22:13
  Old Post 15-08-2003 20:46
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#102 Report this post to a moderator
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ScGrAnZeR,

Find the file userprofile.txt, in the CTP2 folder,

open it and find the line that says DebugSlic=Yes

change the Yes to No, save and you should be all set.

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:13
Post  Old Post 15-08-2003 21:16 Visit Martin Gühmann's homepage!
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#103 Report this post to a moderator
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quote:
Originally posted by centrifuge
Find the file userprofile.txt, in the CTP2 folder,

open it and find the line that says DebugSlic=Yes

change the Yes to No, save and you should be all set.


That's not your problem, ScGrAnZeR. But do it just in the case you still haven't, anyway.

In your CTP2 directory you find a subdirectory called: ..\ctp2_data\english\gamedata\

In this directory you find a bunch of files beginning with: CRA

Copy all these files to your ..\ctp2_data\german\gamedata\

(I presume you use the German version.)

Once you did it you should be fine. A side effect of this solution is that you will play CTP2 in a semi English semi German version. The alternative would be to play in full English.

-Martin

centrifuge is offline centrifuge
Prince
USA
Apr 2002
time: 22:13
  Old Post 15-08-2003 21:40
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#104 Report this post to a moderator
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oops, thanks Martin

ScHrAnZeR™ is offline ScHrAnZeR™
Settler

Aug 2003
time: 05:13
  Old Post 15-08-2003 22:03
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#105 Report this post to a moderator
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ok thanks @ both of you and especially to martin.. now it's working fine

cya

st_swithin is offline st_swithin
CTP1/2 GODDESS
10069
Nov 2002
time: 05:13
  Old Post 29-08-2003 02:21
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#106 Report this post to a moderator
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Shh!!! Blaine and Patricia are sleeping!!!!

 
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