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MJW
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MN,USA
Jul 2002 time: 23:21
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Where is the second page?
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MJW
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MN,USA
Jul 2002 time: 23:21
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What i ment were IN the second page
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Brinoch
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Silver Spring, MD
Jan 2002 time: 00:21
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Wow. This is a memory from a long time ago.
(dredging from the deep recesses of my mind...)
Nukes were disabled from being built. Uranium is still on the map, though America has none (making it very difficult to finish the spaceship). As I recall, part of Vel's concept was that nukes were banned worldwide, and the American possession and of nuclear arms and their subsequent refusal to eliminate them sparked the conflict.
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Brinoch
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Silver Spring, MD
Jan 2002 time: 00:21
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Vel's scenario is pre-PTW and Conquests, and I don't know what impact the programming changes would have on the scenario.
My experience through play-testing and the MT was that the AI would fight each other. Usually Japan and Russia, but occasionally others would fight as well.
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vulture
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Leeds, UK
Jun 2001 time: 05:21
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MT stand for mini-tourney. Way back in the depths of time, a group of players (can't remember who) decided to all play a game from the same start, and see how they developed. I don't know if the first two were public or not, but the third and onwards cerainly were. After number five (MT V) the idea became the Apolyton University. Look at the history of the Au sticky thread - it has links to the MT threads IIRC.
Three of them were just normal games, so no-one created them MT III (Babylon and On) and MT V (the Alamo) were different. MT III started in the industrial era - we played Babylon, which was alone on a smallish island, and had been played so as not to trade for anything for the whole game. Hence at the start, we were just in the industrial era, and the AI were pretty much at the start of the modern era. IIRC diplo and spaceship wins were turned off. The aim was to win by conquest or domination before the turn limit was hit.
EDIT: I tell a lie, Babylon was MT IV, not III
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All times are GMT. The time now is 05:21. Apolyton Time is 00:21. |
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