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Sprayber

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Dixie
Oct 2000 time: 23:19
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quote: Originally posted by frankychan
Sprayber-do think you could point me in the general direction of where you found this? I would like to read this. I've read some stories where Lal debated with the UN council about appointing even Yang as CoS (Chief of Security) but in the end he got the position.....I never heard of Yang NOT wanting Santiago for the job....
I think he had the right idea! (j/k) |
I thought that it was in the offical journy to alpha centauri story on the firaxis website but I read it last night and it wasn't. I can't remember where I saw it but it wasn't at poly i don't think. I do think you should read the story though because it has a part with yang in it that you may enjoy. here is an excerpt.
quote: "You admire your leader?"
Security Officer Anakkala, Yang's guard and the target of his question, clenched her jaw and kept her eyes focused forward. Yang read every part of her...the tension in her shoulders, the twitching of the finger on her shredder pistol, the slight gripping of her toes into the floor.
He flexed his wrists in the restraints Santiago’s people had put on him. Anakkala jerked her head at the movement. Yang watched her…her tension was palpable. Perhaps Santiago had warned her people too strongly against him. His reputation had now become a weapon.
He raked his eyes across his guard. "I am very thirsty." He lowered his eyes and let his shoulders slump in a posture of defeat. His eyes glazed over suddenly and his mouth fell open. Anakkala watched him with the disgust of the strong for the weak.
"What's the matter with you?" she rasped through a tight throat.
He shook himself and looked up at her. "Defeat," he said. "I am in your control, and you are in Santiago's control, and the ship is in the control of forces we can not influence." As he spoke one of his eyes began to cross, slowly, and she watched it with fascination. "On Earth I had my destiny in my grasp, as you did, and you and I had a chance to change our fates. We chose this ship, and its promise."
"I am not to speak to you." Anakkala said stiffly, shaking herself away from his gaze. She began to pace.
He continued to talk, his words becoming a steady drone. "Such faith you have in Santiago, who is my subordinate." She turned to watch him again. Again his eye began to move, and she stared at it with fascination, watched it as if following a moon across a night sky. "She captivates you, so great is her charisma. You look at her and are filled with admiration, feel your own will slipping away." Anakkala’s breathing slowed. A flush came to her face and her eyes became wide, deep, blue. Her hands began to loosen, the tension draining from her shoulders.
"You wake and think of her eyes. You sleep...you sleep and believe..." Now he trailed off, but she remained as still as a waxen statue, watching him, watching everything about him. "You believe she can keep me here, but perhaps she cannot."
He lifted his hands and they parted easily, the shackles falling away. Anakkala gasped and half-lifted her weapon, but her eyes remained wide, transfixed, her motions dreamlike.
"Watch the face of your enemy." He reached up and brushed his hand across his own face, then moved forward and brushed his hand across hers. "This is the face of your enemy." He stroked her face again, caressing her, his voice a whisper. "This is the enemy you seek." One more time. "Now I will leave."
He turned and walked away. "Stop!" she cried, through lips thick and numb. She lifted her weapon, turned it on him, on her enemy, on the enemy she was... She felt her hands shaking as he turned back, his face impassive. The face...she turned her weapon, felt her wrist shaking as it turned back towards...her own face...
There was a burst, short and sharp. Yang watched impassively as Anakkala fired, transforming her face into a swirling mist of blood and tissue. He shuddered once, remembering the beauty in her deep blue eyes.
He stooped to her form and lifted the keycard from her belt. In spite of the illusions he had created for her, his hands were still bound, and he needed to get free. Now he had a means to escape, and a weapon to assist him.
He looked at her again, and felt a strange sadness wash over him. |
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Sovereign
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Hey guys...
I apologize if this is gonna be rude or anything, but I feel like I'm being steamrolled right over. 
I posted an important question a while back, and I need some ideas so that I can finish my Quantum Tech post. But no one replied except for Frankychan.
What I need to know is some idea how much it "costs" to build something, for example in modern times, a $10 billion nuclear powered aircraft carrier. Or a $2 billion Stealth Bomber.
How do we change these concepts and values into the BAC economy. Mellian says that we don't use paper money, or "hard" currencies anymore. We use some kind of energy based currency, correct?
How much would it cost to build a destroyer, battleship, carrier, defensive fortress, etc. in energy credits in BAC? What about consumer goods, electronics, infrastructure, etc?
Does a battleship cost 1000 energy credits? 10,000? 1 million? or what? I need to know.... Then I'll be able to calcuate how much expenses are needed for construction of my fleet ships, as well as Quantum tech prototypes.
