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La Fayette
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albi, france
Oct 2000 time: 06:20
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Sure you would, Hydey!
I didn't mean to criticize; I just meant to introduce that small robot able to take care of your health
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Six Thousand Year Old Man
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Ad Rock
Aug 2000 time: 00:20
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1850, and the money train has arrived. Next stop: The stars.
1850: With our huge treasury, we can afford some rush buying. But alas, we may not need any. Factories seem like a good idea, but we can probably rushbuild a fast spaceship without them.
We're doing all sorts of nonsensical things like improving farmland around cities which don't even have aqueducts yet. STYOM recognizes this but continues with only one thought in mind... keep those caravans on schedule! 
Hey, everyone is attacking us? Why do they hate us so badly tha... oh, right, MGE 
1851: Robotics>Space Flight. Indiscriminate rushbuying. Were he not forbidden to drink by church law and prone to seasickness, STYOM would be spending like a drunken sailor. 9 Freights delivered to Alexandrie. Taxes set to 0, luxuries to 80.
1852: Space Flight>Plastics. 6 Freights delivered to Alexandrie.
1853: Apollo Program in Salamis. Plastics>Atomic Theory (we are a long way from Superconductor ) 6 Freights delivered to Pi-Ramesses.
Babylonians steal Plastics 
1854: Peace with Chinese. 8 Freights delivered to Alexandrie.
1855: Atomic Theory>Nuclear Fission. Stonehenge celebrates. 8 Freights delivered to Alexandrie; science rate adjusted to 0.6.4 to ensure an advance next turn.
1856: Nuclear Fission>Nuclear Power.
Chinese incursion near Lutefisk is crushed easily. 
STYOM retires early... eager to begin non denominational worship at the local taverns 
**********
Well, some minor screwups, but work on our space program proceeds apace. I should have avoided Space Flight/Plastics until we had more of the SuperConductor prerequisites - early Apollo just gives the AI more time to steal the space techs. On the other hand, it might be fun to actually have to crush some AIs who manage to launch 
Also, most of our decent trade cities have few commodities left to supply - probably I should have met some of their demanded commodity needs, but it was too tempting to keep the Freights going to Egypt. Absolute worst payoff for Freight in my turns (delivered to Egypt) was about 120g.
Anyhoo, those are things for my successor to worry about Of course, there's a nice 2-wide shipchain set up (easy to spot) and lots of Transports in Stonehenge to keep the chain turning.
Attachment: je_a1856.sav
This has been downloaded 1 time(s).
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Vlad Antlerkov
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Do you have Matt Stairs in your house?
Mar 1999 time: 23:20
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1856-- Downpriest Jurradu becomes leader of the Zealots. He starts by rushing spaceship parts (and some aqueducts and factories) in many of our cities.
1857-- Z.S.S. Jezebel now has 22 structural components, 1 engine, 2 fuel tanks, and no modules. Freighter deliveries to Alexandrie net around 2000 gold.
1858-- Peace treaties signed with Russkies and Babylonians. More rushing. More caravan deliveries. Nuclear Power next turn.
1859-- Nuclear Power discovered. Now working on "The Alan Parsons Project" so we can build "la-sers". Added 3 structural parts, three engines, and two fuel tanks to the ship. Treaty signed with Greeks. Another round of freights delivered. Sighted a Russian cruiser in the lake next to Kiev and a Chinese FRIGATE near Cthulhugorsk. 
1860-- Alan Parsons Project completed. Well, let's research Superconductor...
what? Can't research Superconductor? AAAAAAAAAAARRRRGGGGHHHHHH!!! 
*kills advisor* OK, let's do Combined Arms, then.
Greeks declare war on us by catapult-attacking Nirik. 
Most of our cities have already sent off all of their commodities, leaving nothing but food to trade (which is useless here).
1861: Russia and China declare war on each other. Got Fundamentalism from the Chinese. Russians start building their ship with 1 structural .
1862: Babylonians declare war on us by sending a destroyer at Soldier Temple. Chinese sneak-attack Cthulhugorsk! Russians build 2 more structurals. 
I know I said I was going to play until 1863, but I got bored. There's a bunch of freights in Salamis (next to Egypt), and CA should be discovered next turn. The ship is at 27/5/5/0/0/0 (our big production cities are itching to build the modules).
Attachment: je_a1862.sav
This has been downloaded 2 time(s).
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