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Jawn Henry
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Canada
Jun 2002 time: 00:21
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Like i said elsewhere, part of the disappointment is likely because you expected Civ3 to be an improved Civ2, which it isn't. It's a whole new game (as has been said). It looks like Civ2, even has a very similar name, but under the hood, it's quite different. To be honest, i, like you, don't much like this "wierdness" in combat, but i just learned that one just has to adjust the hit points. (How many units are there...)
I guess the next step, for Civ4, is to add some subroutine to make sure that, for example, Triremes can't defeat BBs, ever. Face it: even a very damaged battleship, with no main guns or secondaries working can fend off the Trireme with just the MGs in the ship's lockers, and the 20 and 40 mm AA guns (assuming a WW2 configuration). Some stupid results shouldn't be allowed.
Or maybe i'm just too crazy 
JH
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:21
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quote: Originally posted by notyoueither
Show me a save with a BB going down to a gally. Till then STFU. |
nye, that was me telling the story. And it really did happen to me in my last game (sorry, no savegame kept, I keep just the one from 4000 BC and the one 1 turn before the game ends). However, the battleship was battered down to 1hp from previous encounters, while the galley was a veteran one at full health. I did not mean it as an example of stupid combat results, it was just an example of how amusing Civ3 may be (and also an illustration of that one should play it safe, as opposed to what I did - I just thought... man, it is a battleship, even if half dead, it must take that little galley like a piece of cake... it didn't... just bad luck, no complaints at all).
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