IIRC, advanced reactors means cheaper units in the SMAC game....
Fission = 1 cost
Fusion = 1/2 cost
Quantum 1/4 cost
Singularity = 1/8 cost
Something like that I think.
But the problem is... I'm not sure how much is right for the BAC universe in terms of energy credits... Does factions generate 1 million, 100 million, or 10 billion energy credits per year? I need to know just how valuable one energy credit is in comparsion to one USA dollar. So I can get some realistic calculations done on unit costs... so I don't end up building 100 more Enterprise super carriers for only 100 energy credits each
Whew... I had to get this out in the open. I apologize if I stepped on anyone's toes, but I really need this figured out. Any of you have any ideas or suggestions how to establish the "currency values" in BAC?
Laters,
Academician Randius Zakharov
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Frankychan
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In the Kingdom of Hawaii (CPA Member)
Sep 2001 time: 19:19
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Sovereign,
Nah, I don't think you stepped on anyones toes! I think since it's summer ppl are on a lag. History Guy went on a trip and everyone else is busy....sorry!
Well, I'll try help you out......
Hmmmm, I never thought about costs......I was just going to keep it vague in my posts. A benefit of GHE economy is that it is very state-controlled so whatever Yang says, it goes. I think costs of building for the Hive are more about time it takes to complete said-project and the amount of resources needed....energy doesn't really come in.
I know this probably won't help you all that much but hopefully it'll give you some ideas.
My suggestion to you would be to just play it by ear. For example, the GHE's "Super-carrier" will be a helluva hard time to beat...that's why there's only one. Just make your really good ships more rare and take longer to build.....kinda make em more complex.
But if you wanna be specific I'll throw this out to everyone about energy...
I've been thinking that we can use energy like Transformers did...ya know? Like "Energon (eh-ner-john) Cubes". I hope ppl know what I'm talking about cause I'm talkin' old skool transformers (in the 80's). This way we can more clearly define the energy currency.
Therefore, 1 energy cube=[+/-]$500 U.S. dollars today. This way we still use energy as currency but can represent it in a tangible way.
Hope this helps Sovereign!
PEACE!...and I'm BEACH BOUND!!!!
Last edited by Frankychan on 21-06-2002 at 12:20
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Sovereign
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Hey guys,
There's another reason why I want to know or at least have all of us try and figure out the energy currency in the BAC universe.
I was thinking about having some posts about civilian life in the UCS, rather than all military, secret projects, aliens, hostile situations with Protectorate, and ancient ruins.
I would like to know the value of 1 energy credit in comparison to 1 USA dollar, or 1 Euro. That way, I'll know how many energy credits for a citizen to buy a nice dinner at a restaurant... pay for a lovely wedding, a new holo-television, a nice hover-bike for the kids for their birthday, etc.
Laters,
Academician Randius Zakharov
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Kassiopeia
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Jyväskylä, Finland
Jul 2001 time: 07:19
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Mr. President:
The FF games are all individual. The only common thing they share is the combat and character class system, and several of them support the "Gaia Theory", which means, if simplified, that Earth is as a whole a living being which has a soul and a consciousness. But the plotlines are entirely different, and every FF has a different set of characters.
And yes, I am on vacation. 
Sovereign:
The only problem with playing FFX is the fact that I only have PSone. Therefore, I would need to get a PS2 before the game. Of course, there's my girlfriend who's just played it through, but methinks she'll play it at least two times more before even thinking about lending it. 
Btw, I had played VII twice before through, but this was the first time I played a copy that was my own. 
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Sovereign
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Hehe...
At least some of you guys finally woke up after the mention of Final Fantasy! 
Personally, I think FF7's plot about Cloud was confusing for me... whats "real" and whats not.
Guess what? I first bought Playstation 1 just to play FF7, then I bought other games. THEN I bought Playstation 2 just for FFX, then I got other games. I guess FF lures me to new gaming systems, eh? 
I think if I had to choose between my 3 favorites, FF4, FF9, and FF10... I guess I'd pick FF9.
FF9 has the overworld traveling in not 1, but 3 different airships! FF10 doesn't have you travel in a 3-D world overmap. I also love the wide range of settings, from lush forests and canyons to the sci-fi places of Oeilvert and Terra. Also that tree, the Iifa tree, I swear, must be like 10 miles tall!! Its definitely way bigger than the Tree of Mana from the Secret of Mana series.
I liked Secret of Mana for the Super Nintendo as well.
I guess chatting about Final Fantasy brings back old memories 
Laters!
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