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child of Thor
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quote: Originally posted by Immortal Wombat
yep, SAP.
Britain is a fairly respectable 22 tiles btw, as an estimate of size... |
the map is BIG! I like it - at least it's possible to play as the british now and have a chance at winning. Just hope my PC can cope when i try it - what sort of system would be ok to run it on?(I'm using a PII550 with 128MB)
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Locutus
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ACS CTP1/2 Manager & Civ4 Co-Manager
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Hengelo, The Netherlands
Nov 1999 time: 06:20
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Yes, almost 90 downloads now, I wonder where the hell all those came from. Most files are lucky to get 30 downloads in the first month... Oddly enough the MM2 version only has 9 downloads and the other ones even less I wonder how well a Cradle version would fare...
Yes, CoT, 400x400 is *huge*. In the early game your PII550 will certainly be able to handle it, in the later game I wouldn't know. With only 128MB RAM I would guess it would have to use the HDD a lot towards the end, that would slow things down considerably. With double the memory I think you would get quite far without serious delays but that also depends on the specifics of your PC: what OS, what BIOS settings, what processes are running in the background, specs of Mob/cache/bus, etc. The only way to find out for a specific system is by experiment...
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Locutus
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ACS CTP1/2 Manager & Civ4 Co-Manager
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Hengelo, The Netherlands
Nov 1999 time: 06:20
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Well, I don't know about population, I would estimate that Great Britain or Japan is the biggest in this category. Greenland has maybe a few hundred thousand inhabitants (wild guess), but when it comes to geographic size, I'm pretty sure it is the biggest island in the world... And yes, it's an automomous part of Denmark. If it were counted as part of Denmark (which it usually isn't), I think it would place Denmark somewhere near the bottom of the top 15 largest countries in the world (I remember reading somewhere that Greenland is smaller than Congo (former Zaire, this country lies on the equator and appears much smaller on a world map), and I'm quite sure Congo isn't in the top 10).
As far as a civ goes, I think Polynesia *does* deserve to get it's own civ (although it's 'edgy'), but Polynesia is still located a few thousand kilometres east of Papua (in between lie Micronesia and some other island groups which are both culturally and geographically distinctly different)...
Last edited by Locutus on 23-07-2002 at 17:42
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Locutus
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ACS CTP1/2 Manager & Civ4 Co-Manager
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Hengelo, The Netherlands
Nov 1999 time: 06:20
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Okay, because there is so much confusion, I decided to go figure it out myself. There are 4 files in this thread. In the order in which they have been posted these are the following:
1) Super Apolyton Pack Map: mapsize 224x209, a full scenario, meaning that there are 16 settlers on the map even before the game starts, you can choose from 1 of 16 different civs, all 16 will play in the game.
2) MedMod2 Map: mapsize 199x399; nation flags placed, meaning that for every civ there is a marker on the map with a starting locaiton: if that civ plays, it will start on this location; all 42 civs playable, you can choose the number of opponents.
3) World at War Map: see MM2: mapsize 199x399; nation flags placed, all 41(?) civs playable, you can choose the number of opponents.
4) Small Super Apolyton Pack Map: mapsize 224x209; nation flags placed, all 44 civs playable, you can choose the number of opponents.
So everything seems to check out except that the orignal file that was posted has a smaller map than it should have and it doesn't have all civs playable. Also, it would seem to me that the Small map is too wide: it should be about 110x210, not the 225x210 that it currently is.
I hope this clears up the confusion for everyone, and I hope ískallin can fix the first map that was posted, and possibly adjust the size of the small map.
Contents-wise, I had a good look at the starting locations and I must say that overall they look pretty good. A couple of suggestions though (just suggestions, see if you want to do anything with them). Note that some of these apply to every map (except the original one with the 16 settlers), some nations only exist in one or two:
- The Nigerians shouldn't start in the middle of the Sahara, that's (1) not good for gameplay and (2) not historically accurate. They should start much further south-west, near the Niger river (hence the name ), in present day western Nigeria/Benin (their capital isn't called Benin by accident, you know ).
- Polynesia is located on the maps where in the real world Micronesia is located. These are two distinctly different cultures, you may want to consider moving the Polynesians much further south and if possible further west as well (unless you placed them there for gamebalance reasons or anything).
- The Thai should start in Thailand, not in Northern Vietnam. Somewhat further to the south-west, in real history their 'starting location' was on a straight line north of Bangkok and on a straight line east of Rangoon.
- On all these maps the Chinese start north of Vladivostok, Russia, nowhere near their historic location. Their capipal of Beijing today lies roughly on the same height as Seoul and Tokyo, but their origin is in the Yangtse river valley, much further south. Either way, they should start much further south-west than where they are now.
- the Aztec start in the Middle of Mayaland on your MM2 map; in reality their capital was where Mexico City is today and they originally cam from someplace north of this city. Either way, much further north than where they are now.
- Bantu: perhaps the Bantu should start further to the west, that gives them a better starting position and puts them closer to their historic starting location (which was in eastern Nigeria/Cameroon).
But as I said, overall it looks pretty good...
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All times are GMT. The time now is 05:20. Apolyton Time is 00:20. |
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